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Next SOCS Colloquium
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2013/04/12, MC103, 14:30 - 15:30
Feature-Based Controllers for Physics-Based Character Animation
Martin De Lasa, Autodesk
Abstract:
Creating controllers for physics-based animation of characters is a
long-standing open problem in animation and robotics. Such controllers
would have numerous applications while also yielding insight into
human motion. However, creating controllers remains very difficult:
current approaches are either constrained to track motion capture
data, are not robust, or provide limited control over style.
In this talk, I'll present an approach to control of physics-based
characters based on high-level features of human movement, such as
center-of-mass, angular momentum, and end-effector motion. Objective
terms are used to control each feature, and are combined via
optimization. Using this approach, locomotion can be expressed in
terms of a small number of features that control balance and
end-effectors. This approach is used to build novel controllers for
human balancing, standing jump, walking, and jogging.
These controllers provide numerous benefits: human-like qualities such
as arm-swing, heel-off, and hip-shoulder counter-rotation emerge
automatically during walking; controllers are robust to changes in
body parameters during movement; control parameters and goals may be
modified during run-time, during control; control parameters apply to
intuitive properties such as center-of-mass height; and controller may
be mapped onto entirely new bipeds with different topology and mass
distribution, without modifications to the controller itself.
Transitions between multiple types of gaits, including walking,
jumping, and jogging, emerge automatically. Controllers can traverse
challenging terrain while following high-level user commands at
interactive rates.
Dr. Martin de Lasa is Technical Lead and Software Developer Manager at Autodesk where he leads the Media and Entertainment Division's Animation Team. Prior to joining Autodesk, he completed doctoral studies in Computer Science at the University of Toronto (2010). He also holds a M.E.Sc in Electrical Engineering from McGill University (2000), a B.E.Sc in Mechanical Engineering from the University of Western Ontario (UWO) (1998), and a B.Sc. in Computer Science (1998) from UWO. Prior to his doctoral work he was Technical Lead, Architect, and Manager, at Boston Dynamics, where he played a leading role in human simulation and robotics projects, including: Digital Biomechanics, BigDog, and LittleDog. His research interests span the areas of computer graphics and robotics, focusing on leveraging optimal control, optimization, and machine learning methods to build physically-based models of motion to ease animation/control of simulated characters and robotic systems. He is the recipient of the CAIAC doctoral dissertation award for the top Canadian dissertation in artificial intelligence in 2011.
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General Information
The SOCS colloquium is a weekly lecture series organized
by the School of Computer Science at McGill University. The lectures
are held during Fall and Winter semesters on Fridays from 15:30 to
17:00 in McConnell room 13 (ground floor, close to the elevators).
Twice a month, an invited speaker presents interesting research in some area of
computer science. See the schedule for more details and abstracts of
upcoming talks.
The colloquium is not only a source of scientific inspiration, it
is also a social event. Following the talk, snacks and drinks are
served in the SOCS lounge, encouraging the attendees to continue
questions and discussions on the talk in a more relaxed atmosphere. The
intention is to encourage opportunities for networking among professors
and post-docs, allows graduate (and undergraduate!) students to meet
their professors in a more relaxed setting, and create a SOCS team
spirit among the entire department.
Schedule
Mailing List
If you want to receive notifications of upcoming
seminars on a regular basis, you can subscribe to the SOCS colloquium
mailing list. To do so, visit our mailman site http://mailman.cs.mcgill.ca/mailman/listinfo/socs-colloquium.
Attendance for Master Students
First year Computer Science master students are to attend
the colloquium regularily.
A student must have been to at least 10 colloquium talks
(checked by means of an attendance list).
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