| related words |
| parallelization |
| nonequivalent |
| validate |
| permission |
| sustain |
| beckman |
| successor |
| greedy |
| postpone |
| polylogarithmic |
| centralizer |
| acyclic |
| movements |
| unilateral |
| andris |
| punctured |
| ollivier |
| speedups |
| packing |
| transitional |
|
| related documents |
| An introduction to quantum game theory [0208069v2] |
| Trading by Quantum Rules - Quantum Anthropic Principle [0201045v1] |
| Reversibility and Adiabatic Computation: Trading Time and Space for
Energy [9703022v1] |
| Limits on Efficient Computation in the Physical World [0412143v2] |
| On quantum and approximate privacy [0110038v3] |
| The non-local content of quantum operations [0005102v1] |
| Differential geometry of density states [0503041v2] |
| Book Review: 'A New Kind of Science' [0206089v2] |
| Quantum Portfolios [0105071v2] |
| Scattering, trapped modes and guided waves in waveguides and diffraction
gratings [0406019v1] |
|
| related topics |
| {time, systems, information} |
| {error, code, errors} |
| {algorithm, log, probability} |
| {cavity, atom, atoms} |
| {alice, bob, state} |
| {group, space, representation} |
| {key, protocol, security} |
| {state, algorithm, problem} |
| {wave, scattering, interference} |
| {energy, state, states} |
| {equation, function, exp} |
| {theory, mechanics, state} |
| {let, theorem, proof} |
| {force, casimir, field} |
| {particle, mechanics, theory} |
| {operator, operators, space} |
| {qubit, qubits, gate} |
| {spin, pulse, spins} |
| {classical, space, random} |
| {phase, path, phys} |
|