| related words |
| minority |
| sladkowski |
| piotrowski |
| duopoly |
| reichardt |
| codespace |
| punctured |
| uncorrectable |
| unencoded |
| markets |
| decoders |
| nonbinary |
| braiding |
| leader |
| stabilisation |
| tactics |
| subblocks |
| packing |
| timings |
| nondestructive |
|
| related documents |
| An introduction to quantum game theory [0208069v2] |
| V\"axj\"o interpretation-2003: realism of contexts [0401072v1] |
| Trading by Quantum Rules - Quantum Anthropic Principle [0201045v1] |
| Quantum Chinos Game: winning strategies through quantum fluctuations [0201140v1] |
| Noise-assisted preparation of entangled atoms [0306091v1] |
| Distinguishability and Accessible Information in Quantum Theory [9601020v1] |
| BDSW protocol revisited: an efficient method for the key distillation
without classical computational complexity [0409099v2] |
| Quantum games and social norms. The quantum ultimatum game [0208167v1] |
|
| related topics |
| {error, code, errors} |
| {particle, mechanics, theory} |
| {vol, operators, histories} |
| {cavity, atom, atoms} |
| {entanglement, phys, rev} |
| {state, phys, rev} |
| {observables, space, algebra} |
| {level, atom, field} |
| {measurement, state, measurements} |
| {key, protocol, security} |
| {alice, bob, state} |
| {time, decoherence, evolution} |
| {theory, mechanics, state} |
| {information, entropy, channel} |
| {group, space, representation} |
| {classical, space, random} |
| {algorithm, log, probability} |
| {state, states, entangled} |
| {state, states, coherent} |
| {states, state, optimal} |
|