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N

NAME - Static variable in class com.jonathan.survivor.inventory.Axe
Stores the properties of the axe.
NAME - Static variable in class com.jonathan.survivor.inventory.Rifle
Stores the properties of the axe.
newObject() - Method in class com.jonathan.survivor.managers.GameObjectPool
Retrieves and returns a free GameObject in the pool or creates a new one if none are free.
NORMAL_WALK_SPEED - Static variable in class com.jonathan.survivor.entity.Zombie
Stores the walk speed of the zombie in the horizontal direction.
normalize() - Method in class com.jonathan.survivor.math.Vector2
Normalizes the vector.
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