AddLightBlend	gl_rlight.c	/^void AddLightBlend (float r, float g, float b, flo/
AllocBlock	gl_rsurf.c	/^int AllocBlock (int w, int h, int *x, int *y)$/
AngleVectors	mathlib.c	/^void AngleVectors (vec3_t angles, vec3_t forward, /
AppActivate	gl_vidnt.c	/^void AppActivate(BOOL fActive, BOOL minimize)$/
BLASTER_GetDMAPos	snd_dos.c	/^int BLASTER_GetDMAPos(void)$/
BLASTER_Init	snd_dos.c	/^qboolean BLASTER_Init(void)$/
BLASTER_Shutdown	snd_dos.c	/^void BLASTER_Shutdown(void)$/
BOPS_Error	mathlib.c	/^void BOPS_Error (void)$/
BOX_ON_PLANE_SIDE	mathlib.h	/^#define BOX_ON_PLANE_SIDE(emins, emaxs, p)	\\$/
BW_AddrCompare	net_bw.c	/^int BW_AddrCompare (struct qsockaddr *addr1, struc/
BW_AddrToString	net_bw.c	/^char *BW_AddrToString (struct qsockaddr *addr)$/
BW_Broadcast	net_bw.c	/^int BW_Broadcast(int s, byte *msg, int len)$/
BW_CheckNewConnections	net_bw.c	/^int BW_CheckNewConnections(void)$/
BW_CloseSocket	net_bw.c	/^int BW_CloseSocket(int socket)$/
BW_Connect	net_bw.c	/^int BW_Connect (int socket, struct qsockaddr *host/
BW_GetAddrFromName	net_bw.c	/^int BW_GetAddrFromName (char *name, struct qsockad/
BW_GetNameFromAddr	net_bw.c	/^int BW_GetNameFromAddr (struct qsockaddr *addr, ch/
BW_GetSocketAddr	net_bw.c	/^int BW_GetSocketAddr (int socket, struct qsockaddr/
BW_GetSocketPort	net_bw.c	/^int BW_GetSocketPort (struct qsockaddr *addr)$/
BW_Init	net_bw.c	/^int BW_Init(void)$/
BW_Listen	net_bw.c	/^void BW_Listen (qboolean state)$/
BW_OpenSocket	net_bw.c	/^int BW_OpenSocket(int port)$/
BW_Read	net_bw.c	/^int BW_Read(int s, byte *buf, int len, struct qsoc/
BW_SetSocketPort	net_bw.c	/^int BW_SetSocketPort (struct qsockaddr *addr, int /
BW_Shutdown	net_bw.c	/^void BW_Shutdown(void)$/
BW_StringToAddr	net_bw.c	/^int BW_StringToAddr (char *string, struct qsockadd/
BW_TranslateError	net_bw.c	/^static int BW_TranslateError(int error)$/
BW_Write	net_bw.c	/^int BW_Write(int s, byte *msg, int len, struct qso/
BW_ioctl	net_bw.c	/^static int BW_ioctl(int s, char *msg, int msglen)$/
BlockingHook	net_wins.c	/^BOOL PASCAL FAR BlockingHook(void)  $/
BoundPoly	gl_warp.c	/^void BoundPoly (int numverts, float *verts, vec3_t/
BoxOnPlaneSide	mathlib.c	/^int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, mp/
BuildGammaTable	view.c	/^void BuildGammaTable (float g)$/
BuildSurfaceDisplayList	gl_rsurf.c	/^void BuildSurfaceDisplayList (msurface_t *fa)$/
BuildTris	gl_mesh.c	/^void BuildTris (void)$/
C	asm_i386.h	/^#define C(label) label$/
CDAudio_CloseDoor	cd_linux.c	/^static void CDAudio_CloseDoor(void)$/
CDAudio_Eject	cd_audio.c	/^static void CDAudio_Eject(void)$/
CDAudio_GetAudioDiskInfo	cd_audio.c	/^static int CDAudio_GetAudioDiskInfo(void)$/
CDAudio_GetAudioStatus	cd_audio.c	/^static int CDAudio_GetAudioStatus(void)$/
CDAudio_GetAudioTrackInfo	cd_audio.c	/^static int CDAudio_GetAudioTrackInfo(byte track, i/
CDAudio_Init	cd_audio.c	/^int CDAudio_Init(void)$/
CDAudio_MediaChange	cd_audio.c	/^static int CDAudio_MediaChange(void)$/
CDAudio_MessageHandler	cd_win.c	/^LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, /
CDAudio_Pause	cd_audio.c	/^void CDAudio_Pause(void)$/
CDAudio_Play	cd_audio.c	/^void CDAudio_Play(byte track, qboolean looping)$/
CDAudio_Reset	cd_audio.c	/^static void CDAudio_Reset(void)$/
CDAudio_Resume	cd_audio.c	/^void CDAudio_Resume(void)$/
CDAudio_SetVolume	cd_audio.c	/^void CDAudio_SetVolume (byte volume)$/
CDAudio_Shutdown	cd_audio.c	/^void CDAudio_Shutdown(void)$/
CDAudio_Stop	cd_audio.c	/^void CDAudio_Stop(void)$/
CDAudio_Update	cd_audio.c	/^void CDAudio_Update(void)$/
CD_f	cd_audio.c	/^static void CD_f (void)$/
CL_AdjustAngles	cl_input.c	/^void CL_AdjustAngles (void)$/
CL_AllocDlight	cl_main.c	/^dlight_t *CL_AllocDlight (int key)$/
CL_BaseMove	cl_input.c	/^void CL_BaseMove (usercmd_t *cmd)$/
CL_ClearState	cl_main.c	/^void CL_ClearState (void)$/
CL_DecayLights	cl_main.c	/^void CL_DecayLights (void)$/
CL_Disconnect	cl_main.c	/^void CL_Disconnect (void)$/
CL_Disconnect_f	cl_main.c	/^void CL_Disconnect_f (void)$/
CL_EntityNum	cl_parse.c	/^entity_t	*CL_EntityNum (int num)$/
CL_EstablishConnection	cl_main.c	/^void CL_EstablishConnection (char *host)$/
CL_FinishTimeDemo	cl_demo.c	/^void CL_FinishTimeDemo (void)$/
CL_GetMessage	cl_demo.c	/^int CL_GetMessage (void)$/
CL_Init	cl_main.c	/^void CL_Init (void)$/
CL_InitInput	cl_input.c	/^void CL_InitInput (void)$/
CL_InitTEnts	cl_tent.c	/^void CL_InitTEnts (void)$/
CL_KeepaliveMessage	cl_parse.c	/^void CL_KeepaliveMessage (void)$/
CL_KeyState	cl_input.c	/^float CL_KeyState (kbutton_t *key)$/
CL_LerpPoint	cl_main.c	/^float	CL_LerpPoint (void)$/
CL_NewTempEntity	cl_tent.c	/^entity_t *CL_NewTempEntity (void)$/
CL_NewTranslation	cl_parse.c	/^void CL_NewTranslation (int slot)$/
CL_NextDemo	cl_main.c	/^void CL_NextDemo (void)$/
CL_ParseBaseline	cl_parse.c	/^void CL_ParseBaseline (entity_t *ent)$/
CL_ParseBeam	cl_tent.c	/^void CL_ParseBeam (model_t *m)$/
CL_ParseClientdata	cl_parse.c	/^void CL_ParseClientdata (int bits)$/
CL_ParseServerInfo	cl_parse.c	/^void CL_ParseServerInfo (void)$/
CL_ParseServerMessage	cl_parse.c	/^void CL_ParseServerMessage (void)$/
CL_ParseStartSoundPacket	cl_parse.c	/^void CL_ParseStartSoundPacket(void)$/
CL_ParseStatic	cl_parse.c	/^void CL_ParseStatic (void)$/
CL_ParseStaticSound	cl_parse.c	/^void CL_ParseStaticSound (void)$/
CL_ParseTEnt	cl_tent.c	/^void CL_ParseTEnt (void)$/
CL_ParseUpdate	cl_parse.c	/^void CL_ParseUpdate (int bits)$/
CL_PlayDemo_f	cl_demo.c	/^void CL_PlayDemo_f (void)$/
CL_PrintEntities_f	cl_main.c	/^void CL_PrintEntities_f (void)$/
CL_ReadFromServer	cl_main.c	/^int CL_ReadFromServer (void)$/
CL_Record_f	cl_demo.c	/^void CL_Record_f (void)$/
CL_RelinkEntities	cl_main.c	/^void CL_RelinkEntities (void)$/
CL_SendCmd	cl_main.c	/^void CL_SendCmd (void)$/
CL_SendMove	cl_input.c	/^void CL_SendMove (usercmd_t *cmd)$/
CL_SignonReply	cl_main.c	/^void CL_SignonReply (void)$/
CL_StopPlayback	cl_demo.c	/^void CL_StopPlayback (void)$/
CL_Stop_f	cl_demo.c	/^void CL_Stop_f (void)$/
CL_TimeDemo_f	cl_demo.c	/^void CL_TimeDemo_f (void)$/
CL_UpdateTEnts	cl_tent.c	/^void CL_UpdateTEnts (void)$/
CL_WriteDemoMessage	cl_demo.c	/^void CL_WriteDemoMessage (void)$/
COM1_ISR_16550	net_comx.c	/^static void COM1_ISR_16550 (void)$/
COM1_ISR_8250	net_comx.c	/^static void COM1_ISR_8250 (void)$/
COM2_ISR_16550	net_comx.c	/^static void COM2_ISR_16550 (void)$/
COM2_ISR_8250	net_comx.c	/^static void COM2_ISR_8250 (void)$/
COM_AddGameDirectory	common.c	/^void COM_AddGameDirectory (char *dir)$/
COM_CheckParm	common.c	/^int COM_CheckParm (char *parm)$/
COM_CheckRegistered	common.c	/^void COM_CheckRegistered (void)$/
COM_CloseFile	common.c	/^void COM_CloseFile (int h)$/
COM_CopyFile	common.c	/^void COM_CopyFile (char *netpath, char *cachepath)/
COM_CreatePath	common.c	/^void    COM_CreatePath (char *path)$/
COM_DefaultExtension	common.c	/^void COM_DefaultExtension (char *path, char *exten/
COM_FOpenFile	common.c	/^int COM_FOpenFile (char *filename, FILE **file)$/
COM_FileBase	common.c	/^void COM_FileBase (char *in, char *out)$/
COM_FileExtension	common.c	/^char *COM_FileExtension (char *in)$/
COM_FindFile	common.c	/^int COM_FindFile (char *filename, int *handle, FIL/
COM_Init	common.c	/^void COM_Init (char *basedir)$/
COM_InitArgv	common.c	/^void COM_InitArgv (int argc, char **argv)$/
COM_InitFilesystem	common.c	/^void COM_InitFilesystem (void)$/
COM_LoadCacheFile	common.c	/^void COM_LoadCacheFile (char *path, struct cache_u/
COM_LoadFile	common.c	/^byte *COM_LoadFile (char *path, int usehunk)$/
COM_LoadHunkFile	common.c	/^byte *COM_LoadHunkFile (char *path)$/
COM_LoadPackFile	common.c	/^pack_t *COM_LoadPackFile (char *packfile)$/
COM_LoadStackFile	common.c	/^byte *COM_LoadStackFile (char *path, void *buffer,/
COM_LoadTempFile	common.c	/^byte *COM_LoadTempFile (char *path)$/
COM_OpenFile	common.c	/^int COM_OpenFile (char *filename, int *handle)$/
COM_Parse	common.c	/^char *COM_Parse (char *data)$/
COM_Path_f	common.c	/^void COM_Path_f (void)$/
COM_SkipPath	common.c	/^char *COM_SkipPath (char *pathname)$/
COM_StripExtension	common.c	/^void COM_StripExtension (char *in, char *out)$/
COM_WriteFile	common.c	/^void COM_WriteFile (char *filename, void *data, in/
CRC_Init	crc.c	/^void CRC_Init(unsigned short *crcvalue)$/
CRC_ProcessByte	crc.c	/^void CRC_ProcessByte(unsigned short *crcvalue, byt/
CRC_Value	crc.c	/^unsigned short CRC_Value(unsigned short crcvalue)$/
Cache_Alloc	zone.c	/^void *Cache_Alloc (cache_user_t *c, int size, char/
Cache_Check	zone.c	/^void *Cache_Check (cache_user_t *c)$/
Cache_Compact	zone.c	/^void Cache_Compact (void)$/
Cache_Flush	zone.c	/^void Cache_Flush (void)$/
Cache_Free	zone.c	/^void Cache_Free (cache_user_t *c)$/
Cache_FreeHigh	zone.c	/^void Cache_FreeHigh (int new_high_hunk)$/
Cache_FreeLow	zone.c	/^void Cache_FreeLow (int new_low_hunk)$/
Cache_Init	zone.c	/^void Cache_Init (void)$/
Cache_MakeLRU	zone.c	/^void Cache_MakeLRU (cache_system_t *cs)$/
Cache_Move	zone.c	/^void Cache_Move ( cache_system_t *c)$/
Cache_Print	zone.c	/^void Cache_Print (void)$/
Cache_Report	zone.c	/^void Cache_Report (void)$/
Cache_TryAlloc	zone.c	/^cache_system_t *Cache_TryAlloc (int size, qboolean/
Cache_UnlinkLRU	zone.c	/^void Cache_UnlinkLRU (cache_system_t *cs)$/
CalcFov	gl_screen.c	/^float CalcFov (float fov_x, float width, float hei/
CalcGunAngle	view.c	/^void CalcGunAngle (void)$/
CalcSurfaceExtents	gl_model.c	/^void CalcSurfaceExtents (msurface_t *s)$/
Cbuf_AddText	cmd.c	/^void Cbuf_AddText (char *text)$/
Cbuf_Execute	cmd.c	/^void Cbuf_Execute (void)$/
Cbuf_Init	cmd.c	/^void Cbuf_Init (void)$/
Cbuf_InsertText	cmd.c	/^void Cbuf_InsertText (char *text)$/
CenterWindow	gl_vidnt.c	/^void CenterWindow(HWND hWndCenter, int width, int /
CharToCode	conproc.c	/^int CharToCode (char c)$/
Chase_Init	chase.c	/^void Chase_Init (void)$/
Chase_Reset	chase.c	/^void Chase_Reset (void)$/
Chase_Update	chase.c	/^void Chase_Update (void)$/
CheckArrayExtensions	gl_vidnt.c	/^void CheckArrayExtensions (void)$/
CheckMouseState	in_sun.c	/^static void CheckMouseState(void)$/
CheckMultiTextureExtensions	gl_vidlinux.c	/^void CheckMultiTextureExtensions(void) $/
CheckPixelMultiply	vid_sunxil.c	/^qboolean CheckPixelMultiply (void)$/
CheckStatus	net_comx.c	/^static int CheckStatus (ComPort *p)$/
CheckTextureExtensions	gl_vidnt.c	/^void CheckTextureExtensions (void)$/
Check_Gamma	gl_vidlinux.c	/^static void Check_Gamma (unsigned char *pal)$/
ClearAllStates	gl_vidnt.c	/^void ClearAllStates (void)$/
ClearGf1Ints	snd_gus.c	/^void ClearGf1Ints(void)$/
ClearLink	common.c	/^void ClearLink (link_t *l)$/
ClipSkyPolygon	gl_warp.c	/^void ClipSkyPolygon (int nump, vec3_t vecs, int st/
ClipVelocity	sv_phys.c	/^int ClipVelocity (vec3_t in, vec3_t normal, vec3_t/
Cmd_AddCommand	cmd.c	/^void	Cmd_AddCommand (char *cmd_name, xcommand_t fu/
Cmd_Alias_f	cmd.c	/^void Cmd_Alias_f (void)$/
Cmd_Argc	cmd.c	/^int		Cmd_Argc (void)$/
Cmd_Args	cmd.c	/^char		*Cmd_Args (void)$/
Cmd_Argv	cmd.c	/^char	*Cmd_Argv (int arg)$/
Cmd_CheckParm	cmd.c	/^int Cmd_CheckParm (char *parm)$/
Cmd_CompleteCommand	cmd.c	/^char *Cmd_CompleteCommand (char *partial)$/
Cmd_Echo_f	cmd.c	/^void Cmd_Echo_f (void)$/
Cmd_Exec_f	cmd.c	/^void Cmd_Exec_f (void)$/
Cmd_ExecuteString	cmd.c	/^void	Cmd_ExecuteString (char *text, cmd_source_t s/
Cmd_Exists	cmd.c	/^qboolean	Cmd_Exists (char *cmd_name)$/
Cmd_ForwardToServer	cmd.c	/^void Cmd_ForwardToServer (void)$/
Cmd_Init	cmd.c	/^void Cmd_Init (void)$/
Cmd_StuffCmds_f	cmd.c	/^void Cmd_StuffCmds_f (void)$/
Cmd_TokenizeString	cmd.c	/^void Cmd_TokenizeString (char *text)$/
Cmd_Wait_f	cmd.c	/^void Cmd_Wait_f (void)$/
ComPort_Disable	net_comx.c	/^static void ComPort_Disable(ComPort *p)$/
ComPort_Enable	net_comx.c	/^static void ComPort_Enable(ComPort *p)$/
Com_f	net_comx.c	/^void Com_f (void)$/
Con_CheckResize	console.c	/^void Con_CheckResize (void)$/
Con_ClearNotify	console.c	/^void Con_ClearNotify (void)$/
Con_Clear_f	console.c	/^void Con_Clear_f (void)$/
Con_DPrintf	console.c	/^void Con_DPrintf (char *fmt, ...)$/
Con_DebugLog	console.c	/^void Con_DebugLog(char *file, char *fmt, ...)$/
Con_DrawConsole	console.c	/^void Con_DrawConsole (int lines, qboolean drawinpu/
Con_DrawInput	console.c	/^void Con_DrawInput (void)$/
Con_DrawNotify	console.c	/^void Con_DrawNotify (void)$/
Con_Init	console.c	/^void Con_Init (void)$/
Con_Linefeed	console.c	/^void Con_Linefeed (void)$/
Con_MessageMode2_f	console.c	/^void Con_MessageMode2_f (void)$/
Con_MessageMode_f	console.c	/^void Con_MessageMode_f (void)$/
Con_NotifyBox	console.c	/^void Con_NotifyBox (char *text)$/
Con_Print	console.c	/^void Con_Print (char *txt)$/
Con_Printf	console.c	/^void Con_Printf (char *fmt, ...)$/
Con_SafePrintf	console.c	/^void Con_SafePrintf (char *fmt, ...)$/
Con_ToggleConsole_f	console.c	/^void Con_ToggleConsole_f (void)$/
ConvertTo16	snd_gus.c	/^DWORD ConvertTo16(DWORD Address)$/
CopyString	cmd.c	/^char *CopyString (char *in)$/
CreateNullCursor	gl_vidlinuxglx.c	/^static Cursor CreateNullCursor(Display *display, W/
CrossProduct	mathlib.c	/^void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cr/
Cvar_Command	cvar.c	/^qboolean	Cvar_Command (void)$/
Cvar_CompleteVariable	cvar.c	/^char *Cvar_CompleteVariable (char *partial)$/
Cvar_FindVar	cvar.c	/^cvar_t *Cvar_FindVar (char *var_name)$/
Cvar_RegisterVariable	cvar.c	/^void Cvar_RegisterVariable (cvar_t *variable)$/
Cvar_Set	cvar.c	/^void Cvar_Set (char *var_name, char *value)$/
Cvar_SetValue	cvar.c	/^void Cvar_SetValue (char *var_name, float value)$/
Cvar_UnRegisterVariable	cvar.c	/^void Cvar_UnRegisterVariable( cvar_t * variable ) /
Cvar_VariableString	cvar.c	/^char *Cvar_VariableString (char *var_name)$/
Cvar_VariableValue	cvar.c	/^float	Cvar_VariableValue (char *var_name)$/
Cvar_WriteVariables	cvar.c	/^void Cvar_WriteVariables (FILE *f)$/
DEG2RAD	mathlib.c	/^#define DEG2RAD( a ) ( a * M_PI ) \/ 180.0F$/
