School of Computer Science
Computer Science COMP 199 (Winter term)
Excursions in Computing Science
We Know a Lot More than *Bleep*)
Instructor: T. H.
"Excursions in Computing Science" explores the role of computing in
understanding the universe. So we link up theoretical science, mathematics
and computing. Specifically, we look at some of the big ideas in science,
such as quantum theory, special relativity, and gene expression; at the
supporting mathematical concepts in linear algebra, mathematical logic,
and nonlinear attractors; and at computing techniques including data
structures, procedural abstraction, and object-orientation.
This course is a dance of science, mathematics and computing, with each of
these subjects treated in novel ways, without prerequisites beyond high school.
(A CEGEP graduate may have seen some of the material before, but from a quite
The science motivates the mathematics and the computing. The mathematics
provides the concepts for the science and the formalisms for the computing.
The computing gives experience with the mathematics and predictions for the
science; later in the course, advanced computing applications are based on the
mathematics. We can understand the science through mathematical analogies,
which are better for abstract science than conventional analogies such as waves
and particles. The mathematics captures the subtleties; the computing captures
the complexities. The mathematics explains the science; the computing explains
The intention of the course is to to be a head start, by experiencing
the abstractions by which we do science. We do this by progressing from the
science from which the abstractions emerge, to the mathematics which explores
the abstractions, to the computing which extracts the predictions and brings
the abstractions back to science. Playing the three against each other gives a
better grasp than looking at any one of them on its own. We do real science,
real math and real computing. The novel way of looking at them will complement
the detailed coverage of later, more advanced courses. You will encounter again
the abstractions experienced here, and you will be ahead of the game by having
COMP 199 Excursions in Computing Science
Part I Time and Spaces
The science discussed is quantum physics and special relativity, with
motivation from and applications to polarized light, quantum electrodynamics
and nuclear physics.
The mathematics covered is the linear algebra of (mainly) two-dimensional
vectors, matrices and tensors, and excursions into higher dimensions, especially
three-dimensional Clifford algebra.
The computing aspect introduces array data structures and operations, functions
as procedural abstraction, some numerical linear algebra in the form of equation
solution, discussion of algorithm complexity and divide-and-conquer, and
applications to graphics, multimedia and Internet search engines. A guest
lecture introduces quantum computing.
Week 1 Polarized Light Notes PDF 153K
Science: building a scientific theory to predict by calculating;
light through one, two and three polarizing filters.
Math: trigonometry in a nutshell.
Computing: programming with MATLAB.
Week 2 Operators MATLABpak Notes PDF 160K
Science: physical measurements and observations as operators;
polarizing filter as projection.
Math: vector and matrix products; projection and rotation operators;
Pythagoras; linear operators.
Computing: experiencing abstractions through programming; cost and
complexity of algorithms.
Week 3 Speed of Light MATLABpak Notes PDF 120K
Science: there is a maximum speed for anything; laws of nature are not
affected by uniform speed; lightspeed is a law of nature;
the twin paradox.
Math: fixed-point vectors of transformations; shear transformations;
Computing: visualizing transformations by calculating them; procedural
Week 4 Two-dimensional Numbers and Turtles Notes PDF 144K
Science: adding and multiplying arrows; is an imaginary dimension science?
Math: rotations off the real line - right angle, any angle; the field axioms;
multiplying rotations is adding angles - exponentials.
Computing: turtle graphics.
Week 5 Particles with Periods Notes PDF 126K
Science: QED, the strange theory of light and matter; amplitudes and
probabilities; amplitudes under particle exchange - fermions and bosons.
Math: 2-numbers give particles frequencies, wavelengths and periods;
Computing: playing with consequences through programming; errors and artefacts
of the computation itself.
Week 6 Spin Notes PDF 117K
Science: polarization states of electrons; half-angles and walking dogs; two
spin-1/2s make two qbits; two spin-1/2s make one spin-1; fermions and
Math: matrices of complex numbers; anticommutativity.
Computing: a preparation for quantum computing.
Week 7 Bonus lectures
a) E=mc^2 Notes PDF 132K
Science: frequency and wavenumber transform like time and space; energy and
momentum are frequency and wavenumber; units and dimensional analysis;
classical limits - E = mc^2; conservation, anti-Pythagoras and nuclear
fusion and fission; scattering light from electrons - the Compton
effect; Doppler effect; equations of quantum mechanics.
Computing: (small) databases.
b) invited lecture on quantum computing: Patrick Hayden Notes PDF 209K
c) Coordinates, angles and reality Notes PDF 114K
Science: vectors are real - something is invariant as coordinate systems
transform; some arrays do not transform like vectors; some real things
do not transform like vectors; angles, reflections and rotations in 2D
Math: tensor products; Clifford algebra [PDF 103K].
Week 8 Higher dimensions: Sketchpad and Web page rank MATLABpak Notes PDF 198K
Science: constraint-based graphics for drawing and design; how important is a
web page? Measuring personality. Surveying and GPS.
