Melodique
|
|
Melodique is one of my first ventures into musical programming. It uses
simple music theory concepts to generate short melodic phrases. The
melodic phrases are rendered visually using the HTML5 canvas, and audio
output is produced by a built-in virtual analog sound synthesis engine.
|
MusicToy
|
|
MusicToy is a minimalist grid sequencer. The idea was to make a tool
that would encourage musical experimentation with no prior musical knowledge
required. The interface is extremely simple and users can tweak musical
patterns as they are looping.
|
Gradient
|
|
Gradient is a 2D grid world in which virtual "lifeforms" live. It
is a simulation of natural selection in a computer program. The agents require
consuming food to survive and evolve foraging behavior over time.
|
Alpha C
|
|
Alpha C is a minimalist C compiler implemented in OCaml using LLVM. This project was initiated as part of the IFT6232 graduate
compilers course at the University of Montreal.
|
Radiant
|
|
The Radiant Renderer is a 3D global illumination renderer I created for my COMP-400 Honors Computer Science course project.
The goal was to learn more about global illumination and experiment with possible performance optimizations.
|
xGameProject
|
|
xGameProject is a game development project I worked on intermittently from 2001 to 2005.
The project was primarily centered on the development of a 3D game engine. It is through this project that I
learned computer programming.
|
JS Shell
|
|
A simple, minimalist web-based shell to try out and experiment with JavaScript code. The code you type will be executed by
your web browser's JavaScript engine.
|
Catalyst
|
|
The Catalyst Code Optimizer project aims to explore ways of enhancing the performance of compiled binary code by modifying its memory
arrangement in order to improve instruction cache performance on the target platform.
|
SABS
|
|
SABS, which stands for Sable Adaptive Benchmarking System, is a flexible benchmarking framework aimed at facilitating
the creation of standard benchmarks and automating the benchmarking process.
|
XLSE
|
|
The XLSE project (eXtensible Lisp Scripting Engine) was created as a part of my COMP-400 course project (The Radiant Renderer).
It is an Open Source LISP interpreter programmed in C++ which can easily be extended with new features.
|
ZeptoXML
|
|
ZeptoXML is a minimalist XML parser following the DOM model which I created for my COMP-400 project (The Radiant Renderer). It
features only two code files, no dependencies, and fully standard-compliant C++ code.
|