Each session list contains links to the authors' project pages to
provide easy access to related materials.  Project pages typically
contain at least the title, abstract, authors, and a preprint of the
paper, but may also have videos, supplementary documents, data or
code, and may put the paper within the context of a higher-level
research project.  Please find the complete set of abstracts of
accepted posters in the poster
proceedings PDF.  GI attendees may also wish to consult
the 
AIGICRV
overview, the
AI
program
and the CRV
program.
Physics and Collision (Session #1)
Fast computation of task efficient contact configurations for arbitrary virtual creatures in 3D environments
 
[LINK] 
Steve Tonneau, Julien Pettre, Franck Multon 
 
 Seamless Adaptivity of Elastic Models
[LINK]
Maxime Tournier, Benjamin Gilles, Matthieu Nesme, François Faure 
 
Efficient Collision Detection while Rendering Dynamic Point Clouds
[LINK]
Mohamed Radwan, Stefan Ohrhallinger, Michael Wimmer 
 
Signed Distance Fields for Polygon Soup Meshes
[LINK]
Hongyi Xu, Jernej Barbic 
 
Input Techniques (Session #2)
Experimental Study of Stroke Shortcuts for a Touchscreen Keyboard with Gesture-Redundant Keys Removed
(Best Student Paper HCI)
[LINK]
Ahmed Sabbir Arif, Michel Pahud, Ken Hinckley, Bill Buxton
 
Position vs. velocity control for tilt-based interaction
[LINK]
Robert Teather, Scott MacKenzie
 
The Performance of Un-Instrumented In-Air Pointing
[LINK]
Michelle Brown, Euclides Mendonça, Wolfgang Stuerzlinger
 
A Natural Click Interface for AR Systems with a Single Camera
[LINK]
Atushi Sugiura, Masahiro Toyoura, Xiaoyang Mao
 
Real-Time Rendering (Session #3)
Using Stochastic Sampling to Create Depth-of-Field Effect in Real-Time Direct Volume Rendering
[LINK]
AmirAli Sharifi, Pierre Boulanger 
 
Interactive Light Scattering with Principal-Ordinate Propagation
(Best Student Paper Graphics)
[LINK]
Oskar Elek, Tobias Ritschel, Carsten Dachsbacher, Hans-Peter Seidel
 
Micro-buffer Rasterization Reduction Method for Environment Lighting Using Point-based Rendering
Separable, Variable-Sized Bokeh Depth of Field
[LINK]
Johannes Moersch, Howard J. Hamilton
 
Video and Collaboration (Session #5)
	
Casual Authoring using a Video Navigation History
[LINK]
Matthew Fong, Abir Al-Hajri, Gregor Miller, Sidney Fels
 
VisionSketch: Integrated Support for Example-Centric Programming of Image Processing Applications
[LINK]
Jun Kato, Takeo Igarashi
 
Fast Forward with your VCR: Visualizing Single-Video Viewing Statistics for Navigation and Sharing
[LINK]
Abir Al-Hajri, Matthew Fong, Gregor Miller, Sidney Fels
 
Supervisor-Student Research Meetings: A Case Study on Choice of Tools and Practices in Computer Science
[LINK]
Hasti Seifi, Helen Halbert, Joanna McGrenere
 
Visualization (Session #8)
Geo-Topo Maps: Hybrid Visualization of Movement Data over Building Floor Plans and Maps
[LINK]
Quentin Ventura, Michael McGuffin
 
Information Visualization Techniques for Exploring Oil Well Trajectories in Reservoir Models
[LINK] 
Sowmya Somanath, Sheelagh Carpendale, Ehud Sharlin, Mario Costa Sousa
 
ReCloud: Semantics-Based Word Cloud Visualization of User Reviews
[LINK]
Ji Wang, Jian Zhao, Sheng Guo, Chris North, Naren Ramakrishnan
 
Visualizing Aerial LiDAR Cities with Hierarchical Hybrid Point-Polygon Structures
[LINK]
Zhenzhen Gao, Luciano Nocera, Miao Wang, Ulrich Neumann
 
Understanding Users: Inking, Perception and Adaptation (Session #9)
How Low Should We Go? Understanding the Perception of Latency While Inking
[LINK]
Michelle Annett, Albert Ng, Paul Dietz, Anoop Gupta, Walter Bischof
 
The Effect of Interior Bezel Presence and Width on Magnitude Judgement
[LINK]
James Wallace, Daniel Vogel, Edward Lank 
 
User Adaptation to a Faulty Unistroke-Based Text Entry Technique by Switching to an Alternative Gesture Set
[LINK]
Ahmed Arif, Wolfgang Stuerzlinger
 
The Pen Is Mightier: Understanding Stylus Behaviour While Inking on Tablets
[LINK]
Michelle Annett, Fraser Anderson, Anoop Gupta, Walter Bischof
 
				
Geometry, Sketching, and BRDFs (Session #12)
Computation of polarized subsurface BRDF for rendering
[LINK]
Charly Collin, Sumanta Pattanaik, Kadi Bouatouch 
 
Spectral Global Intrinsic Symmetry Invariant Functions
 
[LINK]
Hui Wang, Patricio Simari, Zhixun Su, Hao Zhang 
 
First Person Sketch-based Terrain Editing
 
[LINK]
Flora Ponjou Tasse, Arnaud Emillien, Marie-Paule Cani, Stefanie Hahmann, Adrien Bernhardt 
 
	
Coordinated Particles System for Image Stylization
 
[LINK]
Chujia Wei, David Mould 
 
Posters (Session #11)
Facebook use in Bhutan: A Comparative Study
 
		Foad Hamidi, Melanie Baljko
Illimitable Space System Demo Installation
 
		Miao Song, Serguei Mokhov, Peter Grogono
QualiWand: Towards Optimising Feedback for Motion Capture System Calibration
 
		Zlatko Franjcic, Pawel Wozniak
Pen-based Error Detection with Supervised Machine Learning Algorithms
 
		Afroza Sultana, Karyn Moffatt
Robot Arm Manipulation using Depth Cameras and Inverse Kinematics
(Best Poster HCI)
 
		Akhilesh Mishra, Oscar Meruvia-Pastor
Toward Scalable Visual Digital Evidence Representation
 
		Serguei Mokhov, Miao Song, Peter Grogono, Joey Paquet, Mourad Debbabi
Unified Terrain Synthesis with Large-Scale Structure and Fine-Scale Detail
(Best Poster Graphics)
 
		Maryam Ariyan, David Mould
Multi Layer Skin Simulation
 
		Pengbo Li, Paul Kry
Contact Classification
 
		Charles Bouchard, Paul Kry
A New Approach for Evaluation of Stereo Correspondence Solutions in Augmented Reality
 
		Bahar Pourazar, Oscar Meruvia-Pastor
Real-Time Registration of Highly Variant Colour+Depth Image Pairs
 
		Sahand Seifi, Afsaneh Rafighi, Oscar Meruvia-Pastor