|
related topics |
{trap, ion, state} |
{qubit, qubits, gate} |
{error, code, errors} |
{photon, photons, single} |
{time, systems, information} |
{state, algorithm, problem} |
{light, field, probe} |
{force, casimir, field} |
{wave, scattering, interference} |
{temperature, thermal, energy} |
{cavity, atom, atoms} |
{spin, pulse, spins} |
{algorithm, log, probability} |
{phase, path, phys} |
|
How to build a 300 bit, 1 Giga-operation quantum computer
Andrew M. Steane
abstract: Experimental methods for laser-control of trapped ions have reached
sufficient maturity that it is possible to set out in detail a design for a
large quantum computer based on such methods, without any major omissions or
uncertainties. The main features of such a design are given, with a view to
identifying areas for study. The machine is based on 13000 ions moved via 20
micron vacuum channels around a chip containing 160000 electrodes and
associated classical control circuits; 1000 laser beam pairs are used to
manipulate the hyperfine states of the ions and drive fluorescence for readout.
The computer could run a quantum algorithm requiring 10^9 logical operations on
300 logical qubits, with a physical gate rate of 1 MHz and a logical gate rate
of 8 kHz, using methods for quantum gates that have already been experimentally
implemented. Routes for faster operation are discussed.
- oai_identifier:
- oai:arXiv.org:quant-ph/0412165
- categories:
- quant-ph
- comments:
- 13 pages 1 figure. New version has some minor clarifications, and
treats Rayleigh/Raman scattering separately for decoherence estimate
- arxiv_id:
- quant-ph/0412165
- created:
- 2004-12-21
- updated:
- 2006-09-01
Full article ▸
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