// Adapted from Java: How to Program, by Deitel and Deitel, // Fig. 9.25: Rectangle2.java // Drawing rounded rectangles import java.awt.*; import java.applet.Applet; public class Rectangle2 extends Applet { public Rectangle2() { super(); } public void paint( Graphics g ) { // draw a rounded rectangle at (10, 35) g.drawRoundRect( 10, 35, 50, 50, 10, 20 ); // draw a filled rounded rectangle at (80, 15) g.fillRoundRect( 80, 15, 60, 80, 50, 10 ); // draw a rounded rectangle at (150, 55) g.drawRoundRect( 150, 55, 80, 20, 70, 70 ); // draw a filled square at (240, 15) g.fillRoundRect( 240, 15, 80, 80, 0, 0 ); // draw a circle at (330, 15) g.drawRoundRect( 330, 15, 80, 80, 80, 80 ); } }