public abstract class Screen
extends java.lang.Object
implements com.badlogic.gdx.Screen
| Constructor and Description |
|---|
Screen(com.jonathan.survivor.Survivor game) |
| Modifier and Type | Method and Description |
|---|---|
void |
dispose()
Called either when the Application is ended, or when the user switches out of this screen.
|
void |
hide()
Called when the user switches out of this screen.
|
void |
render(float deltaTime)
Called every frame to update game logic or draw graphics to the screen
|
void |
resize(int width,
int height) |
public void render(float deltaTime)
render in interface com.badlogic.gdx.Screenpublic void hide()
hide in interface com.badlogic.gdx.Screenpublic void dispose()
dispose in interface com.badlogic.gdx.Screenpublic void resize(int width,
int height)
resize in interface com.badlogic.gdx.Screen