Journal Publications
- Lang, J. and Andrews, S. (2011) Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering.
IEEE Transactions on Visualization and Computer Graphics, pp. 380-391, March 2011
Conference Publications
- Andrews, S., Kry, P. (2012)
Policies for Goal Directed Multi-Finger Manipulation. 9th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS).
PDF WMV (best paper award)
- Eid, M., Andrews, S., Alamri, A., and El-Saddik, A. (2008) HAMLAT: A HAML-Based
Authoring Tool for Haptic Application Development. 6th Int. Conf. EuroHaptics 2008. 5024: pp 857-866
- Andrews, S. and Lang, J. (2007) Haptic Texturing Based on Real-World Samples. Proc. of 6th IEEE Int.
Workshop on Haptic Audio Visual Environments and their Applications (HAVE). pp 142-147
- Andrews, S., Eid, M., Alamri, A., and El-Saddik, A. (2007) Extending Blender: Development of
a Haptic Authoring Tool. Proc. of 6th IEEE Int. Workshop on Haptic Audio Visual Environments and Their Applications (HAVE).
- Andrews, S. and Lang, J. (2007) Interactive Scanning of Haptic Textures and Surface
Compliance. Proc. of 6th Int. Conference on 3D Digital Imaging and Modeling (3DIM). pp 99-106
- Andrews, S., Mora, J., Lang, J., and Lee, W.S. (2006) HaptiCast: A Physically-based 3D Game
with Haptic Feedback. Proc. of Future Play 2006: The Int. Conf. on the Future of Game Design and Technology.