0210052v1

related topics
{classical, space, random}
{qubit, qubits, gate}
{time, wave, function}
{spin, pulse, spins}
{energy, state, states}
{state, algorithm, problem}
{error, code, errors}
{algorithm, log, probability}
{level, atom, field}
{measurement, state, measurements}
{time, decoherence, evolution}

Dynamical localization simulated on a few qubits quantum computer

Giuliano Benenti, Giulio Casati, Simone Montangero, Dima L. Shepelyansky

abstract: We show that a quantum computer operating with a small number of qubits can simulate the dynamical localization of classical chaos in a system described by the quantum sawtooth map model. The dynamics of the system is computed efficiently up to a time $t\geq \ell$, and then the localization length $\ell$ can be obtained with accuracy $\nu$ by means of order $1/\nu^2$ computer runs, followed by coarse grained projective measurements on the computational basis. We also show that in the presence of static imperfections a reliable computation of the localization length is possible without error correction up to an imperfection threshold which drops polynomially with the number of qubits.

oai_identifier:
oai:arXiv.org:quant-ph/0210052
categories:
quant-ph cond-mat nlin.CD
comments:
8 pages, 8 figures
doi:
10.1103/PhysRevA.67.052312
arxiv_id:
quant-ph/0210052
journal_ref:
Phys. Rev. A 67, 052312 (2003)
created:
2002-10-08

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