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V

valueOf(String) - Static method in enum com.jonathan.survivor.entity.Human.Direction
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.jonathan.survivor.entity.Human.Mode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.jonathan.survivor.entity.Human.State
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.jonathan.survivor.entity.InteractiveObject.InteractiveState
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.jonathan.survivor.entity.ItemObject.ItemState
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.jonathan.survivor.screens.GameScreen.GameState
Returns the enum constant of this type with the specified name.
values() - Static method in enum com.jonathan.survivor.entity.Human.Direction
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.jonathan.survivor.entity.Human.Mode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.jonathan.survivor.entity.Human.State
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.jonathan.survivor.entity.InteractiveObject.InteractiveState
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.jonathan.survivor.entity.ItemObject.ItemState
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.jonathan.survivor.screens.GameScreen.GameState
Returns an array containing the constants of this enum type, in the order they are declared.
Vector2 - Class in com.jonathan.survivor.math
 
Vector2() - Constructor for class com.jonathan.survivor.math.Vector2
Contructs a 2d vector with an x and y component of zero.
Vector2(float, float) - Constructor for class com.jonathan.survivor.math.Vector2
Contructs a 2d vector with given x and y components.
Vector2(Vector2) - Constructor for class com.jonathan.survivor.math.Vector2
Constructs a vector using another vector's x and y components.
VersusAnimation - Class in com.jonathan.survivor.animations
 
VersusAnimation(World, SpriteBatch, OrthographicCamera) - Constructor for class com.jonathan.survivor.animations.VersusAnimation
Accepts the SpriteBatch instance where Spine skeletons are drawn, and the camera used to view the world, which allows the animations to be centered on the screen.
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