| Package | Description |
|---|---|
| com.jonathan.survivor | |
| com.jonathan.survivor.entity | |
| com.jonathan.survivor.inventory | |
| com.jonathan.survivor.managers | |
| com.jonathan.survivor.renderers |
| Class and Description |
|---|
| GameObject |
| Class and Description |
|---|
| Clickable |
| GameObject |
| Human
A Human instance is a GameObject that can move around and that either has some form of AI or is controlled by the player.
|
| Human.Direction |
| Human.Mode |
| Human.State |
| InteractiveObject |
| InteractiveObject.InteractiveState |
| ItemObject.ItemState
Stores the different possible state of an item object that is dropped into the world.
|
| Player |
| PlayerListener |
| Projectile |
| Zombie |
| Class and Description |
|---|
| GameObject |
| Tree |
| Class and Description |
|---|
| Earthquake |
| GameObject |
| Human.Direction |
| ItemObject |
| Player |
| Zombie |
| Class and Description |
|---|
| InteractiveObject |
| ItemObject |
| Player |
| Projectile |
| Zombie |