DEQUEUE	net_comx.c	/^#define DEQUEUE(q,b)	(b = q.data[q.tail], q.tail =/
DO	net_ipx.c	/^#define DO(src,dest)	\\$/
D_BeginDirectRect	gl_vidlinux.c	/^void D_BeginDirectRect (int x, int y, byte *pbitma/
D_CacheSurface	d_surf.c	/^surfcache_t *D_CacheSurface (msurface_t *surface, /
D_CalcGradients	d_edge.c	/^void D_CalcGradients (msurface_t *pface)$/
D_CheckCacheGuard	d_surf.c	/^void D_CheckCacheGuard (void)$/
D_ClearCacheGuard	d_surf.c	/^void D_ClearCacheGuard (void)$/
D_CopyRects	d_init.c	/^void D_CopyRects (vrect_t *prects, int transparent/
D_DisableBackBufferAccess	d_init.c	/^void D_DisableBackBufferAccess (void)$/
D_DrawNonSubdiv	d_polyse.c	/^void D_DrawNonSubdiv (void)$/
D_DrawParticle	d_part.c	/^void D_DrawParticle (particle_t *pparticle)$/
D_DrawPoly	d_edge.c	/^void D_DrawPoly (void)$/
D_DrawSkyScans8	d_sky.c	/^void D_DrawSkyScans8 (espan_t *pspan)$/
D_DrawSolidSurface	d_edge.c	/^void D_DrawSolidSurface (surf_t *surf, int color)$/
D_DrawSpans8	d_scan.c	/^void D_DrawSpans8 (espan_t *pspan)$/
D_DrawSprite	d_sprite.c	/^void D_DrawSprite (void)$/
D_DrawSubdiv	d_polyse.c	/^void D_DrawSubdiv (void)$/
D_DrawSurfaces	d_edge.c	/^void D_DrawSurfaces (void)$/
D_DrawTurbulent8Span	d_scan.c	/^void D_DrawTurbulent8Span (void)$/
D_DrawZPoint	d_zpoint.c	/^void D_DrawZPoint (void)$/
D_DrawZSpans	d_scan.c	/^void D_DrawZSpans (espan_t *pspan)$/
D_EnableBackBufferAccess	d_init.c	/^void D_EnableBackBufferAccess (void)$/
D_EndDirectRect	gl_vidlinux.c	/^void D_EndDirectRect (int x, int y, int width, int/
D_EndParticles	d_part.c	/^void D_EndParticles (void)$/
D_FillRect	d_fill.c	/^void D_FillRect (vrect_t *rect, int color)$/
D_FlushCaches	d_surf.c	/^void D_FlushCaches (void)$/
D_Init	d_init.c	/^void D_Init (void)$/
D_InitCaches	d_surf.c	/^void D_InitCaches (void *buffer, int size)$/
D_MipLevelForScale	d_edge.c	/^int D_MipLevelForScale (float scale)$/
D_Patch	d_modech.c	/^void D_Patch (void)$/
D_PolysetCalcGradients	d_polyse.c	/^void D_PolysetCalcGradients (int skinwidth)$/
D_PolysetDraw	d_polyse.c	/^void D_PolysetDraw (void)$/
D_PolysetDrawFinalVerts	d_polyse.c	/^void D_PolysetDrawFinalVerts (finalvert_t *fv, int/
D_PolysetDrawSpans8	d_polyse.c	/^void D_PolysetDrawSpans8 (spanpackage_t *pspanpack/
D_PolysetFillSpans8	d_polyse.c	/^void D_PolysetFillSpans8 (spanpackage_t *pspanpack/
D_PolysetRecursiveDrawLine	d_polyse.c	/^void D_PolysetRecursiveDrawLine (int *lp1, int *lp/
D_PolysetRecursiveTriangle	d_polyse.c	/^void D_PolysetRecursiveTriangle (int *lp1, int *lp/
D_PolysetRecursiveTriangle2	d_polyse.c	/^void D_PolysetRecursiveTriangle2 (int *lp1, int *l/
D_PolysetScanLeftEdge	d_polyse.c	/^void D_PolysetScanLeftEdge (int height)$/
D_PolysetSetEdgeTable	d_polyse.c	/^void D_PolysetSetEdgeTable (void)$/
D_PolysetSetUpForLineScan	d_polyse.c	/^void D_PolysetSetUpForLineScan(fixed8_t startvertu/
D_PolysetUpdateTables	d_polyse.c	/^void D_PolysetUpdateTables (void)$/
D_RasterizeAliasPolySmooth	d_polyse.c	/^void D_RasterizeAliasPolySmooth (void)$/
D_SCAlloc	d_surf.c	/^surfcache_t     *D_SCAlloc (int width, int size)$/
D_SCDump	d_surf.c	/^void D_SCDump (void)$/
D_SetupFrame	d_init.c	/^void D_SetupFrame (void)$/
D_Sky_uv_To_st	d_sky.c	/^void D_Sky_uv_To_st (int u, int v, fixed16_t *s, f/
D_SpriteCalculateGradients	d_sprite.c	/^void D_SpriteCalculateGradients (void)$/
D_SpriteDrawSpans	d_sprite.c	/^void D_SpriteDrawSpans (sspan_t *pspan)$/
D_SpriteScanLeftEdge	d_sprite.c	/^void D_SpriteScanLeftEdge (void)$/
D_SpriteScanRightEdge	d_sprite.c	/^void D_SpriteScanRightEdge (void)$/
D_StartParticles	d_part.c	/^void D_StartParticles (void)$/
D_SurfaceCacheForRes	d_surf.c	/^int     D_SurfaceCacheForRes (int width, int heigh/
D_TurnZOn	d_init.c	/^void D_TurnZOn (void)$/
D_UpdateRects	d_init.c	/^void D_UpdateRects (vrect_t *prect)$/
D_ViewChanged	d_modech.c	/^void D_ViewChanged (void)$/
D_WarpScreen	d_scan.c	/^void D_WarpScreen (void)$/
D_log2	d_surf.c	/^int D_log2 (int num)$/
Datagram_CanSendMessage	net_dgrm.c	/^qboolean Datagram_CanSendMessage (qsocket_t *sock)/
Datagram_CanSendUnreliableMessage	net_dgrm.c	/^qboolean Datagram_CanSendUnreliableMessage (qsocke/
Datagram_CheckNewConnections	net_dgrm.c	/^qsocket_t *Datagram_CheckNewConnections (void)$/
Datagram_Close	net_dgrm.c	/^void Datagram_Close (qsocket_t *sock)$/
Datagram_Connect	net_dgrm.c	/^qsocket_t *Datagram_Connect (char *host)$/
Datagram_GetMessage	net_dgrm.c	/^int	Datagram_GetMessage (qsocket_t *sock)$/
Datagram_Init	net_dgrm.c	/^int Datagram_Init (void)$/
Datagram_Listen	net_dgrm.c	/^void Datagram_Listen (qboolean state)$/
Datagram_SearchForHosts	net_dgrm.c	/^void Datagram_SearchForHosts (qboolean xmit)$/
Datagram_SendMessage	net_dgrm.c	/^int Datagram_SendMessage (qsocket_t *sock, sizebuf/
Datagram_SendUnreliableMessage	net_dgrm.c	/^int Datagram_SendUnreliableMessage (qsocket_t *soc/
Datagram_Shutdown	net_dgrm.c	/^void Datagram_Shutdown (void)$/
DeinitConProc	conproc.c	/^void DeinitConProc (void)$/
DestroyDIBWindow	vid_win.c	/^void DestroyDIBWindow (void)$/
DestroyFullDIBWindow	vid_win.c	/^void DestroyFullDIBWindow (void)$/
DestroyFullscreenWindow	vid_win.c	/^void DestroyFullscreenWindow (void)$/
DotProduct	mathlib.h	/^#define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*/
DrawSkyPolygon	gl_warp.c	/^void DrawSkyPolygon (int nump, vec3_t vecs)$/
DrawTextureChains	gl_rsurf.c	/^void DrawTextureChains (void)$/
Draw_AlphaPic	gl_draw.c	/^void Draw_AlphaPic (int x, int y, qpic_t *pic, flo/
Draw_BeginDisc	draw.c	/^void Draw_BeginDisc (void)$/
Draw_CachePic	draw.c	/^qpic_t	*Draw_CachePic (char *path)$/
Draw_CharToConback	draw.c	/^void Draw_CharToConback (int num, byte *dest)$/
Draw_Character	draw.c	/^void Draw_Character (int x, int y, int num)$/
Draw_ConsoleBackground	draw.c	/^void Draw_ConsoleBackground (int lines)$/
Draw_DebugChar	draw.c	/^void Draw_DebugChar (char num)$/
Draw_EndDisc	draw.c	/^void Draw_EndDisc (void)$/
Draw_FadeScreen	draw.c	/^void Draw_FadeScreen (void)$/
Draw_Fill	draw.c	/^void Draw_Fill (int x, int y, int w, int h, int c)/
Draw_Init	draw.c	/^void Draw_Init (void)$/
Draw_Pic	draw.c	/^void Draw_Pic (int x, int y, qpic_t *pic)$/
Draw_PicFromWad	draw.c	/^qpic_t	*Draw_PicFromWad (char *name)$/
Draw_String	draw.c	/^void Draw_String (int x, int y, char *str)$/
Draw_TextureMode_f	gl_draw.c	/^void Draw_TextureMode_f (void)$/
Draw_TileClear	draw.c	/^void Draw_TileClear (int x, int y, int w, int h)$/
Draw_TransPic	draw.c	/^void Draw_TransPic (int x, int y, qpic_t *pic)$/
Draw_TransPicTranslate	draw.c	/^void Draw_TransPicTranslate (int x, int y, qpic_t /
DropPunchAngle	sv_user.c	/^void DropPunchAngle (void)$/
DumpChunks	snd_mem.c	/^void DumpChunks(void)$/
EDICT_FROM_AREA	progs.h	/^#define	EDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,edic/
EDICT_NUM	pr_edict.c	/^edict_t *EDICT_NUM(int n)$/
EDICT_TO_PROG	progs.h	/^#define	EDICT_TO_PROG(e) ((byte *)e - (byte *)sv.e/
ED_Alloc	pr_edict.c	/^edict_t *ED_Alloc (void)$/
ED_ClearEdict	pr_edict.c	/^void ED_ClearEdict (edict_t *e)$/
ED_Count	pr_edict.c	/^void ED_Count (void)$/
ED_FieldAtOfs	pr_edict.c	/^ddef_t *ED_FieldAtOfs (int ofs)$/
ED_FindField	pr_edict.c	/^ddef_t *ED_FindField (char *name)$/
ED_FindFunction	pr_edict.c	/^dfunction_t *ED_FindFunction (char *name)$/
ED_FindGlobal	pr_edict.c	/^ddef_t *ED_FindGlobal (char *name)$/
ED_Free	pr_edict.c	/^void ED_Free (edict_t *ed)$/
ED_GlobalAtOfs	pr_edict.c	/^ddef_t *ED_GlobalAtOfs (int ofs)$/
ED_LoadFromFile	pr_edict.c	/^void ED_LoadFromFile (char *data)$/
ED_NewString	pr_edict.c	/^char *ED_NewString (char *string)$/
ED_ParseEdict	pr_edict.c	/^char *ED_ParseEdict (char *data, edict_t *ent)$/
ED_ParseEpair	pr_edict.c	/^qboolean	ED_ParseEpair (void *base, ddef_t *key, c/
ED_ParseGlobals	pr_edict.c	/^void ED_ParseGlobals (char *data)$/
ED_Print	pr_edict.c	/^void ED_Print (edict_t *ed)$/
ED_PrintEdict_f	pr_edict.c	/^void ED_PrintEdict_f (void)$/
ED_PrintEdicts	pr_edict.c	/^void ED_PrintEdicts (void)$/
ED_PrintNum	pr_edict.c	/^void ED_PrintNum (int ent)$/
ED_Write	pr_edict.c	/^void ED_Write (FILE *f, edict_t *ed)$/
ED_WriteGlobals	pr_edict.c	/^void ED_WriteGlobals (FILE *f)$/
EMPTY	net_comx.c	/^#define EMPTY(q)		(q.tail == q.head)$/
ENQUEUE	net_comx.c	/^#define ENQUEUE(q,b)	(q.data[q.head] = b, q.head =/
E_FLOAT	progs.h	/^#define	E_FLOAT(e,o) (((float*)&e->v)[o])$/
E_INT	progs.h	/^#define	E_INT(e,o) (*(int *)&((float*)&e->v)[o])$/
E_STRING	progs.h	/^#define	E_STRING(e,o) (pr_strings + *(string_t *)&/
E_VECTOR	progs.h	/^#define	E_VECTOR(e,o) (&((float*)&e->v)[o])$/
EmitBothSkyLayers	gl_warp.c	/^void EmitBothSkyLayers (msurface_t *fa)$/
FARPKB	mplpc.c	/^#define FARPKB(x)  (_farnspeekb((unsigned long) x)/
FARPKL	mplpc.c	/^#define FARPKL(x)  (_farnspeekl((unsigned long) x)/
FARPKS	mplpc.c	/^#define FARPKS(x)  (_farnspeekw((unsigned long) x)/
FARPOKB	mplpc.c	/^#define FARPOKB(x, y) (_farnspokeb((unsigned long)/
FARPOKL	mplpc.c	/^#define FARPOKL(x, y) (_farnspokel((unsigned long)/
FD_CLR	mpdosock.h	/^#define FD_CLR(fd, set) do { \\$/
FD_ISSET	mpdosock.h	/^#define FD_ISSET(fd, set) __WSAFDIsSet((SOCKET)(fd/
FD_SET	mpdosock.h	/^#define FD_SET(fd, set) do { \\$/
FD_ZERO	mpdosock.h	/^#define FD_ZERO(set) (((fd_set FAR *)(set))->fd_co/
FLOODFILL_STEP	gl_model.c	/^#define FLOODFILL_STEP( off, dx, dy ) \\$/
FULL	net_comx.c	/^#define FULL(q)			(q.head == ((q.tail-1) & QUEUEMA/
FanLength	gl_mesh.c	/^int	FanLength (int starttri, int startv)$/
FindChunk	snd_mem.c	/^void FindChunk(char *name)$/
FindNextChunk	snd_mem.c	/^void FindNextChunk(char *name)$/
FindViewthing	host_cmd.c	/^edict_t	*FindViewthing (void)$/
FlipScreen	vid_win.c	/^void FlipScreen(vrect_t *rects)$/
FloatNoSwap	common.c	/^float FloatNoSwap (float f)$/
FloatSwap	common.c	/^float FloatSwap (float f)$/
FloorDivMod	mathlib.c	/^void FloorDivMod (double numer, double denom, int /
Force_CenterView_f	gl_vidlinux.c	/^void Force_CenterView_f (void)$/
FreeBufferFromQueue	mplpc.c	/^FreeBufferFromQueue(int q)$/
FreeSound	snd_win.c	/^void FreeSound (void)$/
GL_BeginRendering	gl_vidlinux.c	/^void GL_BeginRendering (int *x, int *y, int *width/
GL_Bind	gl_draw.c	/^void GL_Bind (int texnum)$/
GL_BuildLightmaps	gl_rsurf.c	/^void GL_BuildLightmaps (void)$/
GL_CreateSurfaceLightmap	gl_rsurf.c	/^void GL_CreateSurfaceLightmap (msurface_t *surf)$/
GL_DisableMultitexture	gl_rsurf.c	/^void GL_DisableMultitexture(void) $/
GL_EnableMultitexture	gl_rsurf.c	/^void GL_EnableMultitexture(void) $/
GL_EndRendering	gl_vidlinux.c	/^void GL_EndRendering (void)$/
GL_FindTexture	gl_draw.c	/^int GL_FindTexture (char *identifier)$/
GL_Init	gl_vidlinux.c	/^void GL_Init (void)$/
GL_LoadPicTexture	gl_draw.c	/^int GL_LoadPicTexture (qpic_t *pic)$/
GL_LoadTexture	gl_draw.c	/^int GL_LoadTexture (char *identifier, int width, i/
GL_MakeAliasModelDisplayLists	gl_mesh.c	/^void GL_MakeAliasModelDisplayLists (model_t *m, al/
GL_MipMap	gl_draw.c	/^void GL_MipMap (byte *in, int width, int height)$/
GL_MipMap8Bit	gl_draw.c	/^void GL_MipMap8Bit (byte *in, int width, int heigh/
GL_Resample8BitTexture	gl_draw.c	/^void GL_Resample8BitTexture (unsigned char *in, in/
GL_ResampleTexture	gl_draw.c	/^void GL_ResampleTexture (unsigned *in, int inwidth/
GL_Set2D	gl_draw.c	/^void GL_Set2D (void)$/
GL_SubdivideSurface	gl_warp.c	/^void GL_SubdivideSurface (msurface_t *fa)$/
GL_Upload32	gl_draw.c	/^void GL_Upload32 (unsigned *data, int width, int h/
GL_Upload8	gl_draw.c	/^void GL_Upload8 (byte *data, int width, int height/
GL_Upload8_EXT	gl_draw.c	/^void GL_Upload8_EXT (byte *data, int width, int he/
GUS_GetDMAPos	snd_gus.c	/^int GUS_GetDMAPos(void)$/
GUS_GetGUSData	snd_gus.c	/^static qboolean GUS_GetGUSData(void)$/
GUS_GetIWData	snd_gus.c	/^static qboolean GUS_GetIWData(void)$/
GUS_GetMAXData	snd_gus.c	/^static qboolean GUS_GetMAXData(void)$/
GUS_Init	snd_gus.c	/^qboolean GUS_Init(void)$/
GUS_Shutdown	snd_gus.c	/^void GUS_Shutdown (void)$/
GUS_StartCODEC	snd_gus.c	/^static void GUS_StartCODEC(int count,BYTE FSVal)$/
GUS_StartDMA	snd_gus.c	/^static void GUS_StartDMA(BYTE DmaChannel,short *dm/
GUS_StartGf1	snd_gus.c	/^static void GUS_StartGf1(int count,BYTE Voices)$/
G_EDICT	progs.h	/^#define	G_EDICT(o) ((edict_t *)((byte *)sv.edicts+/
G_EDICTNUM	progs.h	/^#define G_EDICTNUM(o) NUM_FOR_EDICT(G_EDICT(o))$/
G_FLOAT	progs.h	/^#define	G_FLOAT(o) (pr_globals[o])$/
G_FUNCTION	progs.h	/^#define	G_FUNCTION(o) (*(func_t *)&pr_globals[o])$/
G_INT	progs.h	/^#define	G_INT(o) (*(int *)&pr_globals[o])$/
G_STRING	progs.h	/^#define	G_STRING(o) (pr_strings + *(string_t *)&pr/
G_VECTOR	progs.h	/^#define	G_VECTOR(o) (&pr_globals[o])$/
GetBLASTER	snd_dos.c	/^int GetBLASTER(void)$/
GetEdictFieldValue	pr_edict.c	/^eval_t *GetEdictFieldValue(edict_t *ed, char *fiel/
GetEthdevinfo	net_bw.c	/^static int GetEthdevinfo(void)$/
GetEvent	vid_sunx.c	/^void GetEvent(void)$/
GetFreeBufferToQueue	mplpc.c	/^GetFreeBufferToQueue(int q, int bufSize)$/
GetGf116	snd_gus.c	/^WORD GetGf116(BYTE reg)$/
GetGf18	snd_gus.c	/^BYTE GetGf18(BYTE reg)$/
GetLittleLong	snd_mem.c	/^int GetLittleLong(void)$/
GetLittleShort	snd_mem.c	/^short GetLittleShort(void)$/
GetMappedBuffer	conproc.c	/^LPVOID GetMappedBuffer (HANDLE hfileBuffer)$/
GetScreenBufferLines	conproc.c	/^BOOL GetScreenBufferLines (int *piLines)$/
GetSocketMap	mplpc.c	/^GetSocketMap(void)$/
GetSoundtime	snd_dma.c	/^void GetSoundtime(void)$/
GetWavinfo	snd_mem.c	/^wavinfo_t GetWavinfo (char *name, byte *wav, int w/
Gf1Delay	snd_gus.c	/^void Gf1Delay(void)$/
GreatestCommonDivisor	mathlib.c	/^int GreatestCommonDivisor (int i1, int i2)$/
HandleEvents	gl_vidlinuxglx.c	/^static void HandleEvents(void)$/
HitPlane	gl_test.c	/^plane_t	*HitPlane (vec3_t start, vec3_t end)$/
Host_Begin_f	host_cmd.c	/^void Host_Begin_f (void)$/
Host_Changelevel2_f	host_cmd.c	/^void Host_Changelevel2_f (void)$/
Host_Changelevel_f	host_cmd.c	/^void Host_Changelevel_f (void)$/
Host_ClearMemory	host.c	/^void Host_ClearMemory (void)$/
