0607143v3

related topics
{error, code, errors}
{classical, space, random}
{qubit, qubits, gate}
{state, states, entangled}
{alice, bob, state}
{operator, operators, space}
{information, entropy, channel}
{theory, mechanics, state}
{phase, path, phys}
{states, state, optimal}
{cos, sin, state}
{key, protocol, security}
{time, decoherence, evolution}

Conditional Quantum Walk and Iterated Quantum Games

G. Abal, R. Donangelo, H. Fort

abstract: Iterated bipartite quantum games are implemented in terms of the discrete-time quantum walk on the line. Our proposal allows for conditional strategies, as two rational agents make a choice from a restricted set of two-qubit unitary operations. Several frequently used classical strategies give rise to families of corresponding quantum strategies. A quantum version of the Prisoner's Dilemma in which both players use mixed strategies is presented as a specific example. Since there are now quantum walk physical implementations at a proof-of principle stage, this connection may represent a step towards the experimental realization of quantum games.

oai_identifier:
oai:arXiv.org:quant-ph/0607143
categories:
quant-ph
comments:
Revtex 4, 6 pages, 3 figures. Expanded version with one more figure and updated references. Abstract was rewritten
doi:
10.1016/j.physa.2008.04.036
arxiv_id:
quant-ph/0607143
journal_ref:
Physica A, 387, pp 5326-5332, 2008.
created:
2006-07-20
updated:
2007-03-16

Full article ▸

related documents
0101106v3
0701065v2
9711021v1
9704002v1
0405183v1
9608028v1
0510107v1
0201140v1
0509066v1
0412136v2
0006061v1
0211014v1
9707049v1
0701079v1
0701054v1
0612033v1
0606242v3
0703193v2
0701198v1
0610258v1
0606171v1
0610251v1
0702143v1
0608156v1
0608211v2