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Software Engineering Program Project and Course Examples
| This section contains some examples of what we mean by "practical" work.
In
your second year, you will learn about software design: how to
precisely describe the structure and behaviour of your
software-to-be-built. In COMP-304 - Object-Oriented Design" - for example,
you will study the design and build parts of a spreadsheet application.
You will also learn how to build a CD player application from a
Statechart design.
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Starting
from the second year of your studies, you will be asked to implement
group projects in courses such as COMP 303 - Programming Techniques or
COMP-361 - Systems Programming Project. Students often implement games
or simulation environments (see the picture on the left) during such a
project. |
| In
several
courses, for example in the complementary course COMP-533 -
Object-Oriented Software Development - we will teach you techniques
that will help you to produce
reliable software. Mission-
and safety-critical applications, e.g. software produced for the
aerospace industry, use so-called fault tolerance techniques, that
allow the software to continue to provide service in spite of hardware,
software design faults and faults of the surrounding environment. You
can learn about these in COMP-667 - Software Fault Tolerance. |
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In
the complementary course COMP-522 - Modelling and Simulation - you will
learn how to model, analyze and efficiently simulate complex systems
using various formalisms. You will study queueing systems (such as
lane-merging in traffic), simulate the execution of distributed,
real-time software (such as a chat-room application), and model and
simulate the dynamics of populations (such as the growth of cities in a
SimCity game). |
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