public class AnimationRenderer
extends java.lang.Object
Constructor and Description |
---|
AnimationRenderer(com.jonathan.survivor.World world,
com.badlogic.gdx.graphics.g2d.SpriteBatch batcher,
com.badlogic.gdx.graphics.OrthographicCamera worldCamera)
Accepts the world from which we find the GameObjects to draw, the SpriteBatch used to draw the Spine animations, and the world camera
where the Spine animations are rendered.
|
Modifier and Type | Method and Description |
---|---|
void |
render(float deltaTime) |
public AnimationRenderer(com.jonathan.survivor.World world, com.badlogic.gdx.graphics.g2d.SpriteBatch batcher, com.badlogic.gdx.graphics.OrthographicCamera worldCamera)