Bellairs Workshop on Computer Animation Publications

The Bellairs Workshop on Computer Animation has brought together researchers from around the world for focused, collaborative work on open problems in computer animation. The publications listed below emerged from research conceived or advanced at these workshops, as acknowledged by their authors. Have a publication that acknowledges the Bellairs Workshop? Submit your DOI here to have it included in this list.


Last updated: 2026-03-05. 12 publications listed.

[1] Erleben, K, Macklin, M, Andrews, S, Kry, P (2019). The Matchstick Model for Anisotropic Friction Cones. Computer Graphics Forum. https://doi.org/10.1111/cgf.13885

[2] Zhang, X, Belfer, R, Kry, P, Vouga, E (2020). C-Space tunnel discovery for puzzle path planning. ACM Transactions on Graphics. https://doi.org/10.1145/3386569.3392468

[3] Zhang, J, Bang, S, Levin, D, Jacobson, A (2020). Complementary dynamics. ACM Transactions on Graphics. https://doi.org/10.1145/3414685.3417819

[4] Schreiner, P, Perepichka, M, Lewis, H, Darkner, S, Kry, P, Erleben, K, Zordan, V (2021). Global Position Prediction for Interactive Motion Capture. Proceedings of the ACM on Computer Graphics and Interactive Techniques. https://doi.org/10.1145/3479985

[5] Rohmer, D, Tarini, M, Kalyanasundaram, N, Moshfeghifar, F, Cani, M, Zordan, V (2021). Velocity Skinning for Real‐time Stylized Skeletal Animation. Computer Graphics Forum. https://doi.org/10.1111/cgf.142654

[6] Andrews, S, Nassif, L, Erleben, K, Kry, P (2021). Coupling Friction with Visual Appearance. Proceedings of the ACM on Computer Graphics and Interactive Techniques. https://doi.org/10.1145/3480138

[7] Mercier-Aubin, A, Kry, P, Winter, A, Levin, D (2022). Adaptive rigidification of elastic solids. ACM Transactions on Graphics. https://doi.org/10.1145/3528223.3530124

[8] Xie, K, Xu, P, Andrews, S, Zordan, V, Kry, P (2023). Too Stiff, Too Strong, Too Smart. Proceedings of the ACM on Computer Graphics and Interactive Techniques. https://doi.org/10.1145/3606935

[9] Xu, P, Xie, K, Andrews, S, Kry, P, Neff, M, Mcguire, M, Karamouzas, I, Zordan, V (2023). AdaptNet: Policy Adaptation for Physics-Based Character Control. ACM Transactions on Graphics. https://doi.org/10.1145/3618375

[10] Sharp, N, Romero, C, Jacobson, A, Vouga, E, Kry, P, Levin, D, Solomon, J (2023). Data-Free Learning of Reduced-Order Kinematics. Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Proceedings. https://doi.org/10.1145/3588432.3591521

[11] Liu, Y, Fang, Z, Darkner, S, Aigerman, N, Erleben, K, Kry, P, Schneider, T (2025). Neural Kinematic Bases for Fluids. Proceedings of the SIGGRAPH Asia 2025 Conference Papers. https://doi.org/10.1145/3757377.3763925

[12] Ponton, J, Andrews, S, Andujar, C, Pelechano, N (2025). Environment-aware Motion Matching. ACM Transactions on Graphics. https://doi.org/10.1145/3763334