Host_ClientCommands	host.c	/^void Host_ClientCommands (char *fmt, ...)$/
Host_Color_f	host_cmd.c	/^void Host_Color_f(void)$/
Host_Connect_f	host_cmd.c	/^void Host_Connect_f (void)$/
Host_Demos_f	host_cmd.c	/^void Host_Demos_f (void)$/
Host_EndGame	host.c	/^void Host_EndGame (char *message, ...)$/
Host_Error	host.c	/^void Host_Error (char *error, ...)$/
Host_FilterTime	host.c	/^qboolean Host_FilterTime (float time)$/
Host_FindMaxClients	host.c	/^void	Host_FindMaxClients (void)$/
Host_Fly_f	host_cmd.c	/^void Host_Fly_f (void)$/
Host_Frame	host.c	/^void Host_Frame (float time)$/
Host_GetConsoleCommands	host.c	/^void Host_GetConsoleCommands (void)$/
Host_Give_f	host_cmd.c	/^void Host_Give_f (void)$/
Host_God_f	host_cmd.c	/^void Host_God_f (void)$/
Host_Init	host.c	/^void Host_Init (quakeparms_t *parms)$/
Host_InitCommands	host_cmd.c	/^void Host_InitCommands (void)$/
Host_InitLocal	host.c	/^void Host_InitLocal (void)$/
Host_InitVCR	host.c	/^void Host_InitVCR (quakeparms_t *parms)$/
Host_Kick_f	host_cmd.c	/^void Host_Kick_f (void)$/
Host_Kill_f	host_cmd.c	/^void Host_Kill_f (void)$/
Host_Loadgame_f	host_cmd.c	/^void Host_Loadgame_f (void)$/
Host_Map_f	host_cmd.c	/^void Host_Map_f (void)$/
Host_Name_f	host_cmd.c	/^void Host_Name_f (void)$/
Host_Noclip_f	host_cmd.c	/^void Host_Noclip_f (void)$/
Host_Notarget_f	host_cmd.c	/^void Host_Notarget_f (void)$/
Host_Pause_f	host_cmd.c	/^void Host_Pause_f (void)$/
Host_Ping_f	host_cmd.c	/^void Host_Ping_f (void)$/
Host_Please_f	host_cmd.c	/^void Host_Please_f (void)$/
Host_PreSpawn_f	host_cmd.c	/^void Host_PreSpawn_f (void)$/
Host_Quit_f	host_cmd.c	/^void Host_Quit_f (void)$/
Host_Reconnect_f	host_cmd.c	/^void Host_Reconnect_f (void)$/
Host_Restart_f	host_cmd.c	/^void Host_Restart_f (void)$/
Host_SavegameComment	host_cmd.c	/^void Host_SavegameComment (char *text)$/
Host_Savegame_f	host_cmd.c	/^void Host_Savegame_f (void)$/
Host_Say	host_cmd.c	/^void Host_Say(qboolean teamonly)$/
Host_Say_Team_f	host_cmd.c	/^void Host_Say_Team_f(void)$/
Host_Say_f	host_cmd.c	/^void Host_Say_f(void)$/
Host_ServerFrame	host.c	/^void Host_ServerFrame (void)$/
Host_Shutdown	host.c	/^void Host_Shutdown(void)$/
Host_ShutdownServer	host.c	/^void Host_ShutdownServer(qboolean crash)$/
Host_Spawn_f	host_cmd.c	/^void Host_Spawn_f (void)$/
Host_Startdemos_f	host_cmd.c	/^void Host_Startdemos_f (void)$/
Host_Status_f	host_cmd.c	/^void Host_Status_f (void)$/
Host_Stopdemo_f	host_cmd.c	/^void Host_Stopdemo_f (void)$/
Host_Tell_f	host_cmd.c	/^void Host_Tell_f(void)$/
Host_Version_f	host_cmd.c	/^void Host_Version_f (void)$/
Host_Viewframe_f	host_cmd.c	/^void Host_Viewframe_f (void)$/
Host_Viewmodel_f	host_cmd.c	/^void Host_Viewmodel_f (void)$/
Host_Viewnext_f	host_cmd.c	/^void Host_Viewnext_f (void)$/
Host_Viewprev_f	host_cmd.c	/^void Host_Viewprev_f (void)$/
Host_WriteConfiguration	host.c	/^void Host_WriteConfiguration (void)$/
Hunk_Alloc	zone.c	/^void *Hunk_Alloc (int size)$/
Hunk_AllocName	zone.c	/^void *Hunk_AllocName (int size, char *name)$/
Hunk_Check	zone.c	/^void Hunk_Check (void)$/
Hunk_FreeToHighMark	zone.c	/^void Hunk_FreeToHighMark (int mark)$/
Hunk_FreeToLowMark	zone.c	/^void Hunk_FreeToLowMark (int mark)$/
Hunk_HighAllocName	zone.c	/^void *Hunk_HighAllocName (int size, char *name)$/
Hunk_HighMark	zone.c	/^int	Hunk_HighMark (void)$/
Hunk_LowMark	zone.c	/^int	Hunk_LowMark (void)$/
Hunk_Print	zone.c	/^void Hunk_Print (qboolean all)$/
Hunk_TempAlloc	zone.c	/^void *Hunk_TempAlloc (int size)$/
IN_Accumulate	in_win.c	/^void IN_Accumulate (void)$/
IN_ActivateMouse	gl_vidlinuxglx.c	/^static void IN_ActivateMouse( void ) $/
IN_AttackDown	cl_input.c	/^void IN_AttackDown(void) {KeyDown(&in_attack);}$/
IN_AttackUp	cl_input.c	/^void IN_AttackUp(void) {KeyUp(&in_attack);}$/
IN_BackDown	cl_input.c	/^void IN_BackDown(void) {KeyDown(&in_back);}$/
IN_BackUp	cl_input.c	/^void IN_BackUp(void) {KeyUp(&in_back);}$/
IN_CLASSA	mpdosock.h	/^#define IN_CLASSA(i)            (((long)(i) & 0x80/
IN_CLASSB	mpdosock.h	/^#define IN_CLASSB(i)            (((long)(i) & 0xc0/
IN_CLASSC	mpdosock.h	/^#define IN_CLASSC(i)            (((long)(i) & 0xe0/
IN_CenterMouse	in_sun.c	/^void IN_CenterMouse( void )$/
IN_ClearStates	in_win.c	/^void IN_ClearStates (void)$/
IN_Commands	gl_vidlinux.c	/^void IN_Commands (void)$/
IN_DeactivateMouse	gl_vidlinuxglx.c	/^static void IN_DeactivateMouse( void ) $/
IN_DownDown	cl_input.c	/^void IN_DownDown(void) {KeyDown(&in_down);}$/
IN_DownUp	cl_input.c	/^void IN_DownUp(void) {KeyUp(&in_down);}$/
IN_ExternalMove	in_dos.c	/^void IN_ExternalMove (usercmd_t *cmd)$/
IN_ForwardDown	cl_input.c	/^void IN_ForwardDown(void) {KeyDown(&in_forward);}$/
IN_ForwardUp	cl_input.c	/^void IN_ForwardUp(void) {KeyUp(&in_forward);}$/
IN_HideMouse	in_win.c	/^void IN_HideMouse (void)$/
IN_Impulse	cl_input.c	/^void IN_Impulse (void) {in_impulse=Q_atoi(Cmd_Argv/
IN_Init	gl_vidlinux.c	/^void IN_Init(void)$/
IN_InitDInput	in_win.c	/^qboolean IN_InitDInput (void)$/
IN_JoyMove	in_dos.c	/^void IN_JoyMove (usercmd_t *cmd)$/
IN_JumpDown	cl_input.c	/^void IN_JumpDown (void) {KeyDown(&in_jump);}$/
IN_JumpUp	cl_input.c	/^void IN_JumpUp (void) {KeyUp(&in_jump);}$/
IN_KLookDown	cl_input.c	/^void IN_KLookDown (void) {KeyDown(&in_klook);}$/
IN_KLookUp	cl_input.c	/^void IN_KLookUp (void) {KeyUp(&in_klook);}$/
IN_LeftDown	cl_input.c	/^void IN_LeftDown(void) {KeyDown(&in_left);}$/
IN_LeftUp	cl_input.c	/^void IN_LeftUp(void) {KeyUp(&in_left);}$/
IN_LookdownDown	cl_input.c	/^void IN_LookdownDown(void) {KeyDown(&in_lookdown);/
IN_LookdownUp	cl_input.c	/^void IN_LookdownUp(void) {KeyUp(&in_lookdown);}$/
IN_LookupDown	cl_input.c	/^void IN_LookupDown(void) {KeyDown(&in_lookup);}$/
IN_LookupUp	cl_input.c	/^void IN_LookupUp(void) {KeyUp(&in_lookup);}$/
IN_MLookDown	cl_input.c	/^void IN_MLookDown (void) {KeyDown(&in_mlook);}$/
IN_MLookUp	cl_input.c	/^void IN_MLookUp (void) {$/
IN_MouseEvent	in_win.c	/^void IN_MouseEvent (int mstate)$/
IN_MouseMove	gl_vidlinux.c	/^void IN_MouseMove (usercmd_t *cmd)$/
IN_Move	gl_vidlinux.c	/^void IN_Move (usercmd_t *cmd)$/
IN_MoveleftDown	cl_input.c	/^void IN_MoveleftDown(void) {KeyDown(&in_moveleft);/
IN_MoveleftUp	cl_input.c	/^void IN_MoveleftUp(void) {KeyUp(&in_moveleft);}$/
IN_MoverightDown	cl_input.c	/^void IN_MoverightDown(void) {KeyDown(&in_moveright/
IN_MoverightUp	cl_input.c	/^void IN_MoverightUp(void) {KeyUp(&in_moveright);}$/
IN_ReadJoystick	in_dos.c	/^qboolean IN_ReadJoystick (void)$/
IN_RestoreOriginalMouseState	in_win.c	/^void IN_RestoreOriginalMouseState (void)$/
IN_RightDown	cl_input.c	/^void IN_RightDown(void) {KeyDown(&in_right);}$/
IN_RightUp	cl_input.c	/^void IN_RightUp(void) {KeyUp(&in_right);}$/
IN_SetQuakeMouseState	in_win.c	/^void IN_SetQuakeMouseState (void)$/
IN_ShowMouse	in_win.c	/^void IN_ShowMouse (void)$/
IN_Shutdown	gl_vidlinux.c	/^void IN_Shutdown(void)$/
IN_SpeedDown	cl_input.c	/^void IN_SpeedDown(void) {KeyDown(&in_speed);}$/
IN_SpeedUp	cl_input.c	/^void IN_SpeedUp(void) {KeyUp(&in_speed);}$/
IN_StartupExternal	in_dos.c	/^void IN_StartupExternal (void) $/
IN_StartupJoystick	in_dos.c	/^void IN_StartupJoystick (void) $/
IN_StartupMouse	in_dos.c	/^void IN_StartupMouse (void)$/
IN_StrafeDown	cl_input.c	/^void IN_StrafeDown(void) {KeyDown(&in_strafe);}$/
IN_StrafeUp	cl_input.c	/^void IN_StrafeUp(void) {KeyUp(&in_strafe);}$/
IN_UpDown	cl_input.c	/^void IN_UpDown(void) {KeyDown(&in_up);}$/
IN_UpUp	cl_input.c	/^void IN_UpUp(void) {KeyUp(&in_up);}$/
IN_UpdateClipCursor	in_win.c	/^void IN_UpdateClipCursor (void)$/
IN_UseDown	cl_input.c	/^void IN_UseDown (void) {KeyDown(&in_use);}$/
IN_UseUp	cl_input.c	/^void IN_UseUp (void) {KeyUp(&in_use);}$/
IPX_AddrCompare	net_ipx.c	/^int IPX_AddrCompare (struct qsockaddr *addr1, stru/
IPX_AddrToString	net_ipx.c	/^char *IPX_AddrToString (struct qsockaddr *addr)$/
IPX_Broadcast	net_ipx.c	/^int IPX_Broadcast (int handle, byte *buf, int len)/
IPX_CheckNewConnections	net_ipx.c	/^int IPX_CheckNewConnections (void)$/
IPX_CloseSocket	net_ipx.c	/^int IPX_CloseSocket(int handle)$/
IPX_Connect	net_ipx.c	/^int IPX_Connect (int handle, struct qsockaddr *add/
IPX_GetAddrFromName	net_ipx.c	/^int IPX_GetAddrFromName (char *name, struct qsocka/
IPX_GetLocalAddress	net_ipx.c	/^static void IPX_GetLocalAddress(IPXaddr *addr)$/
IPX_GetLocalTarget	net_ipx.c	/^static int IPX_GetLocalTarget(IPXaddr *addr, byte /
IPX_GetNameFromAddr	net_ipx.c	/^int IPX_GetNameFromAddr (struct qsockaddr *addr, c/
IPX_GetSocketAddr	net_ipx.c	/^int IPX_GetSocketAddr (int handle, struct qsockadd/
IPX_GetSocketPort	net_ipx.c	/^int IPX_GetSocketPort (struct qsockaddr *addr)$/
IPX_Init	net_ipx.c	/^int IPX_Init(void)$/
IPX_Listen	net_ipx.c	/^void IPX_Listen (qboolean state)$/
IPX_ListenForPacket	net_ipx.c	/^static void IPX_ListenForPacket(ECB *ecb)$/
IPX_OpenSocket	net_ipx.c	/^int IPX_OpenSocket(int port)$/
IPX_PollProcedure	net_ipx.c	/^void IPX_PollProcedure(void)$/
IPX_Read	net_ipx.c	/^int IPX_Read (int handle, byte *buf, int len, stru/
IPX_RelinquishControl	net_ipx.c	/^static void IPX_RelinquishControl(void)$/
IPX_SetSocketPort	net_ipx.c	/^int IPX_SetSocketPort (struct qsockaddr *addr, int/
IPX_Shutdown	net_ipx.c	/^void IPX_Shutdown(void)$/
IPX_StringToAddr	net_ipx.c	/^int IPX_StringToAddr (char *string, struct qsockad/
IPX_Write	net_ipx.c	/^int IPX_Write (int handle, byte *buf, int len, str/
ISR_16550	net_comx.c	/^static void ISR_16550 (ComPort *p)$/
ISR_8250	net_comx.c	/^static void ISR_8250 (ComPort *p)$/
IS_NAN	mathlib.h	/^#define	IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask/
I_DisplayWindow	vid_sunx.c	/^void I_DisplayWindow(int window)$/
I_DrawCircle	vid_sunx.c	/^void I_DrawCircle(int window, int x, int y, int r)/
I_EraseWindow	vid_sunx.c	/^void I_EraseWindow(int window)$/
I_OpenWindow	vid_sunx.c	/^int I_OpenWindow(void)$/
InitConProc	conproc.c	/^void InitConProc (HANDLE hFile, HANDLE heventParen/
InitGel	d_polyse.c	/^void InitGel (byte *palette)$/
InitSig	gl_vidlinux.c	/^void InitSig(void)$/
Init_KBD	gl_vidlinux.c	/^void Init_KBD(void)$/
InsertLinkAfter	common.c	/^void InsertLinkAfter (link_t *l, link_t *after)$/
InsertLinkBefore	common.c	/^void InsertLinkBefore (link_t *l, link_t *before)$/
IntAlign	net_loop.c	/^static int IntAlign(int value)$/
Invert24To16	mathlib.c	/^fixed16_t Invert24To16(fixed16_t val)$/
IsID	net_main.c	/^qboolean IsID(struct qsockaddr *addr)$/
Joy_AdvancedUpdate_f	in_win.c	/^void Joy_AdvancedUpdate_f (void)$/
KeyDown	cl_input.c	/^void KeyDown (kbutton_t *b)$/
KeyUp	cl_input.c	/^void KeyUp (kbutton_t *b)$/
Key_Bind_f	keys.c	/^void Key_Bind_f (void)$/
Key_ClearStates	keys.c	/^void Key_ClearStates (void)$/
Key_Console	keys.c	/^void Key_Console (int key)$/
Key_Event	keys.c	/^void Key_Event (int key, qboolean down)$/
Key_Init	keys.c	/^void Key_Init (void)$/
Key_KeynumToString	keys.c	/^char *Key_KeynumToString (int keynum)$/
Key_Message	keys.c	/^void Key_Message (int key)$/
Key_SetBinding	keys.c	/^void Key_SetBinding (int keynum, char *binding)$/
Key_StringToKeynum	keys.c	/^int Key_StringToKeynum (char *str)$/
Key_Unbind_f	keys.c	/^void Key_Unbind_f (void)$/
Key_Unbindall_f	keys.c	/^void Key_Unbindall_f (void)$/
Key_WriteBindings	keys.c	/^void Key_WriteBindings (FILE *f)$/
Length	mathlib.c	/^vec_t Length(vec3_t v)$/
LoadGamestate	host_cmd.c	/^int LoadGamestate(char *level, char *startspot)$/
LoadPCX	gl_warp.c	/^void LoadPCX (FILE *f)$/
LoadTGA	gl_warp.c	/^void LoadTGA (FILE *fin)$/
LongNoSwap	common.c	/^int     LongNoSwap (int l)$/
LongSwap	common.c	/^int    LongSwap (int l)$/
Loop_CanSendMessage	net_loop.c	/^qboolean Loop_CanSendMessage (qsocket_t *sock)$/
Loop_CanSendUnreliableMessage	net_loop.c	/^qboolean Loop_CanSendUnreliableMessage (qsocket_t /
Loop_CheckNewConnections	net_loop.c	/^qsocket_t *Loop_CheckNewConnections (void)$/
Loop_Close	net_loop.c	/^void Loop_Close (qsocket_t *sock)$/
Loop_Connect	net_loop.c	/^qsocket_t *Loop_Connect (char *host)$/
Loop_GetMessage	net_loop.c	/^int Loop_GetMessage (qsocket_t *sock)$/
Loop_Init	net_loop.c	/^int Loop_Init (void)$/
Loop_Listen	net_loop.c	/^void Loop_Listen (qboolean state)$/
Loop_SearchForHosts	net_loop.c	/^void Loop_SearchForHosts (qboolean xmit)$/
Loop_SendMessage	net_loop.c	/^int Loop_SendMessage (qsocket_t *sock, sizebuf_t */
Loop_SendUnreliableMessage	net_loop.c	/^int Loop_SendUnreliableMessage (qsocket_t *sock, s/
Loop_Shutdown	net_loop.c	/^void Loop_Shutdown (void)$/
MGenFlushNodes	mplib.c	/^RTQ_NODE *MGenFlushNodes(int qFrom, int qTo)$/
MGenGetMasterNode	mplib.c	/^RTQ_NODE *MGenGetMasterNode(unsigned *size)$/
MGenGetNode	mplib.c	/^RTQ_NODE *MGenGetNode(int q)$/
MGenGetQueueCtr	mplib.c	/^int MGenGetQueueCtr(int qNo)$/
MGenMCount	mplib.c	/^int MGenMCount(unsigned lowerOrderBits, unsigned u/
MGenMoveTo	mplib.c	/^RTQ_NODE *MGenMoveTo(int qFrom, int qTo)$/
MGenSanityCheck	mplib.c	/^int MGenSanityCheck(void)$/
MGenWait	mplib.c	/^MGenWait(void)$/
MGenWakeupDll	mplib.c	/^void MGenWakeupDll(void)$/
MP	vid_sunxil.c	/^#define MP(a) (int)((current_pixel_multiply)?((a)\//
MPATH_AddrCompare	net_mp.c	/^int MPATH_AddrCompare (struct qsockaddr *addr1, st/
MPATH_AddrToString	net_mp.c	/^char *MPATH_AddrToString (struct qsockaddr *addr)$/
MPATH_Broadcast	net_mp.c	/^int MPATH_Broadcast (int socket, byte *buf, int le/
MPATH_CheckNewConnections	net_mp.c	/^int MPATH_CheckNewConnections (void)$/
MPATH_CloseSocket	net_mp.c	/^int MPATH_CloseSocket (int socket)$/
MPATH_Connect	net_mp.c	/^int MPATH_Connect (int socket, struct qsockaddr *a/
MPATH_GetAddrFromName	net_mp.c	/^int MPATH_GetAddrFromName(char *name, struct qsock/
MPATH_GetNameFromAddr	net_mp.c	/^int MPATH_GetNameFromAddr (struct qsockaddr *addr,/
MPATH_GetSocketAddr	net_mp.c	/^int MPATH_GetSocketAddr (int socket, struct qsocka/
MPATH_GetSocketPort	net_mp.c	/^int MPATH_GetSocketPort (struct qsockaddr *addr)$/
MPATH_Init	net_mp.c	/^int MPATH_Init (void)$/
MPATH_Listen	net_mp.c	/^void MPATH_Listen (qboolean state)$/
