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2012/11/14, MC103, 12 - 12:30
Embedded Thin Shell
Olivier
Rémillard
, Master's student, McGill
Area:
computer animation
Abstract:
We present a new technique for simulating high resolution surface
deformations of soft objects that have a harder skin. We combine a high
resolution thin shell with a coarse finite element mesh, and define a
special coupling constraint that allows the formation and shape of wrinkles
to be determined solely by the shell and interior deformation
parameters. This leads to models that approximate the behaviour of
fine resolution simulations without the computational expense of using
a large number of elements to simulate deformations under the surface.
Quadratic shape functions let us use very coarse finite element
resolutions to model the overall global deformations efficiently while
avoiding visual discretization artifacts that linear functions would
produce on the embedded mesh. We validate our model with high
resolution simulations and show examples of our method in the
generation of wrinkles for facial and character animation, as well as
for soft objects such as furniture.
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