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jump()
- Method in class com.jonathan.survivor.entity.
Player
Makes the player jump.
jump()
- Method in class com.jonathan.survivor.entity.
Zombie
Makes the zombie jump.
JUMP_BUTTON_COLOR
- Static variable in class com.jonathan.survivor.hud.
CombatHud
Stores the color of the buttons.
JUMP_BUTTON_X_OFFSET
- Static variable in class com.jonathan.survivor.hud.
CombatHud
Stores the offsets of the jump button.
JUMP_BUTTON_Y_OFFSET
- Static variable in class com.jonathan.survivor.hud.
CombatHud
JUMP_FLING_SPEED
- Static variable in class com.jonathan.survivor.managers.
GestureManager
Stores the minimum speed the user has to fling to make the player jump or fall.
JUMP_SPEED
- Static variable in class com.jonathan.survivor.entity.
Zombie
Stores the jump speed of the zombie in the vertical direction.
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Overview
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Class
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Tree
Deprecated
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