MPATH_MakeSocketBroadcastCapable	net_mp.c	/^int MPATH_MakeSocketBroadcastCapable (int socket)$/
MPATH_OpenSocket	net_mp.c	/^int MPATH_OpenSocket (int port)$/
MPATH_Read	net_mp.c	/^int MPATH_Read (int socket, byte *buf, int len, st/
MPATH_SetSocketPort	net_mp.c	/^int MPATH_SetSocketPort (struct qsockaddr *addr, i/
MPATH_Shutdown	net_mp.c	/^void MPATH_Shutdown (void)$/
MPATH_StringToAddr	net_mp.c	/^int MPATH_StringToAddr (char *string, struct qsock/
MPATH_Write	net_mp.c	/^int MPATH_Write (int socket, byte *buf, int len, s/
MSG_BeginReading	common.c	/^void MSG_BeginReading (void)$/
MSG_ReadAngle	common.c	/^float MSG_ReadAngle (void)$/
MSG_ReadByte	common.c	/^int MSG_ReadByte (void)$/
MSG_ReadChar	common.c	/^int MSG_ReadChar (void)$/
MSG_ReadCoord	common.c	/^float MSG_ReadCoord (void)$/
MSG_ReadFloat	common.c	/^float MSG_ReadFloat (void)$/
MSG_ReadLong	common.c	/^int MSG_ReadLong (void)$/
MSG_ReadShort	common.c	/^int MSG_ReadShort (void)$/
MSG_ReadString	common.c	/^char *MSG_ReadString (void)$/
MSG_WriteAngle	common.c	/^void MSG_WriteAngle (sizebuf_t *sb, float f)$/
MSG_WriteByte	common.c	/^void MSG_WriteByte (sizebuf_t *sb, int c)$/
MSG_WriteChar	common.c	/^void MSG_WriteChar (sizebuf_t *sb, int c)$/
MSG_WriteCoord	common.c	/^void MSG_WriteCoord (sizebuf_t *sb, float f)$/
MSG_WriteFloat	common.c	/^void MSG_WriteFloat (sizebuf_t *sb, float f)$/
MSG_WriteLong	common.c	/^void MSG_WriteLong (sizebuf_t *sb, int c)$/
MSG_WriteShort	common.c	/^void MSG_WriteShort (sizebuf_t *sb, int c)$/
MSG_WriteString	common.c	/^void MSG_WriteString (sizebuf_t *sb, char *s)$/
MYgluPerspective	gl_rmain.c	/^void MYgluPerspective( GLdouble fovy, GLdouble asp/
M_AdjustSliders	menu.c	/^void M_AdjustSliders (int dir)$/
M_BuildTranslationTable	menu.c	/^void M_BuildTranslationTable(int top, int bottom)$/
M_ConfigureNetSubsystem	menu.c	/^void M_ConfigureNetSubsystem(void)$/
M_Draw	menu.c	/^void M_Draw (void)$/
M_DrawCharacter	menu.c	/^void M_DrawCharacter (int cx, int line, int num)$/
M_DrawCheckbox	menu.c	/^void M_DrawCheckbox (int x, int y, int on)$/
M_DrawPic	menu.c	/^void M_DrawPic (int x, int y, qpic_t *pic)$/
M_DrawSlider	menu.c	/^void M_DrawSlider (int x, int y, float range)$/
M_DrawTextBox	menu.c	/^void M_DrawTextBox (int x, int y, int width, int l/
M_DrawTransPic	menu.c	/^void M_DrawTransPic (int x, int y, qpic_t *pic)$/
M_DrawTransPicTranslate	menu.c	/^void M_DrawTransPicTranslate (int x, int y, qpic_t/
M_FindKeysForCommand	menu.c	/^void M_FindKeysForCommand (char *command, int *two/
M_GameOptions_Draw	menu.c	/^void M_GameOptions_Draw (void)$/
M_GameOptions_Key	menu.c	/^void M_GameOptions_Key (int key)$/
M_Help_Draw	menu.c	/^void M_Help_Draw (void)$/
M_Help_Key	menu.c	/^void M_Help_Key (int key)$/
M_Init	menu.c	/^void M_Init (void)$/
M_Keydown	menu.c	/^void M_Keydown (int key)$/
M_Keys_Draw	menu.c	/^void M_Keys_Draw (void)$/
M_Keys_Key	menu.c	/^void M_Keys_Key (int k)$/
M_LanConfig_Draw	menu.c	/^void M_LanConfig_Draw (void)$/
M_LanConfig_Key	menu.c	/^void M_LanConfig_Key (int key)$/
M_Load_Draw	menu.c	/^void M_Load_Draw (void)$/
M_Load_Key	menu.c	/^void M_Load_Key (int k)$/
M_Main_Draw	menu.c	/^void M_Main_Draw (void)$/
M_Main_Key	menu.c	/^void M_Main_Key (int key)$/
M_Menu_GameOptions_f	menu.c	/^void M_Menu_GameOptions_f (void)$/
M_Menu_Help_f	menu.c	/^void M_Menu_Help_f (void)$/
M_Menu_Keys_f	menu.c	/^void M_Menu_Keys_f (void)$/
M_Menu_LanConfig_f	menu.c	/^void M_Menu_LanConfig_f (void)$/
M_Menu_Load_f	menu.c	/^void M_Menu_Load_f (void)$/
M_Menu_Main_f	menu.c	/^void M_Menu_Main_f (void)$/
M_Menu_ModemConfig_f	menu.c	/^void M_Menu_ModemConfig_f (void)$/
M_Menu_MultiPlayer_f	menu.c	/^void M_Menu_MultiPlayer_f (void)$/
M_Menu_Net_f	menu.c	/^void M_Menu_Net_f (void)$/
M_Menu_Options_f	menu.c	/^void M_Menu_Options_f (void)$/
M_Menu_Quit_f	menu.c	/^void M_Menu_Quit_f (void)$/
M_Menu_Save_f	menu.c	/^void M_Menu_Save_f (void)$/
M_Menu_Search_f	menu.c	/^void M_Menu_Search_f (void)$/
M_Menu_SerialConfig_f	menu.c	/^void M_Menu_SerialConfig_f (void)$/
M_Menu_ServerList_f	menu.c	/^void M_Menu_ServerList_f (void)$/
M_Menu_Setup_f	menu.c	/^void M_Menu_Setup_f (void)$/
M_Menu_SinglePlayer_f	menu.c	/^void M_Menu_SinglePlayer_f (void)$/
M_Menu_Video_f	menu.c	/^void M_Menu_Video_f (void)$/
M_ModemConfig_Draw	menu.c	/^void M_ModemConfig_Draw (void)$/
M_ModemConfig_Key	menu.c	/^void M_ModemConfig_Key (int key)$/
M_MultiPlayer_Draw	menu.c	/^void M_MultiPlayer_Draw (void)$/
M_MultiPlayer_Key	menu.c	/^void M_MultiPlayer_Key (int key)$/
M_NetStart_Change	menu.c	/^void M_NetStart_Change (int dir)$/
M_Net_Draw	menu.c	/^void M_Net_Draw (void)$/
M_Net_Key	menu.c	/^void M_Net_Key (int k)$/
M_Options_Draw	menu.c	/^void M_Options_Draw (void)$/
M_Options_Key	menu.c	/^void M_Options_Key (int k)$/
M_Print	menu.c	/^void M_Print (int cx, int cy, char *str)$/
M_PrintWhite	menu.c	/^void M_PrintWhite (int cx, int cy, char *str)$/
M_Quit_Draw	menu.c	/^void M_Quit_Draw (void)$/
M_Quit_Key	menu.c	/^void M_Quit_Key (int key)$/
M_Save_Draw	menu.c	/^void M_Save_Draw (void)$/
M_Save_Key	menu.c	/^void M_Save_Key (int k)$/
M_ScanSaves	menu.c	/^void M_ScanSaves (void)$/
M_Search_Draw	menu.c	/^void M_Search_Draw (void)$/
M_Search_Key	menu.c	/^void M_Search_Key (int key)$/
M_SerialConfig_Draw	menu.c	/^void M_SerialConfig_Draw (void)$/
M_SerialConfig_Key	menu.c	/^void M_SerialConfig_Key (int key)$/
M_ServerList_Draw	menu.c	/^void M_ServerList_Draw (void)$/
M_ServerList_Key	menu.c	/^void M_ServerList_Key (int k)$/
M_Setup_Draw	menu.c	/^void M_Setup_Draw (void)$/
M_Setup_Key	menu.c	/^void M_Setup_Key (int k)$/
M_SinglePlayer_Draw	menu.c	/^void M_SinglePlayer_Draw (void)$/
M_SinglePlayer_Key	menu.c	/^void M_SinglePlayer_Key (int key)$/
M_ToggleMenu_f	menu.c	/^void M_ToggleMenu_f (void)$/
M_UnbindCommand	menu.c	/^void M_UnbindCommand (char *command)$/
M_Video_Draw	menu.c	/^void M_Video_Draw (void)$/
M_Video_Key	menu.c	/^void M_Video_Key (int key)$/
MainWndProc	gl_vidnt.c	/^LONG WINAPI MainWndProc ($/
MakeSkyVec	gl_warp.c	/^void MakeSkyVec (float s, float t, int axis)$/
MapKey	gl_vidnt.c	/^int MapKey (int key)$/
MaskExceptions	sys_win.c	/^void MaskExceptions (void)$/
MaskForNum	d_surf.c	/^int     MaskForNum (int num)$/
MaxPlayers_f	net_main.c	/^static void MaxPlayers_f (void)$/
Memory_Init	zone.c	/^void Memory_Init (void *buf, int size)$/
Mod_ClearAll	gl_model.c	/^void Mod_ClearAll (void)$/
Mod_DecompressVis	gl_model.c	/^byte *Mod_DecompressVis (byte *in, model_t *model)/
Mod_Extradata	gl_model.c	/^void *Mod_Extradata (model_t *mod)$/
Mod_FindName	gl_model.c	/^model_t *Mod_FindName (char *name)$/
Mod_FloodFillSkin	gl_model.c	/^void Mod_FloodFillSkin( byte *skin, int skinwidth,/
Mod_ForName	gl_model.c	/^model_t *Mod_ForName (char *name, qboolean crash)$/
Mod_Init	gl_model.c	/^void Mod_Init (void)$/
Mod_LeafPVS	gl_model.c	/^byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model)$/
Mod_LoadAliasFrame	gl_model.c	/^void * Mod_LoadAliasFrame (void * pin, maliasframe/
Mod_LoadAliasGroup	gl_model.c	/^void *Mod_LoadAliasGroup (void * pin,  maliasframe/
Mod_LoadAliasModel	gl_model.c	/^void Mod_LoadAliasModel (model_t *mod, void *buffe/
Mod_LoadAliasSkin	model.c	/^void * Mod_LoadAliasSkin (void * pin, int *pskinin/
Mod_LoadAliasSkinGroup	model.c	/^void * Mod_LoadAliasSkinGroup (void * pin, int *ps/
Mod_LoadAllSkins	gl_model.c	/^void *Mod_LoadAllSkins (int numskins, daliasskinty/
Mod_LoadBrushModel	gl_model.c	/^void Mod_LoadBrushModel (model_t *mod, void *buffe/
Mod_LoadClipnodes	gl_model.c	/^void Mod_LoadClipnodes (lump_t *l)$/
Mod_LoadEdges	gl_model.c	/^void Mod_LoadEdges (lump_t *l)$/
Mod_LoadEntities	gl_model.c	/^void Mod_LoadEntities (lump_t *l)$/
Mod_LoadFaces	gl_model.c	/^void Mod_LoadFaces (lump_t *l)$/
Mod_LoadLeafs	gl_model.c	/^void Mod_LoadLeafs (lump_t *l)$/
Mod_LoadLighting	gl_model.c	/^void Mod_LoadLighting (lump_t *l)$/
Mod_LoadMarksurfaces	gl_model.c	/^void Mod_LoadMarksurfaces (lump_t *l)$/
Mod_LoadModel	gl_model.c	/^model_t *Mod_LoadModel (model_t *mod, qboolean cra/
Mod_LoadNodes	gl_model.c	/^void Mod_LoadNodes (lump_t *l)$/
Mod_LoadPlanes	gl_model.c	/^void Mod_LoadPlanes (lump_t *l)$/
Mod_LoadSpriteFrame	gl_model.c	/^void * Mod_LoadSpriteFrame (void * pin, mspritefra/
Mod_LoadSpriteGroup	gl_model.c	/^void * Mod_LoadSpriteGroup (void * pin, mspritefra/
Mod_LoadSpriteModel	gl_model.c	/^void Mod_LoadSpriteModel (model_t *mod, void *buff/
Mod_LoadSubmodels	gl_model.c	/^void Mod_LoadSubmodels (lump_t *l)$/
Mod_LoadSurfedges	gl_model.c	/^void Mod_LoadSurfedges (lump_t *l)$/
Mod_LoadTexinfo	gl_model.c	/^void Mod_LoadTexinfo (lump_t *l)$/
Mod_LoadTextures	gl_model.c	/^void Mod_LoadTextures (lump_t *l)$/
Mod_LoadVertexes	gl_model.c	/^void Mod_LoadVertexes (lump_t *l)$/
Mod_LoadVisibility	gl_model.c	/^void Mod_LoadVisibility (lump_t *l)$/
Mod_MakeHull0	gl_model.c	/^void Mod_MakeHull0 (void)$/
Mod_PointInLeaf	gl_model.c	/^mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model/
Mod_Print	gl_model.c	/^void Mod_Print (void)$/
Mod_SetParent	gl_model.c	/^void Mod_SetParent (mnode_t *node, mnode_t *parent/
Mod_TouchModel	gl_model.c	/^void Mod_TouchModel (char *name)$/
Modem_Command	net_comx.c	/^static int Modem_Command(ComPort *p, char *command/
Modem_Hangup	net_comx.c	/^static void Modem_Hangup(ComPort *p)$/
Modem_Hangup2	net_comx.c	/^static void Modem_Hangup2(ComPort *p)$/
Modem_Hangup3	net_comx.c	/^static void Modem_Hangup3(ComPort *p)$/
Modem_Hangup4	net_comx.c	/^static void Modem_Hangup4(ComPort *p)$/
Modem_Init	net_comx.c	/^static void Modem_Init(ComPort *p)$/
Modem_Response	net_comx.c	/^static char *Modem_Response(ComPort *p)$/
Msys_dos	sys_dos.c	/^int main (int c, char **v)$/
Msys_linux	sys_linux.c	/^int main (int c, char **v)$/
Msys_null	sys_null.c	/^void main (int argc, char **argv)$/
Msys_sun	sys_sun.c	/^int main (int argc, char **argv)$/
Msys_wind	sys_wind.c	/^int main (int argc, char **argv)$/
NET_Ban_f	net_dgrm.c	/^void NET_Ban_f (void)$/
NET_CanSendMessage	net_main.c	/^qboolean NET_CanSendMessage (qsocket_t *sock)$/
NET_CheckNewConnections	net_main.c	/^qsocket_t *NET_CheckNewConnections (void)$/
NET_Close	net_main.c	/^void NET_Close (qsocket_t *sock)$/
NET_Connect	net_main.c	/^qsocket_t *NET_Connect (char *host)$/
NET_FreeQSocket	net_main.c	/^void NET_FreeQSocket(qsocket_t *sock)$/
NET_GetMessage	net_main.c	/^int	NET_GetMessage (qsocket_t *sock)$/
NET_Init	net_main.c	/^void NET_Init (void)$/
NET_Listen_f	net_main.c	/^static void NET_Listen_f (void)$/
NET_NewQSocket	net_main.c	/^qsocket_t *NET_NewQSocket (void)$/
NET_Poll	net_main.c	/^void NET_Poll(void)$/
NET_Port_f	net_main.c	/^static void NET_Port_f (void)$/
NET_SendMessage	net_main.c	/^int NET_SendMessage (qsocket_t *sock, sizebuf_t *d/
NET_SendToAll	net_main.c	/^int NET_SendToAll(sizebuf_t *data, int blocktime)$/
NET_SendUnreliableMessage	net_main.c	/^int NET_SendUnreliableMessage (qsocket_t *sock, si/
NET_Shutdown	net_main.c	/^void		NET_Shutdown (void)$/
NET_Slist_f	net_main.c	/^void NET_Slist_f (void)$/
NET_Stats_f	net_dgrm.c	/^void NET_Stats_f (void)$/
NEXT_EDICT	progs.h	/^#define	NEXT_EDICT(e) ((edict_t *)( (byte *)e + pr/
NUM_FOR_EDICT	pr_edict.c	/^int NUM_FOR_EDICT(edict_t *e)$/
PF_Find	pr_cmds.c	/^void PF_Find (void)$/
PF_Fixme	pr_cmds.c	/^void PF_Fixme (void)$/
PF_Remove	pr_cmds.c	/^void PF_Remove (void)$/
PF_Spawn	pr_cmds.c	/^void PF_Spawn (void)$/
PF_TraceToss	pr_cmds.c	/^void PF_TraceToss (void)$/
PF_VarString	pr_cmds.c	/^char *PF_VarString (int	first)$/
PF_WaterMove	pr_cmds.c	/^void PF_WaterMove (void)$/
PF_WriteAngle	pr_cmds.c	/^void PF_WriteAngle (void)$/
PF_WriteByte	pr_cmds.c	/^void PF_WriteByte (void)$/
PF_WriteChar	pr_cmds.c	/^void PF_WriteChar (void)$/
PF_WriteCoord	pr_cmds.c	/^void PF_WriteCoord (void)$/
PF_WriteEntity	pr_cmds.c	/^void PF_WriteEntity (void)$/
PF_WriteLong	pr_cmds.c	/^void PF_WriteLong (void)$/
PF_WriteShort	pr_cmds.c	/^void PF_WriteShort (void)$/
PF_WriteString	pr_cmds.c	/^void PF_WriteString (void)$/
PF_aim	pr_cmds.c	/^void PF_aim (void)$/
PF_ambientsound	pr_cmds.c	/^void PF_ambientsound (void)$/
PF_bprint	pr_cmds.c	/^void PF_bprint (void)$/
PF_break	pr_cmds.c	/^void PF_break (void)$/
PF_ceil	pr_cmds.c	/^void PF_ceil (void)$/
PF_centerprint	pr_cmds.c	/^void PF_centerprint (void)$/
PF_changelevel	pr_cmds.c	/^void PF_changelevel (void)$/
PF_changepitch	pr_cmds.c	/^void PF_changepitch (void)$/
PF_changeyaw	pr_cmds.c	/^void PF_changeyaw (void)$/
PF_checkbottom	pr_cmds.c	/^void PF_checkbottom (void)$/
PF_checkclient	pr_cmds.c	/^void PF_checkclient (void)$/
PF_checkpos	pr_cmds.c	/^void PF_checkpos (void)$/
PF_coredump	pr_cmds.c	/^void PF_coredump (void)$/
PF_cos	pr_cmds.c	/^void PF_cos (void)$/
PF_cvar	pr_cmds.c	/^void PF_cvar (void)$/
PF_cvar_set	pr_cmds.c	/^void PF_cvar_set (void)$/
PF_dprint	pr_cmds.c	/^void PF_dprint (void)$/
PF_droptofloor	pr_cmds.c	/^void PF_droptofloor (void)$/
PF_eprint	pr_cmds.c	/^void PF_eprint (void)$/
PF_error	pr_cmds.c	/^void PF_error (void)$/
PF_etos	pr_cmds.c	/^void PF_etos (void)$/
PF_fabs	pr_cmds.c	/^void PF_fabs (void)$/
PF_findradius	pr_cmds.c	/^void PF_findradius (void)$/
PF_floor	pr_cmds.c	/^void PF_floor (void)$/
PF_ftos	pr_cmds.c	/^void PF_ftos (void)$/
PF_lightstyle	pr_cmds.c	/^void PF_lightstyle (void)$/
PF_localcmd	pr_cmds.c	/^void PF_localcmd (void)$/
PF_makestatic	pr_cmds.c	/^void PF_makestatic (void)$/
PF_makevectors	pr_cmds.c	/^void PF_makevectors (void)$/
PF_newcheckclient	pr_cmds.c	/^int PF_newcheckclient (int check)$/
PF_nextent	pr_cmds.c	/^void PF_nextent (void)$/
PF_normalize	pr_cmds.c	/^void PF_normalize (void)$/
PF_objerror	pr_cmds.c	/^void PF_objerror (void)$/
PF_particle	pr_cmds.c	/^void PF_particle (void)$/
PF_pointcontents	pr_cmds.c	/^void PF_pointcontents (void)$/
PF_precache_file	pr_cmds.c	/^void PF_precache_file (void)$/
PF_precache_model	pr_cmds.c	/^void PF_precache_model (void)$/
PF_precache_sound	pr_cmds.c	/^void PF_precache_sound (void)$/
