public class GameObjectRenderer
extends java.lang.Object
Constructor and Description |
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GameObjectRenderer(com.jonathan.survivor.World world,
com.badlogic.gdx.graphics.g2d.SpriteBatch batcher,
com.badlogic.gdx.graphics.OrthographicCamera worldCamera)
Accepts the world from which we find the GameObjects to draw, the SpriteBatch used to draw the GameObjects, and the world camera
where the GameObjects are drawn.
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Modifier and Type | Method and Description |
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void |
render(float deltaTime) |
public GameObjectRenderer(com.jonathan.survivor.World world, com.badlogic.gdx.graphics.g2d.SpriteBatch batcher, com.badlogic.gdx.graphics.OrthographicCamera worldCamera)