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Paul Kry


Email: kry AT cs DOT mcgill DOT ca
Home Page:
Office: MC113N
Phone: +1-514-398-2577
Fax: +1-514-398-3883
School of Computer Science, McGill University
3480 University Street
McConnell Engineering Building, Room 318
Montréal, QC, H3A 2A7

Research Description

Computer graphics, physically based animation, skin deformations of articulated characters, motion capture, interaction, and physically based modeling of humans and animals.

Research Interests

Research Labs


Selected Publications (click link in front of each publication to see bibtex in ASCII format)

[1] Kry, P., Rahgoshay, C., Rabbani, A., and Singh, K. Inverse kinodynamics: Editing and constraining kinematic approximations of dynamic motion. Computers & Graphics, 2012, v. 36, n. 8, pp. 904-915.
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[2] Piuze, E., Kry, P., and Siddiqi, K. Generalized helicoids for modeling hair geometry. Computer Graphics Forum (Proceedings of Eurographics 2011), April 2011, v. 30, n. 2, pp. 247-256.
[3] Picard, C., Frisson, C., Faure, F., Drettakis, G., and Kry, P. G. Advances in modal analysis using a robust and multiscale method. EURASIP Journal on Advances in Signal Processing, 2010, v. 2010, pp. 1-12. doi:10.1155/2010/392782.
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[4] Stolpner, S., Kry, P., and Siddiqi, K. Medial spheres for shape approximation. In Angeles, J., Boulet, B., Clark, J. J., Kovecses, J., and Siddiqi, K., editors, Brain, Body and Machine. Springer, 2010, Advances in Intelligent and Soft Computing.
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[5] Allard, J., Faure, F., Courtecuisse, H., Falipou, F., Duriez, C., and Kry, P. G. Volume contact constraints at arbitrary resolution. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010), 2010, v. 29, n. 3, pp. 1-10.
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[6] Kry, P. G., Reveret, L., Faure, F., and Cani, M.-P. Modal locomotion: Animating virtual characters with natural vibrations. Computer Graphics Forum (Eurographics), 2009, v. 28, n. 2, pp. 289-298.
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[7] Nesme, M., Kry, P. G., Jeřábková, L., and Faure, F. Preserving topology and elasticity for embedded deformable models. ACM Transactions on Graphics (SIGGRAPH), 2009, v. 28, n. 3, p. 9. In Press.
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[8] Picard, C., Faure, F., Drettakis, G., and Kry, P. G. A robust and multi-scale modal analysis for sound synthesis. In Proceedings of the International Conference on Digital Audio Effects, September 2009, pp. 1-7.
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[9] Kry, P. G., Pihuit, A., Bernhert, A., and Cani, M.-P. Handnavigator: Hands-on interaction for desktop virtual reality. In VRST '08: Proceedings of the 2008 ACM symposium on Virtual reality software and technology. ACM, 2008, pp. 53-60.
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[10] Kry, P. G., and Pai, D. K. Interaction capture and synthesis. ACM Transactions on Graphics (SIGGRAPH), 2006, v. 25, n. 3, pp. 872-880.
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[11] Kry, P. G., and Pai, D. K. Continuous contact simulation for smooth surfaces. ACM Transactions on Graphics, 2003, v. 22, n. 1, pp. 106-129.
[12] Kry, P. G., James, D. L., and Pai, D. K. Eigenskin: real time large deformation character skinning in hardware. In SCA '02: Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, 2002, pp. 153-159.
[13] van den Doel, K., Kry, P. G., and Pai, D. K. Foleyautomatic: Physically-based sound effects for interactive simulation and animation. In SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques. ACM, 2001, pp. 537-544.

Last Update:   2013/08/05 08:49:48.395 GMT-4