PF_random	pr_cmds.c	/^void PF_random (void)$/
PF_rint	pr_cmds.c	/^void PF_rint (void)$/
PF_setmodel	pr_cmds.c	/^void PF_setmodel (void)$/
PF_setorigin	pr_cmds.c	/^void PF_setorigin (void)$/
PF_setsize	pr_cmds.c	/^void PF_setsize (void)$/
PF_setspawnparms	pr_cmds.c	/^void PF_setspawnparms (void)$/
PF_sin	pr_cmds.c	/^void PF_sin (void)$/
PF_sound	pr_cmds.c	/^void PF_sound (void)$/
PF_sprint	pr_cmds.c	/^void PF_sprint (void)$/
PF_sqrt	pr_cmds.c	/^void PF_sqrt (void)$/
PF_stuffcmd	pr_cmds.c	/^void PF_stuffcmd (void)$/
PF_traceline	pr_cmds.c	/^void PF_traceline (void)$/
PF_traceoff	pr_cmds.c	/^void PF_traceoff (void)$/
PF_traceon	pr_cmds.c	/^void PF_traceon (void)$/
PF_vectoangles	pr_cmds.c	/^void PF_vectoangles (void)$/
PF_vectoyaw	pr_cmds.c	/^void PF_vectoyaw (void)$/
PF_vlen	pr_cmds.c	/^void PF_vlen (void)$/
PF_vtos	pr_cmds.c	/^void PF_vtos (void)$/
PF_walkmove	pr_cmds.c	/^void PF_walkmove (void)$/
PM	vid_sunxil.c	/^#define PM(a) (int)((current_pixel_multiply)?((a)*/
PROG_TO_EDICT	progs.h	/^#define PROG_TO_EDICT(e) ((edict_t *)((byte *)sv.e/
PR_CheckEmptyString	pr_cmds.c	/^void PR_CheckEmptyString (char *s)$/
PR_EnterFunction	pr_exec.c	/^int PR_EnterFunction (dfunction_t *f)$/
PR_ExecuteProgram	pr_exec.c	/^void PR_ExecuteProgram (func_t fnum)$/
PR_GlobalString	pr_edict.c	/^char *PR_GlobalString (int ofs)$/
PR_GlobalStringNoContents	pr_edict.c	/^char *PR_GlobalStringNoContents (int ofs)$/
PR_Init	pr_edict.c	/^void PR_Init (void)$/
PR_LeaveFunction	pr_exec.c	/^int PR_LeaveFunction (void)$/
PR_LoadProgs	pr_edict.c	/^void PR_LoadProgs (void)$/
PR_PrintStatement	pr_exec.c	/^void PR_PrintStatement (dstatement_t *s)$/
PR_Profile_f	pr_exec.c	/^void PR_Profile_f (void)$/
PR_RunError	pr_exec.c	/^void PR_RunError (char *error, ...)$/
PR_StackTrace	pr_exec.c	/^void PR_StackTrace (void)$/
PR_UglyValueString	pr_edict.c	/^char *PR_UglyValueString (etype_t type, eval_t *va/
PR_ValueString	pr_edict.c	/^char *PR_ValueString (etype_t type, eval_t *val)$/
PartialIPAddress	net_mp.c	/^static int PartialIPAddress (char *in, struct qsoc/
PerpendicularVector	mathlib.c	/^void PerpendicularVector( vec3_t dst, const vec3_t/
PostWindowsMessage	mplib.c	/^PostWindowsMessage(void)$/
PrintBits	snd_dos.c	/^void PrintBits (byte b)$/
PrintFrameName	host_cmd.c	/^void PrintFrameName (model_t *m, int frame)$/
PrintSlist	net_main.c	/^static void PrintSlist(void)$/
PrintSlistHeader	net_main.c	/^static void PrintSlistHeader(void)$/
PrintSlistTrailer	net_main.c	/^static void PrintSlistTrailer(void)$/
PrintStats	net_dgrm.c	/^void PrintStats(qsocket_t *s)$/
ProcessInQueue	net_ser.c	/^static int ProcessInQueue(SerialLine *p)$/
ProcessReadyList	net_ipx.c	/^static void ProcessReadyList(int s)$/
ProjectPointOnPlane	mathlib.c	/^void ProjectPointOnPlane( vec3_t dst, const vec3_t/
Q_atof	common.c	/^float Q_atof (char *str)$/
Q_atoi	common.c	/^int Q_atoi (char *str)$/
Q_log2	mathlib.c	/^int Q_log2(int val)$/
Q_memcmp	common.c	/^int Q_memcmp (void *m1, void *m2, int count)$/
Q_memcpy	common.c	/^void Q_memcpy (void *dest, void *src, int count)$/
Q_memset	common.c	/^void Q_memset (void *dest, int fill, int count)$/
Q_strcasecmp	common.c	/^int Q_strcasecmp (char *s1, char *s2)$/
Q_strcat	common.c	/^void Q_strcat (char *dest, char *src)$/
Q_strcmp	common.c	/^int Q_strcmp (char *s1, char *s2)$/
Q_strcpy	common.c	/^void Q_strcpy (char *dest, char *src)$/
Q_strlen	common.c	/^int Q_strlen (char *str)$/
Q_strncasecmp	common.c	/^int Q_strncasecmp (char *s1, char *s2, int n)$/
Q_strncmp	common.c	/^int Q_strncmp (char *s1, char *s2, int count)$/
Q_strncpy	common.c	/^void Q_strncpy (char *dest, char *src, int count)$/
Q_strrchr	common.c	/^char *Q_strrchr(char *s, char c)$/
RETURN_EDICT	pr_cmds.c	/^#define	RETURN_EDICT(e) (((int *)pr_globals)[OFS_R/
R_AddDynamicLights	gl_rsurf.c	/^void R_AddDynamicLights (msurface_t *surf)$/
R_AddEfrags	gl_refrag.c	/^void R_AddEfrags (entity_t *ent)$/
R_AliasCheckBBox	r_alias.c	/^qboolean R_AliasCheckBBox (void)$/
R_AliasClip	r_aclip.c	/^int R_AliasClip (finalvert_t *in, finalvert_t *out/
R_AliasClipTriangle	r_aclip.c	/^void R_AliasClipTriangle (mtriangle_t *ptri)$/
R_AliasDrawModel	r_alias.c	/^void R_AliasDrawModel (alight_t *plighting)$/
R_AliasPreparePoints	r_alias.c	/^void R_AliasPreparePoints (void)$/
R_AliasPrepareUnclippedPoints	r_alias.c	/^void R_AliasPrepareUnclippedPoints (void)$/
R_AliasProjectFinalVert	r_alias.c	/^void R_AliasProjectFinalVert (finalvert_t *fv, aux/
R_AliasSetUpTransform	r_alias.c	/^void R_AliasSetUpTransform (int trivial_accept)$/
R_AliasSetupFrame	r_alias.c	/^void R_AliasSetupFrame (void)$/
R_AliasSetupLighting	r_alias.c	/^void R_AliasSetupLighting (alight_t *plighting)$/
R_AliasSetupSkin	r_alias.c	/^void R_AliasSetupSkin (void)$/
R_AliasTransformAndProjectFinalVerts	r_alias.c	/^void R_AliasTransformAndProjectFinalVerts (finalve/
R_AliasTransformFinalVert	r_alias.c	/^void R_AliasTransformFinalVert (finalvert_t *fv, a/
R_AliasTransformVector	r_alias.c	/^void R_AliasTransformVector (vec3_t in, vec3_t out/
R_Alias_clip_bottom	r_aclip.c	/^void R_Alias_clip_bottom (finalvert_t *pfv0, final/
R_Alias_clip_left	r_aclip.c	/^void R_Alias_clip_left (finalvert_t *pfv0, finalve/
R_Alias_clip_right	r_aclip.c	/^void R_Alias_clip_right (finalvert_t *pfv0, finalv/
R_Alias_clip_top	r_aclip.c	/^void R_Alias_clip_top (finalvert_t *pfv0, finalver/
R_Alias_clip_z	r_aclip.c	/^void R_Alias_clip_z (finalvert_t *pfv0, finalvert_/
R_AnimateLight	gl_rlight.c	/^void R_AnimateLight (void)$/
R_BeginEdgeFrame	r_edge.c	/^void R_BeginEdgeFrame (void)$/
R_BlobExplosion	r_part.c	/^void R_BlobExplosion (vec3_t org)$/
R_BmodelCheckBBox	r_main.c	/^int R_BmodelCheckBBox (model_t *clmodel, float *mi/
R_BuildLightMap	gl_rsurf.c	/^void R_BuildLightMap (msurface_t *surf, byte *dest/
R_CheckVariables	r_misc.c	/^void R_CheckVariables (void)$/
R_CleanupSpan	r_edge.c	/^void R_CleanupSpan ()$/
R_Clear	gl_rmain.c	/^void R_Clear (void)$/
R_ClearParticles	r_part.c	/^void R_ClearParticles (void)$/
R_ClearSkyBox	gl_warp.c	/^void R_ClearSkyBox (void)$/
R_ClipEdge	r_draw.c	/^void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, c/
R_ClipSpriteFace	r_sprite.c	/^int R_ClipSpriteFace (int nump, clipplane_t *pclip/
R_ConcatRotations	mathlib.c	/^void R_ConcatRotations (float in1[3][3], float in2/
R_ConcatTransforms	mathlib.c	/^void R_ConcatTransforms (float in1[3][4], float in/
R_CullBox	gl_rmain.c	/^qboolean R_CullBox (vec3_t mins, vec3_t maxs)$/
R_DarkFieldParticles	r_part.c	/^void R_DarkFieldParticles (entity_t *ent)$/
R_DrawAliasModel	gl_rmain.c	/^void R_DrawAliasModel (entity_t *e)$/
R_DrawBEntitiesOnList	r_main.c	/^void R_DrawBEntitiesOnList (void)$/
R_DrawBrushModel	gl_rsurf.c	/^void R_DrawBrushModel (entity_t *e)$/
R_DrawCulledPolys	r_edge.c	/^void R_DrawCulledPolys (void)$/
R_DrawEntitiesOnList	gl_rmain.c	/^void R_DrawEntitiesOnList (void)$/
R_DrawRect16	draw.c	/^void R_DrawRect16 (vrect_t *prect, int rowbytes, b/
R_DrawRect8	draw.c	/^void R_DrawRect8 (vrect_t *prect, int rowbytes, by/
R_DrawSkyChain	gl_warp.c	/^void R_DrawSkyChain (msurface_t *s)$/
R_DrawSolidClippedSubmodelPolygons	r_bsp.c	/^void R_DrawSolidClippedSubmodelPolygons (model_t */
R_DrawSprite	r_sprite.c	/^void R_DrawSprite (void)$/
R_DrawSubmodelPolygons	r_bsp.c	/^void R_DrawSubmodelPolygons (model_t *pmodel, int /
R_DrawSurface	r_surf.c	/^void R_DrawSurface (void)$/
R_DrawSurfaceBlock16	r_surf.c	/^void R_DrawSurfaceBlock16 (void)$/
R_DrawSurfaceBlock8_mip0	r_surf.c	/^void R_DrawSurfaceBlock8_mip0 (void)$/
R_DrawSurfaceBlock8_mip1	r_surf.c	/^void R_DrawSurfaceBlock8_mip1 (void)$/
R_DrawSurfaceBlock8_mip2	r_surf.c	/^void R_DrawSurfaceBlock8_mip2 (void)$/
R_DrawSurfaceBlock8_mip3	r_surf.c	/^void R_DrawSurfaceBlock8_mip3 (void)$/
R_DrawViewModel	gl_rmain.c	/^void R_DrawViewModel (void)$/
R_DrawWaterSurfaces	gl_rsurf.c	/^void R_DrawWaterSurfaces (void)$/
R_DrawWorld	gl_rsurf.c	/^void R_DrawWorld (void)$/
R_EdgeDrawing	r_main.c	/^void R_EdgeDrawing (void)$/
R_EmitCachedEdge	r_draw.c	/^void R_EmitCachedEdge (void)$/
R_EmitEdge	r_draw.c	/^void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1)$/
R_EntityParticles	r_part.c	/^void R_EntityParticles (entity_t *ent)$/
R_EntityRotate	r_bsp.c	/^void R_EntityRotate (vec3_t vec)$/
R_Envmap_f	gl_rmisc.c	/^void R_Envmap_f (void)$/
R_GenSkyTile	r_sky.c	/^void R_GenSkyTile (void *pdest)$/
R_GenSkyTile16	r_sky.c	/^void R_GenSkyTile16 (void *pdest)$/
R_GenTile	r_surf.c	/^void R_GenTile (msurface_t *psurf, void *pdest)$/
R_GenTurbTile	r_surf.c	/^void R_GenTurbTile (pixel_t *pbasetex, void *pdest/
R_GenTurbTile16	r_surf.c	/^void R_GenTurbTile16 (pixel_t *pbasetex, void *pde/
R_GenerateSpans	r_edge.c	/^void R_GenerateSpans (void)$/
R_GenerateSpansBackward	r_edge.c	/^void R_GenerateSpansBackward (void)$/
R_GetSpriteframe	r_sprite.c	/^mspriteframe_t *R_GetSpriteframe (msprite_t *pspri/
R_Init	gl_rmisc.c	/^void R_Init (void)$/
R_InitParticleTexture	gl_rmisc.c	/^void R_InitParticleTexture (void)$/
R_InitParticles	r_part.c	/^void R_InitParticles (void)$/
R_InitSky	gl_warp.c	/^void R_InitSky (texture_t *mt)$/
R_InitTextures	gl_rmisc.c	/^void	R_InitTextures (void)$/
R_InitTurb	r_main.c	/^void R_InitTurb (void)$/
R_InsertNewEdges	r_edge.c	/^void R_InsertNewEdges (edge_t *edgestoadd, edge_t /
R_LavaSplash	r_part.c	/^void R_LavaSplash (vec3_t org)$/
R_LeadingEdge	r_edge.c	/^void R_LeadingEdge (edge_t *edge)$/
R_LeadingEdgeBackwards	r_edge.c	/^void R_LeadingEdgeBackwards (edge_t *edge)$/
R_LightPoint	gl_rlight.c	/^int R_LightPoint (vec3_t p)$/
R_LineGraph	r_misc.c	/^void R_LineGraph (int x, int y, int h)$/
R_LoadSkys	gl_warp.c	/^void R_LoadSkys (void)$/
R_MakeSky	r_sky.c	/^void R_MakeSky (void)$/
R_MarkLeaves	gl_rsurf.c	/^void R_MarkLeaves (void)$/
R_MarkLights	gl_rlight.c	/^void R_MarkLights (dlight_t *light, int bit, mnode/
R_Mirror	gl_rmain.c	/^void R_Mirror (void)$/
R_MirrorChain	gl_rsurf.c	/^void R_MirrorChain (msurface_t *s)$/
R_NewMap	gl_rmisc.c	/^void R_NewMap (void)$/
R_ParseParticleEffect	r_part.c	/^void R_ParseParticleEffect (void)$/
R_ParticleExplosion	r_part.c	/^void R_ParticleExplosion (vec3_t org)$/
R_ParticleExplosion2	r_part.c	/^void R_ParticleExplosion2 (vec3_t org, int colorSt/
R_PrintAliasStats	r_misc.c	/^void R_PrintAliasStats (void)$/
R_PrintDSpeeds	r_misc.c	/^void R_PrintDSpeeds (void)$/
R_PrintTimes	r_misc.c	/^void R_PrintTimes (void)$/
R_PushDlights	gl_rlight.c	/^void R_PushDlights (void)$/
R_ReadPointFile_f	r_part.c	/^void R_ReadPointFile_f (void)$/
R_RecursiveClipBPoly	r_bsp.c	/^void R_RecursiveClipBPoly (bedge_t *pedges, mnode_/
R_RecursiveWorldNode	gl_rsurf.c	/^void R_RecursiveWorldNode (mnode_t *node)$/
R_RemoveEdges	r_edge.c	/^void R_RemoveEdges (edge_t *pedge)$/
R_RemoveEfrags	gl_refrag.c	/^void R_RemoveEfrags (entity_t *ent)$/
R_RenderBmodelFace	r_draw.c	/^void R_RenderBmodelFace (bedge_t *pedges, msurface/
R_RenderBrushPoly	gl_rsurf.c	/^void R_RenderBrushPoly (msurface_t *fa)$/
R_RenderDlight	gl_rlight.c	/^void R_RenderDlight (dlight_t *light)$/
R_RenderDlights	gl_rlight.c	/^void R_RenderDlights (void)$/
R_RenderDynamicLightmaps	gl_rsurf.c	/^void R_RenderDynamicLightmaps (msurface_t *fa)$/
R_RenderFace	r_draw.c	/^void R_RenderFace (msurface_t *fa, int clipflags)$/
R_RenderPoly	r_draw.c	/^void R_RenderPoly (msurface_t *fa, int clipflags)$/
R_RenderScene	gl_rmain.c	/^void R_RenderScene (void)$/
R_RenderView	gl_rmain.c	/^void R_RenderView (void)$/
R_RenderView_	r_main.c	/^void R_RenderView_ (void)$/
R_RenderWorld	r_bsp.c	/^void R_RenderWorld (void)$/
R_RocketTrail	r_part.c	/^void R_RocketTrail (vec3_t start, vec3_t end, int /
R_RotateBmodel	r_bsp.c	/^void R_RotateBmodel (void)$/
R_RotateForEntity	gl_rmain.c	/^void R_RotateForEntity (entity_t *e)$/
R_RotateSprite	r_sprite.c	/^void R_RotateSprite (float beamlength)$/
R_RunParticleEffect	r_part.c	/^void R_RunParticleEffect (vec3_t org, vec3_t dir, /
R_ScanEdges	r_edge.c	/^void R_ScanEdges (void)$/
R_SetFrustum	gl_rmain.c	/^void R_SetFrustum (void)$/
R_SetSkyFrame	r_sky.c	/^void R_SetSkyFrame (void)$/
R_SetUpFrustumIndexes	r_misc.c	/^void R_SetUpFrustumIndexes (void)$/
R_SetVrect	r_main.c	/^void R_SetVrect (vrect_t *pvrectin, vrect_t *pvrec/
R_SetupAliasFrame	gl_rmain.c	/^void R_SetupAliasFrame (int frame, aliashdr_t *pal/
R_SetupAndDrawSprite	r_sprite.c	/^void R_SetupAndDrawSprite ()$/
R_SetupFrame	gl_rmain.c	/^void R_SetupFrame (void)$/
R_SetupGL	gl_rmain.c	/^void R_SetupGL (void)$/
R_SplitEntityOnNode	gl_refrag.c	/^void R_SplitEntityOnNode (mnode_t *node)$/
R_SplitEntityOnNode2	r_efrag.c	/^void R_SplitEntityOnNode2 (mnode_t *node)$/
R_StepActiveU	r_edge.c	/^void R_StepActiveU (edge_t *pedge)$/
R_StoreEfrags	gl_refrag.c	/^void R_StoreEfrags (efrag_t **ppefrag)$/
R_Surf16Patch	nonintel.c	/^void R_Surf16Patch ()$/
R_Surf8Patch	nonintel.c	/^void R_Surf8Patch ()$/
R_SurfacePatch	nonintel.c	/^void R_SurfacePatch (void)$/
R_TeleportSplash	r_part.c	/^void R_TeleportSplash (vec3_t org)$/
R_TextureAnimation	gl_rsurf.c	/^texture_t *R_TextureAnimation (texture_t *base)$/
R_TimeGraph	r_misc.c	/^void R_TimeGraph (void)$/
R_TimeRefresh_f	gl_rmisc.c	/^void R_TimeRefresh_f (void)$/
R_TrailingEdge	r_edge.c	/^void R_TrailingEdge (surf_t *surf, edge_t *edge)$/
R_TransformFrustum	r_misc.c	/^void R_TransformFrustum (void)$/
R_TransformPlane	r_misc.c	/^void R_TransformPlane (mplane_t *p, float *normal,/
R_TranslatePlayerSkin	gl_rmisc.c	/^void R_TranslatePlayerSkin (int playernum)$/
R_ViewChanged	r_main.c	/^void R_ViewChanged (vrect_t *pvrect, int lineadj, /
R_ZDrawSubmodelPolys	r_draw.c	/^void R_ZDrawSubmodelPolys (model_t *pmodel)$/
R_dr_LoadRenderer_f	gl_rmisc.c	/^void R_dr_LoadRenderer_f( void ) {$/
R_dr_LoadRenderer_helper	gl_rmisc.c	/^int R_dr_LoadRenderer_helper( const char * lib ) {/
RadiusFromBounds	gl_model.c	/^float RadiusFromBounds (vec3_t mins, vec3_t maxs)$/
RawValuePointer	in_win.c	/^PDWORD RawValuePointer (int axis)$/