Math: underdetermined and overdetermined linear equations - Lagrange
multipliers and least-squares; linear approximations to nonlinear
functions; optimization; eigenvectors and eigenvalues.
Computing: iterative methods to find an eigenvector, gaussian elimination for
solving linear systems; parallelization; Sketchpad [Postscript file on constraints in Sketchpad, 110K].
Week 9 Many Dimensions: Data Compression and Content MATLABpak Notes PDF 125K
Science: image compression and content analysis
Math: orthogonal vectors in higher dimensions, complex roots of unity,
polynomial long division and remainders
Computing: fast Fourier transform, divide-and-conquer
Part II Logic, Memory and Languages
The scientific aspect is the biology of gene expression. This is related to the
engineering of memory circuits in computers, which motivates this Part.
The mathematics is boolean algebra of logic and combinational circuits and the
nonlinear math of feedback loops and sequential circuits.
The computing covered is iterative techniques to find attractors and cycles in
feedback systems, automata for grammar recognition, expression evaluation, and
memory and state in high-level programming languages. A guest lecture introduces
Week 10 The laws of thought Notes PDF 126K
Engineering: logic gates, combinational circuits such as adders for a computer,
and circuit simplification using Karnaugh maps.
Math: axioms of boolean algebra, all possible unary and binary operators on two values,
universal operators and reversible operators; proof by contradiction.
Week 11 Memory, feedback and automata MATLABpak Notes PDF 146K
Engineering and science: sequential circuits such as flipflops, control systems,
gene expression and cell differentiation.
Math: (nonlinear) feedback loops of boolean circuits.
Computing: iteration, simple automata for language recognition, stacks and queues
for expression evaluation.
Week 12 Memory and programming language: recursion and instantiation MATLABpak Notes PDF 146K
Science: the algorithmic beauty of plants. Notes PS 498K
Computing: grammars for operator precedence, fractal drawing, encapsulation and
instantiation of state. (Notes on LISP HTML 3K)
Math: Mathematical induction and proving programs correct.
Week 13 invited lecture on bioinformatics: Mathieu Blanchette
Handouts for the course can be found in directory ~cs199/handouts (not
on the Web) by readers with accounts on the SOCS (McGill's School of Computer
You are taking this course because you have
- a passion to know how the universe works and how to change it;
- a need to know this right now, not after the next course or after graduation
or when you are as old as I am;
- aptitude, demonstrated by high marks in high school mathematics and science.
The course will try to
- answer all the questions you now have about science, math and computing;
(Of course it won't succeed, but ask anyway and the course will get better.)
- leave you with more questions than it answered, so you know you will have
lots more to learn during university and beyond;
- most important, allow you to experience the abstractions we use to understand
the universe, just as you have, by touch and sight and sound,
been experiencing the surface aspects of nature and artefacts, and came to
university to learn more.
We will meet Mondays, Wednesdays and Fridays at 15:30--16:30.
Monday: lecture day. Wednesday: interaction day. Friday: presentation day.
There will be no examinations.
5% of the marks will be for your anticipating the lectures each week
with a list, delivered by Sunday night,
of questions and of excursions you
would be interested to present.
80 % of the marks will be for work done in the Friday classes:
35% for excursions which you will present;
10% for handouts for your presentations;
30% for your participation in presentations by
20 % of the marks will be for a journal which you will keep and submit each
Note on "experiencing abstractions".
As youngsters, we can experience electricity by trying to build electromagnets,
radio by making a crystal set or becoming a ham operator, plants by growing
them, animals by training pets, programs by writing them, etc. It is harder
to experience the ideas of relativity, which characterize things that move
incredibly fast; or of quantum physics, which looks at things incredibly small;
or of the processes by which living cells reproduce, manufacture their proteins,
make up various organs, play different roles in the body, and evolve, all of
which is incredibly complicated.
These ideas are based on abstractions which themselves cannot be handled or
experienced with the senses: trigonometry, complex numbers, linear algebra,
mathematical logic, feedback systems and nonlinear attractors, even the secrets of processing and memory circuits hidden in integrated circuit chips. We can
experience machines by sight and sound and touch, but can we comprehend the full
potential of programs ("machines with no physical parts"), unrestricted
by gravity, friction, corrosion, weather or wear and tear?
I am grateful for enthusiasm, support and detailed comments variously from
Omar Abdulhadi, Fahd Badran, Mathieu Blanchette, Luis Chaidez, Xiao-Wen Chang,
Hossam El-Gindy, Frederic Guichard, David Harpp, Patrick Hayden,
Don Hetherington, Solomon Li, Fred Mayer, Wolf Rasmussen, Kaleem Siddiqi and
Jessica Thompson. Remaining errors and stubbornness are my own.
This course is dedicated to Albert John Coleman, who taught me first-year
mathematics and much besides.