| related words |
| decoders |
| nonbinary |
| ashikhmin |
| subcode |
| codespace |
| braiding |
| pareto |
| encoders |
| parrondo |
| stabilisation |
| unencoded |
| piotrowski |
| sladkowski |
| duopoly |
| reichardt |
| tolerantly |
| markets |
| packing |
| macwilliams |
| hollenberg |
|
| related documents |
| Nash equilibria in quantum games with generalized two-parameter
strategies [0610084v1] |
| Quantum random walks with history dependence [0311009v1] |
| An introduction to quantum game theory [0208069v2] |
| Replication and Evolution of Quantum Species [0411075v1] |
| Quantum Information processing by NMR: Preparation of pseudopure states
and implementation of unitary operations in a single-qutrit system [0307240v1] |
| Quantum games of asymmetric information [0308034v1] |
| Theory of Games on Quantum Objects [0503094v2] |
|
| related topics |
| {error, code, errors} |
| {spin, pulse, spins} |
| {state, phys, rev} |
| {theory, mechanics, state} |
| {temperature, thermal, energy} |
| {classical, space, random} |
| {time, decoherence, evolution} |
| {states, state, optimal} |
| {qubit, qubits, gate} |
| {cos, sin, state} |
| {state, algorithm, problem} |
| {state, states, entangled} |
| {vol, operators, histories} |
| {entanglement, phys, rev} |
| {measurement, state, measurements} |
| {alice, bob, state} |
| {energy, state, states} |
| {trap, ion, state} |
| {algorithm, log, probability} |
| {phase, path, phys} |
|