ReSendMessage	net_dgrm.c	/^int ReSendMessage (qsocket_t *sock)$/
ReadDSP	snd_dos.c	/^int ReadDSP(void)$/
ReadMixer	snd_dos.c	/^int ReadMixer(int addr)$/
ReadText	conproc.c	/^BOOL ReadText (LPTSTR pszText, int iBeginLine, int/
ReconstructHostEnt	mplpc.c	/^ReconstructHostEnt(struct hostent *s, void *flatte/
RecursiveLightPoint	gl_rlight.c	/^int RecursiveLightPoint (mnode_t *node, vec3_t sta/
RedBookToSector	cd_audio.c	/^static int RedBookToSector(int rb)$/
ReleaseMappedBuffer	conproc.c	/^void ReleaseMappedBuffer (LPVOID pBuffer)$/
RemoveLink	common.c	/^void RemoveLink (link_t *l)$/
RequestProc	conproc.c	/^DWORD RequestProc (DWORD dwNichts)$/
ResampleSfx	snd_mem.c	/^void ResampleSfx (sfx_t *sfx, int inrate, int inwi/
ResetComPortConfig	net_comx.c	/^static void ResetComPortConfig (ComPort *p)$/
ResetDSP	snd_dos.c	/^int ResetDSP(void)$/
ResetFrameBuffer	vid_sunx.c	/^void ResetFrameBuffer(void)$/
ResetSerialLineProtocol	net_ser.c	/^static void ResetSerialLineProtocol (SerialLine *p/
ResetSharedFrameBuffers	vid_sunx.c	/^void ResetSharedFrameBuffers(void)$/
RotatePointAroundVector	mathlib.c	/^void RotatePointAroundVector( vec3_t dst, const ve/
SB_Info_f	snd_dos.c	/^void SB_Info_f(void)$/
SCR_BeginLoadingPlaque	gl_screen.c	/^void SCR_BeginLoadingPlaque (void)$/
SCR_BringDownConsole	gl_screen.c	/^void SCR_BringDownConsole (void)$/
SCR_CalcRefdef	gl_screen.c	/^static void SCR_CalcRefdef (void)$/
SCR_CenterPrint	gl_screen.c	/^void SCR_CenterPrint (char *str)$/
SCR_CheckDrawCenterString	gl_screen.c	/^void SCR_CheckDrawCenterString (void)$/
SCR_DrawCenterString	gl_screen.c	/^void SCR_DrawCenterString (void)$/
SCR_DrawConsole	gl_screen.c	/^void SCR_DrawConsole (void)$/
SCR_DrawLoading	gl_screen.c	/^void SCR_DrawLoading (void)$/
SCR_DrawNet	gl_screen.c	/^void SCR_DrawNet (void)$/
SCR_DrawNotifyString	gl_screen.c	/^void SCR_DrawNotifyString (void)$/
SCR_DrawPause	gl_screen.c	/^void SCR_DrawPause (void)$/
SCR_DrawRam	gl_screen.c	/^void SCR_DrawRam (void)$/
SCR_DrawTurtle	gl_screen.c	/^void SCR_DrawTurtle (void)$/
SCR_EndLoadingPlaque	gl_screen.c	/^void SCR_EndLoadingPlaque (void)$/
SCR_EraseCenterString	screen.c	/^void SCR_EraseCenterString (void)$/
SCR_Init	gl_screen.c	/^void SCR_Init (void)$/
SCR_ModalMessage	gl_screen.c	/^int SCR_ModalMessage (char *text)$/
SCR_ScreenShot_f	gl_screen.c	/^void SCR_ScreenShot_f (void) $/
SCR_SetUpToDrawConsole	gl_screen.c	/^void SCR_SetUpToDrawConsole (void)$/
SCR_SizeDown_f	gl_screen.c	/^void SCR_SizeDown_f (void)$/
SCR_SizeUp_f	gl_screen.c	/^void SCR_SizeUp_f (void)$/
SCR_TileClear	gl_screen.c	/^void SCR_TileClear (void)$/
SCR_UpdateScreen	gl_screen.c	/^void SCR_UpdateScreen (void)$/
SCR_UpdateWholeScreen	screen.c	/^void SCR_UpdateWholeScreen (void)$/
SHOWNET	cl_parse.c	/^#define SHOWNET(x) if(cl_shownet.value==2)Con_Prin/
SNDDMA_GetDMAPos	snd_dos.c	/^int SNDDMA_GetDMAPos(void)$/
SNDDMA_GetSamples	snd_sun.c	/^int SNDDMA_GetSamples(void)$/
SNDDMA_Init	snd_dos.c	/^qboolean SNDDMA_Init(void)$/
SNDDMA_InitDirect	snd_win.c	/^sndinitstat SNDDMA_InitDirect (void)$/
SNDDMA_InitWav	snd_win.c	/^qboolean SNDDMA_InitWav (void)$/
SNDDMA_Shutdown	snd_dos.c	/^void SNDDMA_Shutdown(void)$/
SNDDMA_Submit	snd_dos.c	/^void SNDDMA_Submit(void)$/
SND_InitScaletable	snd_mix.c	/^void SND_InitScaletable (void)$/
SND_PaintChannelFrom16	snd_mix.c	/^void SND_PaintChannelFrom16 (channel_t *ch, sfxcac/
SND_PaintChannelFrom8	snd_mix.c	/^void SND_PaintChannelFrom8 (channel_t *ch, sfxcach/
SND_PickChannel	snd_dma.c	/^channel_t *SND_PickChannel(int entnum, int entchan/
SND_Spatialize	snd_dma.c	/^void SND_Spatialize(channel_t *ch)$/
STRUCT_FROM_LINK	common.h	/^#define	STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l -/
SV_Accelerate	sv_user.c	/^void SV_Accelerate (vec3_t wishvel)$/
SV_AddGravity	sv_phys.c	/^void SV_AddGravity (edict_t *ent)$/
SV_AddToFatPVS	sv_main.c	/^void SV_AddToFatPVS (vec3_t org, mnode_t *node)$/
SV_AirAccelerate	sv_user.c	/^void SV_AirAccelerate (vec3_t wishveloc)$/
SV_AirMove	sv_user.c	/^void SV_AirMove (void)$/
SV_BroadcastPrintf	host.c	/^void SV_BroadcastPrintf (char *fmt, ...)$/
SV_CheckAllEnts	sv_phys.c	/^void SV_CheckAllEnts (void)$/
SV_CheckBottom	sv_move.c	/^qboolean SV_CheckBottom (edict_t *ent)$/
SV_CheckForNewClients	sv_main.c	/^void SV_CheckForNewClients (void)$/
SV_CheckStuck	sv_phys.c	/^void SV_CheckStuck (edict_t *ent)$/
SV_CheckVelocity	sv_phys.c	/^void SV_CheckVelocity (edict_t *ent)$/
SV_CheckWater	sv_phys.c	/^qboolean SV_CheckWater (edict_t *ent)$/
SV_CheckWaterTransition	sv_phys.c	/^void SV_CheckWaterTransition (edict_t *ent)$/
SV_CleanupEnts	sv_main.c	/^void SV_CleanupEnts (void)$/
SV_ClearDatagram	sv_main.c	/^void SV_ClearDatagram (void)$/
SV_ClearWorld	world.c	/^void SV_ClearWorld (void)$/
SV_ClientPrintf	host.c	/^void SV_ClientPrintf (char *fmt, ...)$/
SV_ClientThink	sv_user.c	/^void SV_ClientThink (void)$/
SV_ClipMoveToEntity	world.c	/^trace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t /
SV_ClipToLinks	world.c	/^void SV_ClipToLinks ( areanode_t *node, moveclip_t/
SV_CloseEnough	sv_move.c	/^qboolean SV_CloseEnough (edict_t *ent, edict_t *go/
SV_ConnectClient	sv_main.c	/^void SV_ConnectClient (int clientnum)$/
SV_CreateAreaNode	world.c	/^areanode_t *SV_CreateAreaNode (int depth, vec3_t m/
SV_CreateBaseline	sv_main.c	/^void SV_CreateBaseline (void)$/
SV_DropClient	host.c	/^void SV_DropClient (qboolean crash)$/
SV_FatPVS	sv_main.c	/^byte *SV_FatPVS (vec3_t org)$/
SV_FindTouchedLeafs	world.c	/^void SV_FindTouchedLeafs (edict_t *ent, mnode_t *n/
SV_FixCheckBottom	sv_move.c	/^void SV_FixCheckBottom (edict_t *ent)$/
SV_FlyMove	sv_phys.c	/^int SV_FlyMove (edict_t *ent, float time, trace_t /
SV_HullForBox	world.c	/^hull_t	*SV_HullForBox (vec3_t mins, vec3_t maxs)$/
SV_HullForEntity	world.c	/^hull_t *SV_HullForEntity (edict_t *ent, vec3_t min/
SV_HullPointContents	world.c	/^int SV_HullPointContents (hull_t *hull, int num, v/
SV_Impact	sv_phys.c	/^void SV_Impact (edict_t *e1, edict_t *e2)$/
SV_Init	sv_main.c	/^void SV_Init (void)$/
SV_InitBoxHull	world.c	/^void SV_InitBoxHull (void)$/
SV_LinkEdict	world.c	/^void SV_LinkEdict (edict_t *ent, qboolean touch_tr/
SV_ModelIndex	sv_main.c	/^int SV_ModelIndex (char *name)$/
SV_Move	world.c	/^trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t/
SV_MoveBounds	world.c	/^void SV_MoveBounds (vec3_t start, vec3_t mins, vec/
SV_MoveToGoal	sv_move.c	/^void SV_MoveToGoal (void)$/
SV_NewChaseDir	sv_move.c	/^void SV_NewChaseDir (edict_t *actor, edict_t *enem/
SV_Physics	sv_phys.c	/^void SV_Physics (void)$/
SV_Physics_Client	sv_phys.c	/^void SV_Physics_Client (edict_t	*ent, int num)$/
SV_Physics_Follow	sv_phys.c	/^void SV_Physics_Follow (edict_t *ent)$/
SV_Physics_Noclip	sv_phys.c	/^void SV_Physics_Noclip (edict_t *ent)$/
SV_Physics_None	sv_phys.c	/^void SV_Physics_None (edict_t *ent)$/
SV_Physics_Pusher	sv_phys.c	/^void SV_Physics_Pusher (edict_t *ent)$/
SV_Physics_Step	sv_phys.c	/^void SV_Physics_Step (edict_t *ent)$/
SV_Physics_Toss	sv_phys.c	/^void SV_Physics_Toss (edict_t *ent)$/
SV_PointContents	world.c	/^int SV_PointContents (vec3_t p)$/
SV_PushEntity	sv_phys.c	/^trace_t SV_PushEntity (edict_t *ent, vec3_t push)$/
SV_PushMove	sv_phys.c	/^void SV_PushMove (edict_t *pusher, float movetime)/
SV_PushRotate	sv_phys.c	/^void SV_PushRotate (edict_t *pusher, float movetim/
SV_ReadClientMessage	sv_user.c	/^qboolean SV_ReadClientMessage (void)$/
SV_ReadClientMove	sv_user.c	/^void SV_ReadClientMove (usercmd_t *move)$/
SV_RecursiveHullCheck	world.c	/^qboolean SV_RecursiveHullCheck (hull_t *hull, int /
SV_RunClients	sv_user.c	/^void SV_RunClients (void)$/
SV_RunThink	sv_phys.c	/^qboolean SV_RunThink (edict_t *ent)$/
SV_SaveSpawnparms	sv_main.c	/^void SV_SaveSpawnparms (void)$/
SV_SendClientDatagram	sv_main.c	/^qboolean SV_SendClientDatagram (client_t *client)$/
SV_SendClientMessages	sv_main.c	/^void SV_SendClientMessages (void)$/
SV_SendNop	sv_main.c	/^void SV_SendNop (client_t *client)$/
SV_SendReconnect	sv_main.c	/^void SV_SendReconnect (void)$/
SV_SendServerinfo	sv_main.c	/^void SV_SendServerinfo (client_t *client)$/
SV_SetIdealPitch	sv_user.c	/^void SV_SetIdealPitch (void)$/
SV_SpawnServer	sv_main.c	/^void SV_SpawnServer (char *server, char *startspot/
SV_StartParticle	sv_main.c	/^void SV_StartParticle (vec3_t org, vec3_t dir, int/
SV_StartSound	sv_main.c	/^void SV_StartSound (edict_t *entity, int channel, /
SV_StepDirection	sv_move.c	/^qboolean SV_StepDirection (edict_t *ent, float yaw/
SV_TestEntityPosition	world.c	/^edict_t	*SV_TestEntityPosition (edict_t *ent)$/
SV_TouchLinks	world.c	/^void SV_TouchLinks ( edict_t *ent, areanode_t *nod/
SV_Trace_Toss	sv_phys.c	/^trace_t SV_Trace_Toss (edict_t *ent, edict_t *igno/
SV_TruePointContents	world.c	/^int SV_TruePointContents (vec3_t p)$/
SV_TryUnstick	sv_phys.c	/^int SV_TryUnstick (edict_t *ent, vec3_t oldvel)$/
SV_UnlinkEdict	world.c	/^void SV_UnlinkEdict (edict_t *ent)$/
SV_UpdateToReliableMessages	sv_main.c	/^void SV_UpdateToReliableMessages (void)$/
SV_UserFriction	sv_user.c	/^void SV_UserFriction (void)$/
SV_WalkMove	sv_phys.c	/^void SV_WalkMove (edict_t *ent)$/
SV_WallFriction	sv_phys.c	/^void SV_WallFriction (edict_t *ent, trace_t *trace/
SV_WaterJump	sv_user.c	/^void SV_WaterJump (void)$/
SV_WaterMove	sv_user.c	/^void SV_WaterMove (void)$/
SV_WriteClientdataToMessage	sv_main.c	/^void SV_WriteClientdataToMessage (edict_t *ent, si/
SV_WriteEntitiesToClient	sv_main.c	/^void SV_WriteEntitiesToClient (edict_t	*clent, siz/
SV_movestep	sv_move.c	/^qboolean SV_movestep (edict_t *ent, vec3_t move, q/
SZ_Alloc	common.c	/^void SZ_Alloc (sizebuf_t *buf, int startsize)$/
SZ_Clear	common.c	/^void SZ_Clear (sizebuf_t *buf)$/
SZ_Free	common.c	/^void SZ_Free (sizebuf_t *buf)$/
SZ_GetSpace	common.c	/^void *SZ_GetSpace (sizebuf_t *buf, int length)$/
SZ_Print	common.c	/^void SZ_Print (sizebuf_t *buf, char *data)$/
SZ_Write	common.c	/^void SZ_Write (sizebuf_t *buf, void *data, int len/
S_AmbientOff	snd_dma.c	/^void S_AmbientOff (void)$/
S_AmbientOn	snd_dma.c	/^void S_AmbientOn (void)$/
S_BeginPrecaching	snd_dma.c	/^void S_BeginPrecaching (void)$/
S_BlockSound	snd_win.c	/^void S_BlockSound (void)$/
S_ClearBuffer	snd_dma.c	/^void S_ClearBuffer (void)$/
S_ClearPrecache	snd_dma.c	/^void S_ClearPrecache (void)$/
S_EndPrecaching	snd_dma.c	/^void S_EndPrecaching (void)$/
S_ExtraUpdate	snd_dma.c	/^void S_ExtraUpdate (void)$/
S_FindName	snd_dma.c	/^sfx_t *S_FindName (char *name)$/
S_Init	snd_dma.c	/^void S_Init (void)$/
S_LoadSound	snd_mem.c	/^sfxcache_t *S_LoadSound (sfx_t *s)$/
S_LocalSound	snd_dma.c	/^void S_LocalSound (char *sound)$/
S_PaintChannels	snd_mix.c	/^void S_PaintChannels(int endtime)$/
S_Play	snd_dma.c	/^void S_Play(void)$/
S_PlayVol	snd_dma.c	/^void S_PlayVol(void)$/
S_PrecacheSound	snd_dma.c	/^sfx_t *S_PrecacheSound (char *name)$/
S_Shutdown	snd_dma.c	/^void S_Shutdown(void)$/
S_SoundInfo_f	snd_dma.c	/^void S_SoundInfo_f(void)$/
S_SoundList	snd_dma.c	/^void S_SoundList(void)$/
S_StartSound	snd_dma.c	/^void S_StartSound(int entnum, int entchannel, sfx_/
S_Startup	snd_dma.c	/^void S_Startup (void)$/
S_StaticSound	snd_dma.c	/^void S_StaticSound (sfx_t *sfx, vec3_t origin, flo/
S_StopAllSounds	snd_dma.c	/^void S_StopAllSounds(qboolean clear)$/
S_StopAllSoundsC	snd_dma.c	/^void S_StopAllSoundsC (void)$/
S_StopSound	snd_dma.c	/^void S_StopSound(int entnum, int entchannel)$/
S_TouchSound	snd_dma.c	/^void S_TouchSound (char *name)$/
S_TransferPaintBuffer	snd_mix.c	/^void S_TransferPaintBuffer(int endtime)$/
S_TransferStereo16	snd_mix.c	/^void S_TransferStereo16 (int endtime)$/
S_UnblockSound	snd_win.c	/^void S_UnblockSound (void)$/
S_Update	snd_dma.c	/^void S_Update(vec3_t origin, vec3_t forward, vec3_/
S_UpdateAmbientSounds	snd_dma.c	/^void S_UpdateAmbientSounds (void)$/
S_Update_	snd_dma.c	/^void S_Update_(void)$/
SaveGamestate	host_cmd.c	/^void SaveGamestate()$/
Sbar_Changed	sbar.c	/^void Sbar_Changed (void)$/
Sbar_ColorForMap	sbar.c	/^int	Sbar_ColorForMap (int m)$/
Sbar_DeathmatchOverlay	sbar.c	/^void Sbar_DeathmatchOverlay (void)$/
Sbar_DontShowScores	sbar.c	/^void Sbar_DontShowScores (void)$/
Sbar_Draw	sbar.c	/^void Sbar_Draw (void)$/
Sbar_DrawCharacter	sbar.c	/^void Sbar_DrawCharacter (int x, int y, int num)$/
Sbar_DrawFace	sbar.c	/^void Sbar_DrawFace (void)$/
Sbar_DrawFrags	sbar.c	/^void Sbar_DrawFrags (void)$/
Sbar_DrawInventory	sbar.c	/^void Sbar_DrawInventory (void)$/
Sbar_DrawNum	sbar.c	/^void Sbar_DrawNum (int x, int y, int num, int digi/
Sbar_DrawPic	sbar.c	/^void Sbar_DrawPic (int x, int y, qpic_t *pic)$/
Sbar_DrawScoreboard	sbar.c	/^void Sbar_DrawScoreboard (void)$/
Sbar_DrawString	sbar.c	/^void Sbar_DrawString (int x, int y, char *str)$/
Sbar_DrawTransPic	sbar.c	/^void Sbar_DrawTransPic (int x, int y, qpic_t *pic)/
Sbar_FinaleOverlay	sbar.c	/^void Sbar_FinaleOverlay (void)$/
Sbar_Init	sbar.c	/^void Sbar_Init (void)$/
Sbar_IntermissionNumber	sbar.c	/^void Sbar_IntermissionNumber (int x, int y, int nu/
Sbar_IntermissionOverlay	sbar.c	/^void Sbar_IntermissionOverlay (void)$/
Sbar_MiniDeathmatchOverlay	sbar.c	/^void Sbar_MiniDeathmatchOverlay (void)$/
Sbar_ShowScores	sbar.c	/^void Sbar_ShowScores (void)$/
Sbar_SoloScoreboard	sbar.c	/^void Sbar_SoloScoreboard (void)$/
Sbar_SortFrags	sbar.c	/^void Sbar_SortFrags (void)$/
Sbar_UpdateScoreboard	sbar.c	/^void Sbar_UpdateScoreboard (void)$/
Sbar_itoa	sbar.c	/^int Sbar_itoa (int num, char *buf)$/
SchedulePollProcedure	net_main.c	/^void SchedulePollProcedure(PollProcedure *proc, do/
Scrap_AllocBlock	gl_draw.c	/^int Scrap_AllocBlock (int w, int h, int *x, int *y/
Scrap_Upload	gl_draw.c	/^void Scrap_Upload (void)$/
SendMessageNext	net_dgrm.c	/^int SendMessageNext (qsocket_t *sock)$/
Serial_CanSendMessage	net_ser.c	/^qboolean Serial_CanSendMessage (qsocket_t *sock)$/
Serial_CanSendUnreliableMessage	net_ser.c	/^qboolean Serial_CanSendUnreliableMessage (qsocket_/
