- valueOf(String) - Static method in enum com.jonathan.survivor.entity.Human.Direction
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jonathan.survivor.entity.Human.Mode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jonathan.survivor.entity.Human.State
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jonathan.survivor.entity.InteractiveObject.InteractiveState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jonathan.survivor.entity.ItemObject.ItemState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum com.jonathan.survivor.screens.GameScreen.GameState
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum com.jonathan.survivor.entity.Human.Direction
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jonathan.survivor.entity.Human.Mode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jonathan.survivor.entity.Human.State
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jonathan.survivor.entity.InteractiveObject.InteractiveState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jonathan.survivor.entity.ItemObject.ItemState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum com.jonathan.survivor.screens.GameScreen.GameState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- Vector2 - Class in com.jonathan.survivor.math
-
- Vector2() - Constructor for class com.jonathan.survivor.math.Vector2
-
Contructs a 2d vector with an x and y component of zero.
- Vector2(float, float) - Constructor for class com.jonathan.survivor.math.Vector2
-
Contructs a 2d vector with given x and y components.
- Vector2(Vector2) - Constructor for class com.jonathan.survivor.math.Vector2
-
Constructs a vector using another vector's x and y components.
- VersusAnimation - Class in com.jonathan.survivor.animations
-
- VersusAnimation(World, SpriteBatch, OrthographicCamera) - Constructor for class com.jonathan.survivor.animations.VersusAnimation
-
Accepts the SpriteBatch instance where Spine skeletons are drawn, and the camera used to view the world, which allows the animations to be centered on the screen.