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Class Summary | |
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DiscreteGame | Represents the necessary time and step functions of a discrete game. |
DoubleAuction | Simulates a general double auction that implements "New York Rules". |
DoubleAuctionWithMem | |
GodeSunderDoubleAuction | An implementation of a double auction as according to the zero-intellegence trader paper by Gode and Sunder |
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