Serial_CheckNewConnections	net_ser.c	/^qsocket_t *Serial_CheckNewConnections (void)$/
Serial_Close	net_ser.c	/^void Serial_Close (qsocket_t *sock)$/
Serial_Connect	net_ser.c	/^qsocket_t *Serial_Connect (char *host)$/
Serial_GetMessage	net_ser.c	/^int Serial_GetMessage (qsocket_t *sock)$/
Serial_Init	net_ser.c	/^int Serial_Init (void)$/
Serial_Listen	net_ser.c	/^void Serial_Listen (qboolean state)$/
Serial_SearchForHosts	net_ser.c	/^void Serial_SearchForHosts (qboolean xmit)$/
Serial_SendACK	net_ser.c	/^static void Serial_SendACK (SerialLine *p, byte se/
Serial_SendControlMessage	net_ser.c	/^static void Serial_SendControlMessage (SerialLine /
Serial_SendMessage	net_ser.c	/^int Serial_SendMessage (qsocket_t *sock, sizebuf_t/
Serial_SendUnreliableMessage	net_ser.c	/^int Serial_SendUnreliableMessage (qsocket_t *sock,/
Serial_Shutdown	net_ser.c	/^void Serial_Shutdown (void)$/
SetConsoleCXCY	conproc.c	/^BOOL SetConsoleCXCY(HANDLE hStdout, int cx, int cy/
SetGf116	snd_gus.c	/^void SetGf116(BYTE reg,WORD data)$/
SetGf18	snd_gus.c	/^void SetGf18(BYTE reg,BYTE data)$/
SetLPCData	mplpc.c	/^SetLPCData(LPCData *lpc)$/
SetMinMaxSize	pr_cmds.c	/^void SetMinMaxSize (edict_t *e, float *min, float /
SetNetTime	net_main.c	/^double SetNetTime(void)$/
SetPal	cl_main.c	/^void SetPal (int i)$/
SetScreenBufferLines	conproc.c	/^BOOL SetScreenBufferLines (int iLines)$/
ShortNoSwap	common.c	/^short   ShortNoSwap (short l)$/
ShortSwap	common.c	/^short   ShortSwap (short l)$/
Show	r_misc.c	/^void Show (void)$/
SignbitsForPlane	gl_rmain.c	/^int SignbitsForPlane (mplane_t *out)$/
SleepUntilInput	sys_win.c	/^void SleepUntilInput (int time)$/
Slist_Poll	net_main.c	/^static void Slist_Poll(void)$/
Slist_Send	net_main.c	/^static void Slist_Send(void)$/
Snd_WriteLinearBlastStereo16	snd_mix.c	/^void Snd_WriteLinearBlastStereo16 (void)$/
StartDMA	snd_dos.c	/^void StartDMA(void)$/
StartSB	snd_dos.c	/^void StartSB(void)$/
StrAddr	net_dgrm.c	/^char *StrAddr (struct qsockaddr *addr)$/
StripLength	gl_mesh.c	/^int	StripLength (int starttri, int startv)$/
SubdividePolygon	gl_warp.c	/^void SubdividePolygon (int numverts, float *verts)/
SwapPic	wad.c	/^void SwapPic (qpic_t *pic)$/
Sys_AtExit	sys_dos.c	/^void Sys_AtExit (void)$/
Sys_ConsoleInput	sys_dos.c	/^char *Sys_ConsoleInput(void)$/
Sys_DebugLog	sys_linux.c	/^void Sys_DebugLog(char *file, char *fmt, ...)$/
Sys_DebugNumber	sys_linux.c	/^void Sys_DebugNumber(int y, int val)$/
Sys_DefaultExceptionHandler	sys_dos.c	/^void Sys_DefaultExceptionHandler(int whatever)$/
Sys_DetectWin95	sys_dos.c	/^void Sys_DetectWin95 (void)$/
Sys_DisplayWindow	vid_x.c	/^void Sys_DisplayWindow(int window)$/
Sys_DrawCircle	vid_x.c	/^void Sys_DrawCircle(int window, int x, int y, int /
Sys_EditFile	sys_linux.c	/^void Sys_EditFile(char *filename)$/
Sys_EraseWindow	vid_x.c	/^void Sys_EraseWindow(int window)$/
Sys_Error	sys_dos.c	/^void Sys_Error (char *error, ...)$/
Sys_FileClose	sys_dos.c	/^void Sys_FileClose (int handle)$/
Sys_FileOpenRead	sys_dos.c	/^int Sys_FileOpenRead (char *path, int *handle)$/
Sys_FileOpenWrite	sys_dos.c	/^int Sys_FileOpenWrite (char *path)$/
Sys_FileRead	sys_dos.c	/^int Sys_FileRead (int handle, void *dest, int coun/
Sys_FileSeek	sys_dos.c	/^void Sys_FileSeek (int handle, int position)$/
Sys_FileTime	sys_dos.c	/^int	Sys_FileTime (char *path)$/
Sys_FileWrite	sys_dos.c	/^int Sys_FileWrite (int handle, void *data, int cou/
Sys_FloatTime	sys_dos.c	/^double Sys_FloatTime (void)$/
Sys_GetMemory	sys_dos.c	/^void Sys_GetMemory(void)$/
Sys_HighFPPrecision	sys_linux.c	/^void Sys_HighFPPrecision (void)$/
Sys_Init	sys_dos.c	/^void Sys_Init(void)$/
Sys_InitFloatTime	sys_dos.c	/^void Sys_InitFloatTime (void)$/
Sys_InitStackCheck	sys_dos.c	/^void Sys_InitStackCheck (void)$/
Sys_LineRefresh	sys_linux.c	/^void Sys_LineRefresh(void)$/
Sys_LowFPPrecision	sys_linux.c	/^void Sys_LowFPPrecision (void)$/
Sys_MakeCodeWriteable	sys_dos.c	/^void Sys_MakeCodeWriteable (unsigned long startadd/
Sys_NoFPUExceptionHandler	sys_dos.c	/^void Sys_NoFPUExceptionHandler(int whatever)$/
Sys_OpenWindow	vid_x.c	/^int Sys_OpenWindow(void)$/
Sys_PageIn	sys_win.c	/^void Sys_PageIn (void *ptr, int size)$/
Sys_PageInProgram	sys_dos.c	/^void Sys_PageInProgram(void)$/
Sys_PopFPCW	sys_win.c	/^void Sys_PopFPCW (void)$/
Sys_Printf	sys_dos.c	/^void Sys_Printf (char *fmt, ...)$/
Sys_PushFPCW_SetHigh	sys_win.c	/^void Sys_PushFPCW_SetHigh (void)$/
Sys_Quit	sys_dos.c	/^void Sys_Quit (void)$/
Sys_SendKeyEvents	gl_vidlinux.c	/^void Sys_SendKeyEvents(void)$/
Sys_SetFPCW	sys_win.c	/^void Sys_SetFPCW (void)$/
Sys_Shutdown	sys_dos.c	/^void Sys_Shutdown(void)$/
Sys_Sleep	sys_dos.c	/^void Sys_Sleep(void)$/
Sys_StackCheck	sys_dos.c	/^void Sys_StackCheck (void)$/
Sys_Warn	sys_linux.c	/^void Sys_Warn (char *warning, ...)$/
Sys_mkdir	sys_dos.c	/^void Sys_mkdir (char *path)$/
TTY_CheckForConnection	net_comx.c	/^qboolean TTY_CheckForConnection(int handle)$/
TTY_Close	net_comx.c	/^void TTY_Close(int handle)$/
TTY_Connect	net_comx.c	/^int TTY_Connect(int handle, char *host)$/
TTY_Disconnect	net_comx.c	/^void TTY_Disconnect(int handle)$/
TTY_Enable	net_comx.c	/^void TTY_Enable(int handle)$/
TTY_Flush	net_comx.c	/^void TTY_Flush(int handle)$/
TTY_GetComPortConfig	net_comx.c	/^void TTY_GetComPortConfig (int portNumber, int *po/
TTY_GetModemConfig	net_comx.c	/^void TTY_GetModemConfig (int portNumber, char *dia/
TTY_Init	net_comx.c	/^int TTY_Init(void)$/
TTY_IsEnabled	net_comx.c	/^qboolean TTY_IsEnabled(int serialPortNumber)$/
TTY_IsModem	net_comx.c	/^qboolean TTY_IsModem(int serialPortNumber)$/
TTY_Open	net_comx.c	/^int TTY_Open(int serialPortNumber)$/
TTY_OutputQueueIsEmpty	net_comx.c	/^qboolean TTY_OutputQueueIsEmpty(int handle)$/
TTY_ReadByte	net_comx.c	/^int TTY_ReadByte(int handle)$/
TTY_SetComPortConfig	net_comx.c	/^void TTY_SetComPortConfig (int portNumber, int por/
TTY_SetModemConfig	net_comx.c	/^void TTY_SetModemConfig (int portNumber, char *dia/
TTY_Shutdown	net_comx.c	/^void TTY_Shutdown(void)$/
TTY_WriteByte	net_comx.c	/^int TTY_WriteByte(int handle, byte data)$/
Test2_Poll	net_dgrm.c	/^static void Test2_Poll(void)$/
Test2_f	net_dgrm.c	/^static void Test2_f (void)$/
Test_Draw	gl_test.c	/^void Test_Draw (void)$/
Test_Init	gl_test.c	/^void Test_Init (void)$/
Test_Poll	net_dgrm.c	/^static void Test_Poll(void)$/
Test_Spawn	gl_test.c	/^void Test_Spawn (vec3_t origin)$/
Test_f	net_dgrm.c	/^static void Test_f (void)$/
Toggle_AuxLook_f	in_dos.c	/^void Toggle_AuxLook_f (void)$/
TraceLine	chase.c	/^void TraceLine (vec3_t start, vec3_t end, vec3_t i/
TragicDeath	vid_sunx.c	/^void TragicDeath(int signal_num)$/
TransformVector	r_misc.c	/^void TransformVector (vec3_t in, vec3_t out)$/
TrapKey	sys_dos.c	/^void TrapKey(void)$/
Turbulent8	d_scan.c	/^void Turbulent8 (espan_t *pspan)$/
UDP_AddrCompare	net_udp.c	/^int UDP_AddrCompare (struct qsockaddr *addr1, stru/
UDP_AddrToString	net_udp.c	/^char *UDP_AddrToString (struct qsockaddr *addr)$/
UDP_Broadcast	net_udp.c	/^int UDP_Broadcast (int socket, byte *buf, int len)/
UDP_CheckNewConnections	net_udp.c	/^int UDP_CheckNewConnections (void)$/
UDP_CloseSocket	net_udp.c	/^int UDP_CloseSocket (int socket)$/
UDP_Connect	net_udp.c	/^int UDP_Connect (int socket, struct qsockaddr *add/
UDP_GetAddrFromName	net_udp.c	/^int UDP_GetAddrFromName(char *name, struct qsockad/
UDP_GetNameFromAddr	net_udp.c	/^int UDP_GetNameFromAddr (struct qsockaddr *addr, c/
UDP_GetSocketAddr	net_udp.c	/^int UDP_GetSocketAddr (int socket, struct qsockadd/
UDP_GetSocketPort	net_udp.c	/^int UDP_GetSocketPort (struct qsockaddr *addr)$/
UDP_Init	net_udp.c	/^int UDP_Init (void)$/
UDP_Listen	net_udp.c	/^void UDP_Listen (qboolean state)$/
UDP_MakeSocketBroadcastCapable	net_udp.c	/^int UDP_MakeSocketBroadcastCapable (int socket)$/
UDP_OpenSocket	net_udp.c	/^int UDP_OpenSocket (int port)$/
UDP_Read	net_udp.c	/^int UDP_Read (int socket, byte *buf, int len, stru/
UDP_SetSocketPort	net_udp.c	/^int UDP_SetSocketPort (struct qsockaddr *addr, int/
UDP_Shutdown	net_udp.c	/^void UDP_Shutdown (void)$/
UDP_StringToAddr	net_udp.c	/^int UDP_StringToAddr (char *string, struct qsockad/
UDP_Write	net_udp.c	/^int UDP_Write (int socket, byte *buf, int len, str/
UNUSED	quakedef.h	/^#define UNUSED(x)	(x = x)	\/\/ for pesky compiler \/ /
VCR_CanSendMessage	net_vcr.c	/^qboolean VCR_CanSendMessage (qsocket_t *sock)$/
VCR_CheckNewConnections	net_vcr.c	/^qsocket_t *VCR_CheckNewConnections (void)$/
VCR_Close	net_vcr.c	/^void VCR_Close (qsocket_t *sock)$/
VCR_Connect	net_vcr.c	/^qsocket_t *VCR_Connect (char *host)$/
VCR_GetMessage	net_vcr.c	/^int VCR_GetMessage (qsocket_t *sock)$/
VCR_Init	net_vcr.c	/^int VCR_Init (void)$/
VCR_Listen	net_vcr.c	/^void VCR_Listen (qboolean state)$/
VCR_ReadNext	net_vcr.c	/^void VCR_ReadNext (void)$/
VCR_SearchForHosts	net_vcr.c	/^void VCR_SearchForHosts (qboolean xmit)$/
VCR_SendMessage	net_vcr.c	/^int VCR_SendMessage (qsocket_t *sock, sizebuf_t *d/
VCR_Shutdown	net_vcr.c	/^void VCR_Shutdown (void)$/
VGA_BankedBeginDirectRect	vid_ext.c	/^void VGA_BankedBeginDirectRect (viddef_t *lvid, st/
VGA_BankedEndDirectRect	vid_ext.c	/^void VGA_BankedEndDirectRect (viddef_t *lvid, stru/
VGA_BeginDirectRect	vid_vga.c	/^void VGA_BeginDirectRect (viddef_t *lvid, struct v/
VGA_CheckAdequateMem	vid_vga.c	/^qboolean VGA_CheckAdequateMem (int width, int heig/
VGA_ClearVideoMem	vid_vga.c	/^void VGA_ClearVideoMem (int planar)$/
VGA_EndDirectRect	vid_vga.c	/^void VGA_EndDirectRect (viddef_t *lvid, struct vmo/
VGA_FreeAndAllocVidbuffer	vid_vga.c	/^qboolean VGA_FreeAndAllocVidbuffer (viddef_t *lvid/
VGA_Init	vid_vga.c	/^void VGA_Init (void)$/
VGA_InitMode	vid_vga.c	/^int VGA_InitMode (viddef_t *lvid, vmode_t *pcurren/
VGA_SetPalette	vid_vga.c	/^void VGA_SetPalette(viddef_t *lvid, vmode_t *pcurr/
VGA_SwapBuffers	vid_vga.c	/^void VGA_SwapBuffers (viddef_t *lvid, vmode_t *pcu/
VGA_SwapBuffersCopy	vid_vga.c	/^void VGA_SwapBuffersCopy (viddef_t *lvid, vmode_t /
VGA_WaitVsync	vid_vga.c	/^void VGA_WaitVsync (void)$/
VID_AllocBuffers	vid_win.c	/^qboolean VID_AllocBuffers (int width, int height)$/
VID_CheckAdequateMem	vid_win.c	/^qboolean VID_CheckAdequateMem (int width, int heig/
VID_CheckModedescFixup	vid_win.c	/^void VID_CheckModedescFixup (int mode)$/
VID_CheckWindowXY	vid_win.c	/^void VID_CheckWindowXY (void)$/
VID_Debug_f	vid_svgalib.c	/^void VID_Debug_f (void)$/
VID_DescribeCurrentMode_f	gl_vidnt.c	/^void VID_DescribeCurrentMode_f (void)$/
VID_DescribeMode_f	gl_vidnt.c	/^void VID_DescribeMode_f (void)$/
VID_DescribeModes_f	gl_vidnt.c	/^void VID_DescribeModes_f (void)$/
VID_DitherOff	vid_sunx.c	/^void VID_DitherOff(void)$/
VID_DitherOn	vid_sunx.c	/^void VID_DitherOn(void)$/
VID_ExtraFarToLinear	vid_ext.c	/^void *VID_ExtraFarToLinear (void *ptr)$/
VID_ExtraGetModeInfo	vid_ext.c	/^qboolean VID_ExtraGetModeInfo(int modenum)$/
VID_ExtraInitMode	vid_ext.c	/^int VID_ExtraInitMode (viddef_t *lvid, vmode_t *pc/
VID_ExtraStateFound	vid_ext.c	/^qboolean VID_ExtraStateFound (unsigned state)$/
VID_ExtraSwapBuffers	vid_ext.c	/^void VID_ExtraSwapBuffers (viddef_t *lvid, vmode_t/
VID_ExtraVidLookForState	vid_ext.c	/^qboolean VID_ExtraVidLookForState (unsigned state,/
VID_ExtraWaitDisplayEnable	vid_ext.c	/^void VID_ExtraWaitDisplayEnable ()$/
VID_ForceLockState	gl_vidnt.c	/^void VID_ForceLockState (int lk)$/
VID_ForceMode_f	vid_win.c	/^void VID_ForceMode_f (void)$/
VID_ForceUnlockedAndReturnState	gl_vidnt.c	/^int VID_ForceUnlockedAndReturnState (void)$/
VID_FullScreen	vid_sunx.c	/^qboolean VID_FullScreen( Window win )$/
VID_Fullscreen_f	vid_win.c	/^void VID_Fullscreen_f (void)$/
VID_Gamma_f	vid_sunx.c	/^void VID_Gamma_f (void)$/
VID_GetExtModeDescription	gl_vidnt.c	/^char *VID_GetExtModeDescription (int mode)$/
VID_GetModeDescription	gl_vidnt.c	/^char *VID_GetModeDescription (int mode)$/
VID_GetModeDescription2	vid_win.c	/^char *VID_GetModeDescription2 (int mode)$/
VID_GetModeDescriptionMemCheck	vid_win.c	/^char *VID_GetModeDescriptionMemCheck (int mode)$/
VID_GetModePtr	gl_vidnt.c	/^vmode_t *VID_GetModePtr (int modenum)$/
VID_HandlePause	gl_vidnt.c	/^void VID_HandlePause (qboolean pause)$/
VID_Init	gl_vidlinux.c	/^void VID_Init(unsigned char *palette)$/
VID_Init8bitPalette	gl_vidlinux.c	/^void VID_Init8bitPalette(void) $/
VID_InitDIB	gl_vidnt.c	/^void VID_InitDIB (HINSTANCE hInstance)$/
VID_InitExtra	vid_ext.c	/^void VID_InitExtra (void)$/
VID_InitFullDIB	gl_vidnt.c	/^void VID_InitFullDIB (HINSTANCE hInstance)$/
VID_InitMGLDIB	vid_win.c	/^void VID_InitMGLDIB (HINSTANCE hInstance)$/
VID_InitMGLFull	vid_win.c	/^void VID_InitMGLFull (HINSTANCE hInstance)$/
VID_InitModes	vid_svgalib.c	/^void VID_InitModes(void)$/
VID_Is8bit	gl_vidlinux.c	/^qboolean VID_Is8bit(void)$/
VID_LockBuffer	gl_vidnt.c	/^void VID_LockBuffer (void)$/
VID_MenuDraw	gl_vidnt.c	/^void VID_MenuDraw (void)$/
VID_MenuKey	gl_vidnt.c	/^void VID_MenuKey (int key)$/
VID_Minimize_f	vid_win.c	/^void VID_Minimize_f (void)$/
VID_ModeInfo	vid_dos.c	/^char *VID_ModeInfo (int modenum, char **ppheader)$/
VID_NumModes	gl_vidnt.c	/^int VID_NumModes (void)$/
VID_NumModes_f	gl_vidnt.c	/^void VID_NumModes_f (void)$/
VID_RememberWindowPos	vid_win.c	/^void VID_RememberWindowPos (void)$/
VID_ResetFramebuffer	vid_sunxil.c	/^VID_ResetFramebuffer()$/
VID_ResetFramebuffer_MT	vid_sunxil.c	/^VID_ResetFramebuffer_MT()$/
VID_RestoreOldMode	vid_win.c	/^void VID_RestoreOldMode (int original_mode)$/
VID_SetDefaultMode	gl_vidnt.c	/^void VID_SetDefaultMode (void)$/
VID_SetFullDIBMode	gl_vidnt.c	/^qboolean VID_SetFullDIBMode (int modenum)$/
VID_SetFullscreenMode	vid_win.c	/^qboolean VID_SetFullscreenMode (int modenum)$/
VID_SetMode	gl_vidnt.c	/^int VID_SetMode (int modenum, unsigned char *palet/
VID_SetPalette	gl_vidlinux.c	/^void	VID_SetPalette (unsigned char *palette)$/
VID_SetVESAPalette	vid_ext.c	/^void VID_SetVESAPalette (viddef_t *lvid, vmode_t */
VID_SetWindowTitle	vid_sunx.c	/^void VID_SetWindowTitle( Window win, char *pszName/
VID_SetWindowedMode	gl_vidnt.c	/^qboolean VID_SetWindowedMode (int modenum)$/
VID_ShiftPalette	gl_vidlinux.c	/^void VID_ShiftPalette(unsigned char *p)$/
VID_Shutdown	gl_vidlinux.c	/^void VID_Shutdown(void)$/
VID_Suspend	vid_win.c	/^int VID_Suspend (MGLDC *dc,m_int flags)$/
VID_TestMode_f	vid_dos.c	/^void VID_TestMode_f (void)$/
VID_UnlockBuffer	gl_vidnt.c	/^void VID_UnlockBuffer (void)$/
VID_Update	vid_dos.c	/^void    VID_Update (vrect_t *rects)$/
VID_UpdateWindowStatus	gl_vidnt.c	/^void VID_UpdateWindowStatus (void)$/
VID_Update_MT	vid_sunxil.c	/^VID_Update_MT (vrect_t *rects)$/
VID_Windowed_f	vid_win.c	/^void VID_Windowed_f (void)$/
V_AddIdle	view.c	/^void V_AddIdle (void)$/
V_BonusFlash_f	view.c	/^void V_BonusFlash_f (void)$/
V_BoundOffsets	view.c	/^void V_BoundOffsets (void)$/
V_CalcBlend	view.c	/^void V_CalcBlend (void)$/
V_CalcBob	view.c	/^float V_CalcBob (void)$/
V_CalcIntermissionRefdef	view.c	/^void V_CalcIntermissionRefdef (void)$/
V_CalcPowerupCshift	view.c	/^void V_CalcPowerupCshift (void)$/
V_CalcRefdef	view.c	/^void V_CalcRefdef (void)$/
V_CalcRoll	view.c	/^float V_CalcRoll (vec3_t angles, vec3_t velocity)$/
V_CalcViewRoll	view.c	/^void V_CalcViewRoll (void)$/
V_CheckGamma	view.c	/^qboolean V_CheckGamma (void)$/
V_DriftPitch	view.c	/^void V_DriftPitch (void)$/
V_Init	view.c	/^void V_Init (void)$/
V_ParseDamage	view.c	/^void V_ParseDamage (void)$/
V_RenderView	view.c	/^void V_RenderView (void)$/
V_SetContentsColor	view.c	/^void V_SetContentsColor (int contents)$/
V_StartPitchDrift	view.c	/^void V_StartPitchDrift (void)$/
V_StopPitchDrift	view.c	/^void V_StopPitchDrift (void)$/
V_UpdatePalette	view.c	/^void V_UpdatePalette (void)$/
V_cshift_f	view.c	/^void V_cshift_f (void)$/
VectorAdd	mathlib.h	/^#define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]/
VectorCompare	mathlib.c	/^int VectorCompare (vec3_t v1, vec3_t v2)$/
VectorCopy	mathlib.h	/^#define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=/
VectorInverse	mathlib.c	/^void VectorInverse (vec3_t v)$/
VectorMA	mathlib.c	/^void VectorMA (vec3_t veca, float scale, vec3_t ve/
VectorNormalize	mathlib.c	/^float VectorNormalize (vec3_t v)$/
VectorScale	mathlib.c	/^void VectorScale (vec3_t in, vec_t scale, vec3_t o/
VectorSubtract	mathlib.h	/^#define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]/
VideoRegisterSet	vregset.c	/^void VideoRegisterSet (int *pregset)$/
WINS_AddrCompare	net_wins.c	/^int WINS_AddrCompare (struct qsockaddr *addr1, str/
WINS_AddrToString	net_wins.c	/^char *WINS_AddrToString (struct qsockaddr *addr)$/
WINS_Broadcast	net_wins.c	/^int WINS_Broadcast (int socket, byte *buf, int len/
WINS_CheckNewConnections	net_wins.c	/^int WINS_CheckNewConnections (void)$/
WINS_CloseSocket	net_wins.c	/^int WINS_CloseSocket (int socket)$/
WINS_Connect	net_wins.c	/^int WINS_Connect (int socket, struct qsockaddr *ad/
WINS_GetAddrFromName	net_wins.c	/^int WINS_GetAddrFromName(char *name, struct qsocka/
WINS_GetLocalAddress	net_wins.c	/^void WINS_GetLocalAddress()$/
WINS_GetNameFromAddr	net_wins.c	/^int WINS_GetNameFromAddr (struct qsockaddr *addr, /
WINS_GetSocketAddr	net_wins.c	/^int WINS_GetSocketAddr (int socket, struct qsockad/
WINS_GetSocketPort	net_wins.c	/^int WINS_GetSocketPort (struct qsockaddr *addr)$/
WINS_Init	net_wins.c	/^int WINS_Init (void)$/
WINS_Listen	net_wins.c	/^void WINS_Listen (qboolean state)$/
WINS_MakeSocketBroadcastCapable	net_wins.c	/^int WINS_MakeSocketBroadcastCapable (int socket)$/
WINS_OpenSocket	net_wins.c	/^int WINS_OpenSocket (int port)$/
WINS_Read	net_wins.c	/^int WINS_Read (int socket, byte *buf, int len, str/
WINS_SetSocketPort	net_wins.c	/^int WINS_SetSocketPort (struct qsockaddr *addr, in/
WINS_Shutdown	net_wins.c	/^void WINS_Shutdown (void)$/
WINS_StringToAddr	net_wins.c	/^int WINS_StringToAddr (char *string, struct qsocka/
WINS_Write	net_wins.c	/^int WINS_Write (int socket, byte *buf, int len, st/
WIPX_AddrCompare	net_wipx.c	/^int WIPX_AddrCompare (struct qsockaddr *addr1, str/
WIPX_AddrToString	net_wipx.c	/^char *WIPX_AddrToString (struct qsockaddr *addr)$/
WIPX_Broadcast	net_wipx.c	/^int WIPX_Broadcast (int handle, byte *buf, int len/
WIPX_CheckNewConnections	net_wipx.c	/^int WIPX_CheckNewConnections (void)$/
WIPX_CloseSocket	net_wipx.c	/^int WIPX_CloseSocket (int handle)$/
WIPX_Connect	net_wipx.c	/^int WIPX_Connect (int handle, struct qsockaddr *ad/
WIPX_GetAddrFromName	net_wipx.c	/^int WIPX_GetAddrFromName(char *name, struct qsocka/
WIPX_GetNameFromAddr	net_wipx.c	/^int WIPX_GetNameFromAddr (struct qsockaddr *addr, /
WIPX_GetSocketAddr	net_wipx.c	/^int WIPX_GetSocketAddr (int handle, struct qsockad/
WIPX_GetSocketPort	net_wipx.c	/^int WIPX_GetSocketPort (struct qsockaddr *addr)$/
WIPX_Init	net_wipx.c	/^int WIPX_Init (void)$/
WIPX_Listen	net_wipx.c	/^void WIPX_Listen (qboolean state)$/
WIPX_OpenSocket	net_wipx.c	/^int WIPX_OpenSocket (int port)$/
WIPX_Read	net_wipx.c	/^int WIPX_Read (int handle, byte *buf, int len, str/
WIPX_SetSocketPort	net_wipx.c	/^int WIPX_SetSocketPort (struct qsockaddr *addr, in/
WIPX_Shutdown	net_wipx.c	/^void WIPX_Shutdown (void)$/
WIPX_StringToAddr	net_wipx.c	/^int WIPX_StringToAddr (char *string, struct qsocka/
WIPX_Write	net_wipx.c	/^int WIPX_Write (int handle, byte *buf, int len, st/
WSAGetLastError	mplpc.c	/^WSAGetLastError(void)$/
W_CleanupName	wad.c	/^void W_CleanupName (char *in, char *out)$/
W_GetLumpName	wad.c	/^void *W_GetLumpName (char *name)$/
W_GetLumpNum	wad.c	/^void *W_GetLumpNum (int num)$/
W_GetLumpinfo	wad.c	/^lumpinfo_t	*W_GetLumpinfo (char *name)$/
W_LoadWadFile	wad.c	/^void W_LoadWadFile (char *filename)$/
WaitJoyButton	in_dos.c	/^qboolean WaitJoyButton (void) $/
WarpPalette	r_misc.c	/^void WarpPalette (void)$/
WinMain	sys_win.c	/^int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE/
WriteDSP	snd_dos.c	/^void WriteDSP(int val)$/
WriteDest	pr_cmds.c	/^sizebuf_t *WriteDest (void)$/
WriteMixer	snd_dos.c	/^void WriteMixer(int addr, int val)$/
WritePCXfile	screen.c	/^void WritePCXfile (char *filename, byte *data, int/
WriteText	conproc.c	/^BOOL WriteText (LPCTSTR szText)$/
XLateKey	gl_vidlinuxglx.c	/^static int XLateKey(XKeyEvent *ev)$/
Yield	mplib.c	/^Yield(void)$/
Z_CheckHeap	zone.c	/^void Z_CheckHeap (void)$/
Z_ClearZone	zone.c	/^void Z_ClearZone (memzone_t *zone, int size)$/
Z_Free	zone.c	/^void Z_Free (void *ptr)$/
Z_Malloc	zone.c	/^void *Z_Malloc (int size)$/
Z_Print	zone.c	/^void Z_Print (memzone_t *zone)$/
Z_TagMalloc	zone.c	/^void *Z_TagMalloc (int size, int tag)$/
ZapHostEnt	mplpc.c	/^ZapHostEnt()$/
_Datagram_CheckNewConnections	net_dgrm.c	/^static qsocket_t *_Datagram_CheckNewConnections (v/
_Datagram_Connect	net_dgrm.c	/^static qsocket_t *_Datagram_Connect (char *host)$/
_Datagram_SearchForHosts	net_dgrm.c	/^static void _Datagram_SearchForHosts (qboolean xmi/
_DotProduct	mathlib.c	/^vec_t _DotProduct (vec3_t v1, vec3_t v2)$/
_Host_Frame	host.c	/^void _Host_Frame (float time)$/
_Host_ServerFrame	host.c	/^void _Host_ServerFrame (void)$/
_IO	mpdosock.h	/^#define _IO(x,y)        (IOC_VOID|((x)<<8)|(y))$/
_IOR	mpdosock.h	/^#define _IOR(x,y,t)     (IOC_OUT|(((long)sizeof(t)/
_IOW	mpdosock.h	/^#define _IOW(x,y,t)     (IOC_IN|(((long)sizeof(t)&/
_Serial_CheckNewConnections	net_ser.c	/^static qsocket_t *_Serial_CheckNewConnections (Ser/
_Serial_Connect	net_ser.c	/^static qsocket_t *_Serial_Connect (char *host, Ser/
_Serial_GetMessage	net_ser.c	/^static int _Serial_GetMessage (SerialLine *p)$/
_VectorAdd	mathlib.c	/^void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t /
_VectorCopy	mathlib.c	/^void _VectorCopy (vec3_t in, vec3_t out)$/
_VectorSubtract	mathlib.c	/^void _VectorSubtract (vec3_t veca, vec3_t vecb, ve/
add_field	snd_gus.c	/^static void add_field(char *instring, int section,/
add_section	snd_gus.c	/^static int add_section(char *instring, long offset/
alarm_handler	sys_linux.c	/^void alarm_handler(int x)$/
angledelta	view.c	/^float angledelta (float a)$/
anglemod	mathlib.c	/^float	anglemod(float a)$/
bSetupPixelFormat	gl_vidnt.c	/^BOOL bSetupPixelFormat(HDC hDC)$/
bind	mplpc.c	/^bind(SOCKET s, const struct sockaddr *name, int na/
closesocket	mplpc.c	/^closesocket(SOCKET s)$/
createDisplayDC	vid_win.c	/^MGLDC *createDisplayDC(int forcemem)$/
dos_freememory	dos_v2.c	/^void dos_freememory(void *ptr)$/
dos_getheapsize	dos_v2.c	/^int dos_getheapsize(void)$/
dos_getmaxlockedmem	sys_dos.c	/^void *dos_getmaxlockedmem(int *size)$/
dos_getmemory	dos_v2.c	/^void *dos_getmemory(int size)$/
dos_inportb	dos_v2.c	/^int dos_inportb(int port)$/
dos_inportw	dos_v2.c	/^int dos_inportw(int port)$/
dos_int386	dos_v2.c	/^int	dos_int386(int vec, regs_t *inregs, regs_t *ou/
dos_int86	dos_v2.c	/^int	dos_int86(int vec)$/
dos_irqdisable	dos_v2.c	/^void dos_irqdisable(void)$/
dos_irqenable	dos_v2.c	/^void dos_irqenable(void)$/
dos_lockmem	dos_v2.c	/^int dos_lockmem(void *addr, int size)$/
dos_outportb	dos_v2.c	/^void dos_outportb(int port, int val)$/
dos_outportw	dos_v2.c	/^void dos_outportw(int port, int val)$/
dos_registerintr	dos_v2.c	/^void	dos_registerintr(int intr, void (*handler)(vo/
dos_restoreintr	dos_v2.c	/^void	dos_restoreintr(int intr)$/
dos_unlockmem	dos_v2.c	/^int dos_unlockmem(void *addr, int size)$/
dos_usleep	dos_v2.c	/^void	dos_usleep(int usecs)$/
drain_renderpipeline	vid_sunxil.c	/^drain_renderpipeline(XilImage old)$/
far2ptr	dos_v2.c	/^void *far2ptr(unsigned int farptr)$/
fgetLittleLong	gl_warp.c	/^int fgetLittleLong (FILE *f)$/
fgetLittleShort	gl_warp.c	/^int fgetLittleShort (FILE *f)$/
filelength	sys_null.c	/^int filelength (FILE *f)$/
findhandle	sys_null.c	/^int             findhandle (void)$/
findres	gl_vidlinux.c	/^int findres(int *width, int *height)$/
floating_point_exception_handler	sys_linux.c	/^void floating_point_exception_handler(int whatever/
fmemcpyfrom	mplpc.c	/^fmemcpyfrom(void *to, const void *from, int length/
fmemcpyto	mplpc.c	/^fmemcpyto(void *to, const void *from, int length)$/
fstrcpyfrom	mplpc.c	/^fstrcpyfrom(char *to, const char *from)$/
fstrcpyto	mplpc.c	/^fstrcpyto(char *to, const char *from)$/
fstrncpyfrom	mplpc.c	/^fstrncpyfrom(char *to, const char *from, int len)$/
fstrncpyto	mplpc.c	/^fstrncpyto(char *to, const char *from, int len)$/
get_field_name	snd_gus.c	/^static void get_field_name(char *out, char *in)$/
get_field_string	snd_gus.c	/^static void get_field_string(char *out, char *in)$/
get_mode	vid_svgalib.c	/^int get_mode(char *name, int width, int height, in/
get_section_name	snd_gus.c	/^static void get_section_name(char *out, char *in)$/
gethostbyaddr	mplpc.c	/^gethostbyaddr(const char *addr, int len, int type)/
gethostbyname	mplpc.c	/^gethostbyname(const char *name)$/
gethostname	mplpc.c	/^gethostname(char *name, int namelen)$/
getsockname	mplpc.c	/^getsockname(SOCKET s, struct sockaddr *name, int */
iDirectInputCreate	in_win.c	/^#define iDirectInputCreate(a,b,c,d)	pDirectInputCr/
iDirectSoundCreate	snd_win.c	/^#define iDirectSoundCreate(a,b,c)	pDirectSoundCrea/
inet_addr	mplpc.c	/^unsigned long inet_addr(const char *cp)$/
inet_ntoa	mplpc.c	/^char *inet_ntoa (struct in_addr in)$/
ini_fclose	snd_gus.c	/^int ini_fclose(FILE *f)$/
ini_fgets	snd_gus.c	/^void ini_fgets(FILE *f, const char *section, const/
ini_fopen	snd_gus.c	/^FILE *ini_fopen(const char *filename, const char */
initFatalError	vid_win.c	/^void initFatalError(void)$/
install_grabs	gl_vidlinuxglx.c	/^static void install_grabs(void)$/
ioctlsocket	mplpc.c	/^ioctlsocket(SOCKET s, long cmd, unsigned long *arg/
is_field	snd_gus.c	/^static int is_field(char *s,const char *name)$/
is_section	snd_gus.c	/^static int is_section(char *s,const char *name)$/
keyhandler	gl_vidlinux.c	/^void keyhandler(int scancode, int state)$/
loutportb	vregset.c	/^void loutportb (int port, int val)$/
map_in_conventional_memory	dos_v2.c	/^void map_in_conventional_memory(void)$/
matchmouse	gl_vidlinux.c	/^int matchmouse(int mouse, char *name)$/
memsearch	common.c	/^int     memsearch (byte *start, int count, int sea/
mousehandler	gl_vidlinux.c	/^void mousehandler(int buttonstate, int dx, int dy)/
ptr2far	dos_v2.c	/^unsigned int ptr2far(void *ptr)$/
ptr2real	dos_v2.c	/^unsigned int ptr2real(void *ptr)$/
real2ptr	dos_v2.c	/^void *real2ptr(unsigned int real)$/
recvfrom	mplpc.c	/^recvfrom(SOCKET s, char *buf, int len, int flags, /
registerAllDispDrivers	vid_win.c	/^void registerAllDispDrivers(void)$/
registerAllMemDrivers	vid_win.c	/^void registerAllMemDrivers(void)$/
reset_buffer	snd_gus.c	/^static void reset_buffer(FILE *f)$/
sched_update	vid_sunxil.c	/^sched_update(XilImage image)$/
sendto	mplpc.c	/^sendto(SOCKET s, const char *buf, int len, int fla/
setsockopt	mplpc.c	/^setsockopt(SOCKET s, int level, int optname, const/
shiftmask_init	vid_sunx.c	/^void shiftmask_init()$/
signal_handler	gl_vidlinux.c	/^void signal_handler(int sig)$/
socket	mplpc.c	/^socket(int af, int type, int protocol)$/
sockets_flush	mplpc.c	/^sockets_flush(void)$/
st2_fixup	vid_sunx.c	/^void st2_fixup( XImage *framebuf, int x, int y, in/
st3_fixup	vid_sunx.c	/^void st3_fixup( XImage *framebuf, int x, int y, in/
stringify	gl_vidlinux.c	/^#define stringify(m) { #m, m }$/
stripped_fgets	snd_gus.c	/^static char *stripped_fgets(char *s, int n, FILE */
timerclear	mpdosock.h	/^#define timerclear(tvp)         (tvp)->tv_sec = (t/
timercmp	mpdosock.h	/^#define timercmp(tvp, uvp, cmp) \\$/
timerisset	mpdosock.h	/^#define timerisset(tvp)         ((tvp)->tv_sec || /
toupper	snd_gus.c	/^static char toupper(char c)$/
uninstall_grabs	gl_vidlinuxglx.c	/^static void uninstall_grabs(void)$/
update_thread	vid_sunxil.c	/^void *update_thread()$/
va	common.c	/^char    *va(char *format, ...)$/
vtswitch	gl_vidlinux.c	/^void vtswitch(int newconsole)$/
xlib_rgb16	vid_sunx.c	/^PIXEL16 xlib_rgb16(int r,int g,int b)$/
xlib_rgb24	vid_sunx.c	/^PIXEL24 xlib_rgb24(int r,int g,int b)$/
